Antal spelare: 2-4, Speltid: 60-90 min, Ålder: 10+
Kattfolket försöker göra en industri av skogen, fågelfolket vill ta tillbaka sin plats som skogens härskare, smådjuren har fått nog av hur katterna och hökarna beter sig, och mitt bland allt detta stryker en ensam vagabond omkring och äventyrar samt lägger näsan i blöt mellan de övriga djurraserna. Vilken roll tänker DU spela och hur ska du göra för att bli först med att uppnå 30 segerpoäng och därmed ta hem en seger?
Antal spelare: 3-6, Speltid: 120-150 min, Ålder: 12+
A Game of Thrones: The Board Game tar vara på den maktkamp och de intriger som böckerna samt TV-serien har blivit så kända för. Här skapar spelarna pakter, planerar uppsåt, sår osämja och tar över markområden när de jagar efter tillräckligt med segerpoäng för att kunna styra Westeros.
Antal spelare: 3-4, Speltid: 60-120 min, Ålder: 14+
En episk rymdopera där du kämpar för makt över ett förfallande rymdimperie!
Antal spelare: 1-6, Speltid: 120 min, Ålder: 12+
Carnival Zombie is a cooperative board game for 1 to 6 players, following a group of characters who are fleeing to terra firma from a sinking city overrun by zombies.
Antal spelare: 2-5, Speltid: ?, Ålder: 10+
Gillar du att spela risk? Då kommer du verkligen att gilla Risk 2210. Risk 2210 har allt som risk har men en massa extra som ger fler startegiska möjligheter.
Antal spelare: 2-4, Speltid: ?, Ålder: 10+
Risk: Sagan om Ringen – De två tornen Edition – Klassisk strategi i Midgårds skuggor
Den klassiska Risk-upplevelsen med mörkare ton och nya strategiska inslag. Här kämpar du för ljusets eller mörkrets krafter – mitt i en värld fylld av krig, hjältemod och svek.
Kända regler i episk förklädnad
Antal spelare: 1-4, Speltid: 45 min, Ålder: 13+
"Den utlovade dagen" är här. Edward Elric och hans allierade försöker aktivera den omvända transmutationscirkeln för att stå emot homunculus rikstäckande transmutationscirkel. Har ni vad som krävs för att stoppa Faderns ambitioner?
Antal spelare: 2, Speltid: 180-240 min, Ålder: 13+
Axis & Allies: Battle of the Bulge challenges two players to control territory and contend with supply shortages while directing infantry, artillery, tanks and aircraft in one of the most decisive conflicts of World War II.
Antal spelare: 1-5, Speltid: 60-240 min, Ålder: 14+
The Lost Legion expansion set offers players a new Mage Knight— Wolfhawk— and also adds a new foe for the Mage Knights— the mysterious and powerful General Volkare!
Antal spelare: 1-6, Speltid: 90-300 min, Ålder: 14+
In this expansion, we zoom in on a lot of new Realms that we didn't have room to feature in the core game.
Antal spelare: 1-4, Speltid: 40 min, Ålder: 10+
Skydda era hårt förvärvade skatter mot horder av plundrande hjältar!
Antal spelare: 1-5, Speltid: 60-150 min, Ålder: 14+
Ett asymmetriskt spel med sjöslag och förräderi, där framtiden för Spanska Västindien avgörs av dina val.
Manila: The Savage Streets, 1945 puts the player in charge of the attacking and far more mobile American side while the game system handles the defending and largely static Japanese side. No two games will ever be the same. Each turn presents new and unique challenges for the player in the form of random events, uncertain supply deliveries, and unknown Japanese area strengths and defensive strategies.
Antal spelare: 1-5, Speltid: 180-0 min, Ålder: 14+
Horrific Journeys is a expansion for Mansions of Madness which unlocks three thrilling scenarios that take four new investigators far from Arkham, solving mysteries aboard a bustling transatlantic airship, a luxury ocean liner, and a scenic countryside train.
Antal spelare: 1-5, Speltid: 180 min, Ålder: 14+
Streets of Arkham is an expansion for Mansions of Madness: Second Edition in which investigators must confront the horrific secrets behind Arkham's failing facade of normalcy. From the campus of Miskatonic University to the gang-run speakeasies and storefronts, investigators face threats on both the supernatural and worldly fronts.
Antal spelare: 2-6, Speltid: 120 min, Ålder: 14+
Not just the military war of great battles but the diplomatic pressure to win or lose new allies such as Italy or the Soviet Union. The third dimension is the economic crisis of critical resources such as oil and iron ore. The fourth dimension is the technological race to develop war winning weapons such as jet aircraft, rocketry or the atom bomb. Finally the fifth dimension is the moral decisions which shaped each nation's war conduct.
Antal spelare: 1-6, Speltid: 300-0 min, Ålder: 12+
Ancient Civilizations of the Inner Sea is an exciting, easy-to-learn, easy-to-play but challenging to master abstract game in which players guide the renowned and legendary civilizations that surged and receded around the shores of the Mediterranean, which the Romans aptly called the Mare Internum, or Inner Sea.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 14+
Welcome to the world of the unseen!
Armies of angels and demons clash in an epic battle over a human soul. While the forces of heaven try to influence for good, the demonic fallen angels strive to draw the soul into darkness and despair.
Antal spelare: 2, Speltid: 240 min, Ålder: 12+
In Golan '73, you will command highly mechanized forces and maneuver them across the rocky terrain of the Golan Heights. You will find new asset types to aid your cause such as SAM’s, mortars, and anti-tank guns.
Antal spelare: 1-4, Speltid: 90 min, Ålder: 7+
Mice and Mystics: Downwood Tales is a box chock full of adventure and whimsy. New storybook, a pile of new miniatures, new heroes, new villains, new location tiles, new search deck items.
Antal spelare: 1-3, Speltid: 60-0 min, Ålder: 8+
STALINGRAD: Inferno on the Volga
"Stalingrad: Inferno on the Volga" recreates one of the most epic battles of World War 2 with a game mechanism that makes this work in FOUR different game modes, including a true solitaire (versus AI) version.
Antal spelare: 2, Speltid: 60-120 min, Ålder: 0+
Note: A copy of The British Way will be necessary to play the Enemy of My Enemy expansion. The expansion is compatible with all printings of The British Way.
The British Way: Enemy of My Enemy is an expansion for The British Way, including two entirely new games on “prequel” conflicts using the Malaya and Palestine maps and expanding the base game experience with new variants for all four conflicts originally covered.
Antal spelare: 2-5, Speltid: ?, Ålder: 10+
Vem kommer att styra den forntida jorden - och bortom den?
Antal spelare: 1-4, Speltid: 180 min, Ålder: 12+
Welcome to the Sandbox
Afghanistan—scene of tribal, ethnic, colonial, and Cold War conflict across the ages.
Antal spelare: 1-3, Speltid: 360-0 min, Ålder: 0+
All Bridges Burning recreates the political and military affairs of the Finnish civil war in a new COIN System volume for three players. The Reds seek to stage a working class revolt and then hold on to their gains, while the White Senate forces seek to reassert control. A third, non-violent Moderates faction fights for the survival of parliamentary democracy and political reform.
Antal spelare: 2-5, Speltid: 120-0 min, Ålder: 14+
You are tasked with exploring uncharted lands in this competitive area control and hand-management eurogame.
Antal spelare: 2-4, Speltid: 120 min, Ålder: 10+
'1754 Conquest' is an area control game that continues the award winning Birth of America Series. Players for each side work together in order to coordinate their strategies. To win, each side attempts to control Victory Spaces on the map that represent towns and forts.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The year is 1812. War is raging across Europe and Russia. Napoleon, emperor of France, is seeking to dominate Europe through conquest. France’s enemies, led by England, are engaged in a desperate struggle to defeat Napoleon. England, in dire need of men, is impressing men to serve in its navy. Included are Americans who are pressed into service at gunpoint.
Antal spelare: 2-6, Speltid: 120-480 min, Ålder: 13+
Throughout a game of Dominant Species large hexagonal tiles are placed on the board to create an ever-expanding interpretation of Earth as it might have appeared a thousand centuries ago.
Antal spelare: 1-0, Speltid: 60 min, Ålder: 12+
A major part of the game is mission planning. You decide how to arm your aircraft and which pilots are best for the mission. Pilots are rated for skill level. Deciding which pilots to fly each mission is a major consideration. Your pilots will become fatigued with every mission. If you fly a pilot too often, his skills will degrade. Your pilots also gain experience with every mission flown. This makes for some great decision-making. Should you keep flying the top pilots and further fatigue them to get the job done, or fly the new guys to prep them for the tough missions ahead?