Antal spelare: 3-6, Speltid: 240-0 min, Ålder: 14+
Immerse yourself among the passengers and crew of the SS Atlantica in this game of hidden loyalties, intrigue, and paranoia for three to six players. Some players are humans who are fighting for the survival of the ship, while others are traitors sent aboard the ship by mysterious beings to ensure that it never reaches port!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Edge of the Earth Campaign Expansion has no player cards in sight. Instead, this expansion contains over 300 scenario cards to support the entirety of the Edge of the Earth campaign, including the materials for a breathtaking new story, branching paths, and more. The best part? All you need is a core set and a copy of this expansion to jump right into this chilling tale—no other materials required!
Antal spelare: 2-4, Speltid: 45-0 min, Ålder: 10+
The goal of Four Gardens is to accumulate the most points on the score board by completing landscape cards and finishing sets. Each finished set creates a panoramic view of a garden, and these sets are called (no surprise) “panoramas”.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 12+
The aim of Viscounts of the West Kingdom is to be the player with the most victory points (VP) at game's end. Points are gained by constructing buildings, writing manuscripts, working in the castle and acquiring deeds for new land.
Antal spelare: 2-6, Speltid: 30-0 min, Ålder: 7+
Vid rymdens utkant, har världens mest berömda äventyrare samlats på en liten planet med den sällsynta förmågan att samla värdefullt stjärnstoff. De kända profilerna är här för att samla så mycket av den sällsynta råvaran som möjligt medan deras rivaler ständigt försöker att stjäla från varandra.
Antal spelare: 2-6, Speltid: 30-60 min, Ålder: 10+
Krigare och Druider rustar upp för strid, med nya packledare, hjältar och farliga monster!
Antal spelare: 2-4, Speltid: 45-0 min, Ålder: 14+
In Kodachi, you seek to steal treasures by facing guards in one of two ways. With strength, which requires you to play cards with higher numbers than the guards, or stealth, playing cards with lower numbers than the guards. Successfully acquired treasures can be used to generate rumors, bribe envoys, and strengthen your skills.
Antal spelare: 3-6, Speltid: 60-0 min, Ålder: 10+
From the award-winning livestream RPG show created by Matthew Mercer and the cast of Critical Role, a powerhouse role-playing franchise meets its match in the hit role-playing card game Munchkin, bringing the hugely successful Mighty Nein campaign to the tabletop in the first officially licensed Critical Role card game.
Antal spelare: 2-4, Speltid: 90 min, Ålder: 13+
Black Rose Wars is a competitive fantasy game of deck-building, strategy, and combat set in the hectic universe of Nova Aetas. Each player is a powerful mage of the Black Rose Order who aspires to become the new Supreme Magister, in order to acquire the mighty power of the Black Rose Artifact and the Forgotten Magic.
Antal spelare: 1-8, Speltid: 180-0 min, Ålder: 12+
Tank Duel Tank Pack #1 requires ownership of Tank Duel: Enemy in the Crosshairs to play. Some scenarios require ownership of Tank Duel: North Africa.
Antal spelare: 1-8, Speltid: 180-0 min, Ålder: 12+
Tank Duel Expansion #1: North Africa takes the popular Tank Duel system to the desert! North Africa introduces new desert terrain and rules for dust, deep sand, armored cars, heat and haze, and more. British and Italian tanks join the fight, alongside even more German AFVs
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 14+
Welcome Young Heroes! Many brave contestants have signed
up for the tournament, but only a handful will be chosen to join
the Tidal Blades, the elite guards of our island realm. To succeed
in the Tournament and be chosen as a Tidal Blade, you must
compete in Challenges held in the 3 Arenas, rise to the top of
the Champion’s Board, and protect the realm from the ever
increasing threat of the Monsters from the mysterious Fold.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 0+
Excavation Earth: Second Wave is the first expansion for Excavation Earth. It introduces two new races: the Collectors and the Influencers. The Collectors are the elite of the art world, wealthy patrons of the arts and owners of galleries across the Union of Free Races.
Barking Kittens är den tredje expansionen till Exploding Kittens, det prisbelönta, familjevänliga kortspelet som har sålts i nästan 10 miljoner exemplar världen över. Det här expansionspaketet kryddar och förstärker reglerna i originalspelet. Det innehåller 20 nya kort som uppdaterar spelet och lägger till nya, halsbrytande strategier.
Antal spelare: 2-4, Speltid: 30 min, Ålder: 9+
Vem som helst, när som helst. Unmatched är ett spel där oväntade karaktärer från olika universum möts i taktiska och intensiva matcher. Välj din favoritkaraktär, välj en spelplan och använd din karaktärs unika kort och förmågor för att vinna.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 10+
Empires of the North: Egyptian Kings is the fourth expansion in the line and introduces two brand new faction decks to the game.
Skulk Hollow is a 2-player, asymmetric, combat game between the legendary Guardians and the Foxen clans of Børe. Fast tactical play and epic meeples!
Antal spelare: 1-5, Speltid: ?, Ålder: 14+
The expansion Aquatica: Cold Waters consists of several modules. It includes all necessary components for the fifth player, which can be used with the basic game, but also brings new type of locations, new cards of Ocean’s creatures, and alternative mechanic, replacing the goal-track in the basic game.
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
Aquatica is a deep, but easy to learn family engine builder about underwater kingdoms.
Antal spelare: 2-4, Speltid: 60-1200 min, Ålder: 13+
Explore a massive, open world with an over 20 h long campaign in a game atlas of connecting maps. Featuring a flexible and easy to save drop in/out co-op system, you and your friends will fight ferocious beasts and uncover the secrets and mysteries of this vast world.
Hokkaido is the second map-building card game in the Nippon series, bringing new ideas and drafting mechanisms to the first design, Honshu. A game of Hokkaido consists of 12 rounds, each divided into two separate phases. Each player must expand their personal map to maximize their scoring possibilities.
Antal spelare: 2-4, Speltid: 40-0 min, Ålder: 10+
Fort is a card game for 2–4 players about building forts and making friends.
Antal spelare: 1-6, Speltid: 45-60 min, Ålder: 14+
Red Rising is a hand-management, combo-building game for 1-6 players (45-60 minute playing time). You start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that card’s deploy benefit. You will then gain the top card from another location (face up) or the deck (face down), gaining that locations benefit and adding the card to your hand as you enhance your end-game point total.
Sea of Plunder is a fun, light strategy game with a treasure hunting theme in which you are a merchant ship sailing across the endless sea, racing to reach mysterious treasure islands while at the same time gathering goods from port cities, dodging pirates, getting pushed around by hurricanes, and stealing cargo from the other merchants/treasure hunters!
Antal spelare: 1-4, Speltid: 45-0 min, Ålder: 14+
If you want to change your form at every opportunity, then Ant-Man is the ideal hero for you. Like every Hero Pack, the Ant-Man Hero Pack offers a 40-card pre-built deck that’s ready for you to play straight out of the box, featuring Ant-Man and the Leadership aspect. And of course, you’ll also find plenty of cards for any hero to use if you prefer to construct your own decks.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Where the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaterscycle to form a larger four-part or eight-part campaign. Following the events of A Thousand Shapes of Horror, you have finally reached the Dreamlands, but it is not as you expected. No wondrous lands or fabulous cities greet you; merely the dark, barren realm of the Underworld. Perhaps those who brought stories of the Dreamlands to Arkham had never ventured this far underground, or perhaps this place can only be found by those who force their way in. Either way, you are now hopelessly alone in a realm you have never heard of, and the only way out is through.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 0+
Dark Side of the Moon is Scenario 3–A of “The Dream-Quest” campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of The Search for Kadath, the investigators in the Dreamlands are drawn even further from the world of the waking than they could have ever thought when Virgil Gray is taken to the cold, distant moon and you have no choice but to follow in the hopes of rescuing him. The silence of the place is deafening. There is no wind whistling through the air, no chirping of birds, no idle sound of any kind. And around every corner, some maddening creature is keeping a close watch over their domain. You must remain even quieter in order to stay hidden long enough to find Virgil and escape without raising the alarm.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
A Thousand Shapes of Horror is Scenario 2–B of “The Web of Dreams” campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream-Eaters cycle to form either a larger four-part or eight-part campaign. Inspired by H. P. Lovecraft’s classic short story “The Unnamable,” this adventure takes you to the most haunted corners of Arkham, where the veil between realm is drawn thin and even the most rational mind may be forced to confront the possibility of a world beyond the one we know. Do you have the composure to hold onto your sanity and save your friends, or will ineffable terrors tear your mind apart?