Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Tremere was once the most secretive clan among vampires, jealously guarding their powers of Blood Sorcery. Now the clan is shattered by internal conflicts, but make no mistake: the Warlocks are still more than active in The Eternal Struggle, and nothing will stand in their way of gaining more power.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: 0+
Since ancient times, Clan Ventrue have been the royalty of the night, holding the reins of both mortal and undead society. They master every aspect of The Eternal Struggle with political skill and powers of will-bending and thrall-making. If there is a city that the Ventrue don’t already rule, you can be sure that plans are being made…
Antal spelare: 3-6, Speltid: 480 min, Ålder: 14+
For two decades, Twilight Imperium has thrilled gamers with its grand storytelling and tactical strategy. Now players can explore the next step in the Twilight Imperium Legacy with Twilight Imperium Fourth Edition, an epic game of galactic conquest for three to six players.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
När de stora husen för krig, främjar Bene Tleilax sin egen agenda genom att handla med genetiska innovationer.
Antal spelare: 1-6, Speltid: 45-150 min, Ålder: 10+
Return to the world of Oath with the New Foundations expansion.
Antal spelare: 2-4, Speltid: 120-180 min, Ålder: 14+
World Order: Diplomacy & Dominance – Nya stormakter, nya utmaningar
Antal spelare: 1, Speltid: 600-0 min, Ålder: ?
Mr. President is a solitaire game about governing as the President of the United States. It's not an election game. It begins after you've been elected. It's about sitting in The Chair and trying to advance your agenda while navigating ongoing crises, political enemies, public opinion, your relations with Congress and the press, and keeping your country secure in a world of rival nations and agendas that just seems to keep blowing up around you.
Antal spelare: 2-4, Speltid: 120-180 min, Ålder: 14+
An expansion for World Order that adds to the game actual events that took place since 2010, allowing the players to not only see their effect on global relations, but also get the chance to prevent them and change the course of history.
Antal spelare: 2-4, Speltid: 90-180 min, Ålder: 14+
Ett asymmetriskt politiskt-ekonomiskt kortdrivet brädspel för 2-4 spelare som sätter dig i rollen som en av de socioekonomiska grupperna i en fiktiv stat: arbetarklassen, medelklassen, kapitalistklassen eller staten själv.
Antal spelare: 1-4, Speltid: 480-0 min, Ålder: 14+
The Weimar Republic is a Card Driven Game of political struggle in interwar Germany. Four factions compete for dominance: the democratic Coalition, the Soviet-backed Communist Party, Hitler’s National Socialists, and the far-right Radical Conservatives.
Antal spelare: 3-6, Speltid: 60-90 min, Ålder: 14+
The Queen’s Dilemma bygger vidare på arvet från The King’s Dilemma och tar den narrativa legacy-upplevelsen i en ny, mörkare och ännu mer personlig riktning.
Antal spelare: 1-6, Speltid: 90-240 min, Ålder: 13+
John Company is a game about state-sponsored trade monopoly.
Antal spelare: 2-4, Speltid: 60-90 min, Ålder: 12+
Winds of Numa Sera is a strategic kingdom-building board game set in the vibrant world of Ethera.
Antal spelare: 2-4, Speltid: 120-180 min, Ålder: 14+
The year is 2010, and the global balance of power is shifting…
Antal spelare: 2, Speltid: 60-120 min, Ålder: 0+
Note: A copy of The British Way will be necessary to play the Enemy of My Enemy expansion. The expansion is compatible with all printings of The British Way.
The British Way: Enemy of My Enemy is an expansion for The British Way, including two entirely new games on “prequel” conflicts using the Malaya and Palestine maps and expanding the base game experience with new variants for all four conflicts originally covered.
Antal spelare: 1-4, Speltid: 90-360 min, Ålder: 12+
Congress of Vienna is a diplomatic Strategy CDG for one to four players.
Antal spelare: 1-5, Speltid: 45-120 min, Ålder: 13+
From the award-winning game designer of Root and Oath, Cole Wehrle brings you into an interactive history lesson about life on the edge of empire.
Antal spelare: 1-4, Speltid: 180 min, Ålder: 0+
Renowned designer and modern warfare expert Mark Herman joins COIN Series creator Volko Ruhnke for a collaborative production not to be missed. Fire in the Lake features the same card-assisted counterinsurgency game system as GMT's Andean Abyss, Cuba Libre, and A Distant Plain, with a pack of twists that take the Series to another level, including:
Antal spelare: 2-7, Speltid: 240 min, Ålder: 14+
Step into the heart of 19th-century global politics with Diplomacy: Era of Empire. Set in an age of intense imperialism, this game challenges players to assume control of one of seven great empires: Britain, France, Russia, Turkey, China, Japan, or the Netherlands.
Antal spelare: 2-3, Speltid: 120-240 min, Ålder: 14+
Brotherhood & Unity is a 2-3 player card driven wargame which depicts the war in Bosnia and Herzegovina from 1992-1995 ("Bosnian War"). The game shows all of the major events: from the siege of Sarajevo (shown in separate, detailed map), to the ferocious battles for the Posavina corridore, and desperate defence of the Bosniak enclaves.
Antal spelare: 2-6, Speltid: 420 min, Ålder: 12+
Note on 2nd Printing: This is identical to the 1st Printing, except that any known errata has been corrected.
Virgin Queen is the sequel to Here I Stand, another card-driven game of grand strategy that covered the previous forty years (from Martin Luther’s posting of his 95 Theses in 1517 through the abdication of Charles V in 1556). Players familiar with Here I Stand will find much that is familiar in Virgin Queen: over half of the rulebook remains unchanged. New game systems have been put in place to emphasize the changing nature of the conflicts here in the late 16th Century.
Antal spelare: 1-4, Speltid: 120-240 min, Ålder: 14+
Red Dust Rebellion berättar historien om revolterna på Mars på 2250-talet och den marsianska nationalismens framväxt.
Antal spelare: 2-6, Speltid: 30-240 min, Ålder: 14+
Expand your High Frontier 4 All experience with Module 3 a deep and strategic add-on. This module transforms High Frontier into a comprehensive wargame while preserving its core focus on mercantile strategy. Explore the complex motivations behind conflict, where soldiers are driven by ideological and economic forces rather than just resources or territory. Experience a unique twist on space warfare that blends personal, political, and human gains in a rich narrative. Requires the High Frontier 4 All base game to play.
Antal spelare: 2-3, Speltid: 240-360 min, Ålder: 12+
Conquest and Consequence brings the Triumph and Tragedy system to the Pacific/East Asia theater during the same 1936-1945 time period. Like T&T, it is designed for 3 players, maintaining the 3-sided dynamic that adds so much variety and intrigue to the system.
Antal spelare: 2, Speltid: 60-120 min, Ålder: 14+
Note on 2nd Printing: This includes the updated Cyprus game previously published on InsideGMT, and any known errata has been corrected.
The British Way: Counterinsurgency at the End of Empire is the first of several COIN multipacks, containing four separate games exploring a series of thematically related insurgencies. Between 1945 and 1960, the British fought four major “emergencies".
Antal spelare: 1-2, Speltid: 30-45 min, Ålder: 14+
The Bell of Treason is a fast-paced, card-driven board game in which two players experience the existential crisis faced by Czechoslovakia in response to Hitler’s territorial demands. One player represents the ideal of trying to Defend the country, even without allies and at any cost. The other player represents the historically victorious ideal of agreeing to Concede the Sudetenland territory, in order to prevent bloodshed and hoping that Hitler’s demands would stop there.
Antal spelare: 1, Speltid: ?, Ålder: ?
Explore a brand-new and fully-featured solo mode that adapts to you as you play it. Face a wide range of adversaries that will follow you from generation to generation as you attempt to guide the course of history
Antal spelare: 2-5, Speltid: 90-120 min, Ålder: 12+
Will you win the battle for Spain and become El Grande?
Antal spelare: 2-4, Speltid: 90 min, Ålder: 13+
Trajan är ett klurigt poängplockarspel där spelarna försöker plocka så mycket inflytande som möjligt, i ett blomstrande romarrike år 110 f.kr. Det blir en hel del räknande när spelarna försöker beräkna hur de ska göra för att utföra sina handlingar så optimalt som möjligt.
Antal spelare: 2, Speltid: 120-180 min, Ålder: 12+
1989 is an exciting, fast paced game simulating the end of the Cold War in 1989. During this amazing year, a series of democratic revolutions ended the 40 year Soviet empire in Eastern Europe. 1989 simulates the political, social and economic aspects of these revolutions using a card driven system similar to Twilight Struggle.