Expansion till Äventyrare & Pirater så man kan spela 5-6 spelare. Kräver expansionen för fler spelare till grundlådan och Äventyrare och Pirater (grundlådan) för att spelas.
Antal spelare: 1-2, Speltid: ?, Ålder: 14+
Automa Solo Box är en expansion för att kunna spela Terra Mystica på egen hand. Det går även att lägga till både Fire & Ice och Merchants of the Seas expansionerna. Expansionen har också en variant för de som vill lägga till en extra neutral spelare när man spelar två.
Antal spelare: 2-5, Speltid: 150-0 min, Ålder: 12+
The Big Box contains the following:
Terra Mystica: Base Game
Terra Mystica: Fire & Ice expansion
Terra Mystica: Merchants of the Seas expansion
Solo mode by Automa Factory
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 14+
Formidable adversaries are arrayed against you. Your people stand ready. History beckons.
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 12+
Choose from a variety of new civilizations, pursue individual achievements to add landmarks to your capital city, and sneakily interact with the opposition in this first expansion for Tapestry.
Antal spelare: 2-5, Speltid: 150-0 min, Ålder: 12+
Add more variety to your games of Terra Mystica than ever before! This mini expansion includes four new Town Tiles, a new Scoring Tile, and a new Bonus Card, creating new goals for you to strive for. Additionally, the mini expansion introduces Special Terrain tiles for each faction.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 10+
Empires of the North: Egyptian Kings is the fourth expansion in the line and introduces two brand new faction decks to the game.
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 8+
Dicium invites you on four very different adventures through a central game mechanism of dice combinations. The "Dicium dice" are at the heart of the game: eleven identical dice. Each side presents two aspects: a number and a color. On your turn, you combine the results of your rolled dice to perform up to two actions. The two aspects on each side of a die offer a large choice of number and color combinations.
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system.
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game
Antal spelare: 3-7, Speltid: 40-0 min, Ålder: 10+
At the heart of your city, exceptional men and women inspire your people and carry your civilization to its acme. Choose them carefully and they will contribute to your greatness. Neglect them and they will end up leading rival cities!
Antal spelare: 3-7, Speltid: 40-0 min, Ålder: 10+
At the heart of your city, exceptional men and women inspire your people and carry your civilization to its acme. Choose them carefully and they will contribute to your greatness. Neglect them and they will end up leading rival cities!
Antal spelare: 3-7, Speltid: 40 min, Ålder: 10+
In the dark alleys of your city, gold changes hands, alliances are made and secrets betrayed... Now, your influence extends into the heart of rival cities. But be careful, they won’t be shy to return the favor!
In the dark alleys of your city, gold changes hands, alliances are made and secrets betrayed... Now, your influence extends into the heart of rival cities. But be careful, they won’t be shy to return the favor!
Antal spelare: 3-7, Speltid: 40-0 min, Ålder: 10+
The horizon is now within reach: your armada is waiting for you to go conquer the seas! On board your ships, discover distant isles, trade with distant cities, and equip your fleets to take part in the upcoming naval warfare...
Antal spelare: 3-7, Speltid: 40-0 min, Ålder: 10+
The horizon is now within reach: your armada is waiting for you to go conquer the seas! On board your ships, discover distant isles, trade with distant cities, and equip your fleets to take part in the upcoming naval warfare...
Antal spelare: 3-7, Speltid: 30-0 min, Ålder: 10+
Make the right decisions to lead your civilization to prosperity!
Antal spelare: 3-7, Speltid: 30-0 min, Ålder: 10+
Make the right decisions to lead your civilization to prosperity!
Antal spelare: 2-4, Speltid: 120-0 min, Ålder: 14+
The New Leaders and Wonders expansion brings exciting new content to the base game, adding leaders, wonders, and military cards so you can change the flow of history and build even greater civilizations!
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 10+
Empires of the North: Japanese Islands is an expansion, that adds 2 new Japanese Clans and 14 new islands to the base game.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 10+
The expansion, Empires of the North:
Roman Banners introduces two new
Clans to the game, as well as 6 new
Islands. Roman Clans offer new strategies
and solutions, such as rebuilding small
locations to change them into powerful
Roman buildings.
Antal spelare: 2-6, Speltid: 200-0 min, Ålder: 14+
A game of Eclipse places you in control of a vast interstellar civilization, competing for success with its rivals. You will explore new star systems, research technologies, and build spaceships with which to wage war.
Antal spelare: 1-6, Speltid: 300-0 min, Ålder: 12+
Ancient Civilizations of the Inner Sea is an exciting, easy-to-learn, easy-to-play but challenging to master abstract game in which players guide the renowned and legendary civilizations that surged and receded around the shores of the Mediterranean, which the Romans aptly called the Mare Internum, or Inner Sea.
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 12+
In Tapestry, you start from nothing and advance on any of the 4 advancement tracks (science, technology, exploration, and military) to earn progressively better
benefits. You can focus on a specific track or take a more balanced approach.
Antal spelare: 1-4, Speltid: 30-0 min, Ålder: 10+
IMPERIAL SETTLERS: ROLL & WRITE is a quick engine-building game with roll and write mechanics. Each player tries to be as efficient as possible with the given resources and available workers.
Antal spelare: 1-4, Speltid: ?, Ålder: 0+
The Frostrivers tribe dwells along the Great Frozen River. Its members live in harmony with Nature. The tribe obeys the laws of the Four Elders, themselves guided by the most venerable of the Elders: the Neta-Tanka.
Antal spelare: 3-5, Speltid: 60-0 min, Ålder: 10+
Helios Expanse places you in control of an extrasolar civilization, competing for galactic supremacy against its rivals. A group of 3-5 players colonize habitable planets, research technologies, and build a military to wage war. The civilization that colonizes the most planets will emerge victorious and rule the galaxy.
Antal spelare: 2-5, Speltid: 60-0 min, Ålder: 14+
Rivalry is the second expansion for Roll for the Galaxy.
But, actually, Rivalry is three expansions in one.
Antal spelare: 2-5, Speltid: 180-0 min, Ålder: 12+
High Frontier Colonization, an expansion to both the first and second editions of High Frontier, includes all the elements of the first edition expansion, but adds maps, cards, and playing pieces. The thriving space infrastructure has hundreds of specialists working in space colonies orbiting Earth.
Antal spelare: 1-4, Speltid: 150-0 min, Ålder: 12+
The award-winning game author, Martyn F, brings us back to the start of civilization with Epoch: Early Inventors.