Antal spelare: 2, Speltid: 15-25 min, Ålder: 10+
In Lost Lumina, two players vie for control of Amanaar’s regions by drafting character cards and managing action-point hands.
Antal spelare: 2-6, Speltid: 20-0 min, Ålder: 10+
Love Letter: Bridgerton features the same gameplay as Love Letter: Each turn, draw a card from the deck, then play one of the two cards in your hand and resolve its effect. You want to eliminate all of the other players or have the highest-valued card in hand when the deck is empty. The winner of the round receives a diamond, and whoever collects a pre-determined number of diamonds wins.
Antal spelare: 1-2, Speltid: 60 min, Ålder: 14+
Whether you’re discovering Mage Knight for the first time or adding to a long-standing collection, Mage Knight: Emergence delivers meaningful new adventures while preserving the core gameplay that made Mage Knight a modern classic.
Antal spelare: 2, Speltid: 60 min, Ålder: 10+
Manoeuvre: Distant Lands is an expansion for Manoeuvre. Four new armies are included to allow you to bring the fight from the frozen north to the sub-continent and the mythic east. Included in this set are counters and cards for Sweden, the splintered Kingdoms of India, the Chinese 8-Banner Army and the crumbling remains of the Japanese Shogunate.
Antal spelare: 1-5, Speltid: 180-0 min, Ålder: 14+
Path of the Serpent is an expansion for Mansions of Madness that sends investigators into the unexplored wilderness of the Amazon jungle.
Antal spelare: 1-5, Speltid: 75-0 min, Ålder: 8+
On the day when the last snowflake of winter has melted away, all of the critters emerge from their cozy homes to celebrate…and that day is today! Maple Valley’s annual Spring Festival is a gathering of friends welcoming the warm months ahead, and you don’t have a lot of time to prepare!
Antal spelare: 1-4, Speltid: 150-0 min, Ålder: 12+
The Caribbean in the 17th Century: You are seafarers and adventurers, trying to increase your reputation with various nations, establish strong alliances, and obtain wealth and fame.
The first big expansion of Maracaibo features several modules
and scenarios, e.g. pushing the predominant nations out of the
Caribbean (in competitive or cooperative mode).
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 0+
Raised in the Soviet brainwashing program known as the Red Room, Nadia van Dyne spent the first years of her life in training as a deadly elite assassin.
Antal spelare: 2-4, Speltid: 40-80 min, Ålder: 12+
Slåss mot andra skurkar och stå ensam kvar som härskare över universumet...
Antal spelare: 2-4, Speltid: 80-0 min, Ålder: 12+
Slåss mot andra Villains och stå ensam kvar som härskare över universumet... Varje Villain har sitt egna mål och sätt att spelas på, anpassa dina strategier och använd hjältar för att stoppa dina motståndare.
Antal spelare: 2, Speltid: 40 min, Ålder: 12+
Skulk Hollow might have been attacked by surprise, but now all the smallfolk know: Titanic monsters walk the land...
Antal spelare: 1-4, Speltid: 90 min, Ålder: 10+
Meadow: Downstream är en expansion för Meadow inspirerad av den fascinerande naturen i vattenmiljöer.
Andra expansionen till Memoir 44.
A new double-sided Battlefield board for Memoir'44. Featuring frozen expanses on one side, desert ones on the other. Also includes a simple set of Campaign rules to link scenarios together and Blitz rules for Early War conflict.
Mercurial is a spellcrafting strategy game where players manipulate elemental dice, draft multiuse cards, and unleash powerful combos.
Antal spelare: 1-6, Speltid: 20-0 min, Ålder: 6+
To sum up:
Add and Subtract!
A frenetic game in which you will have to prove you
are the fastest at solving basic operations at top speed.
Who said that Mathematics can't be fun?
Antal spelare: 2, Speltid: 15-30 min, Ålder: 8+
Enhance your game with this exclusive add-on pack featuring 10 unique promo cards inspired by the Battlefruit Kingdom, Battlefruit Galaxy, and the 2vs2 Tag Team Pack. Each card boasts powerful, experimental abilities designed to add fresh excitement and endless replayability to your experience.
Antal spelare: 2-4, Speltid: 25-0 min, Ålder: 8+
Extend your Mindbug Experience with 24 additional creature cards and 4 additional Mindbugs (required to play the 4-player mode).
Antal spelare: 2-4, Speltid: 30-45 min, Ålder: 10+
Welcome to The Land of Absurdia, a place where the rules of reality no longer apply.
Antal spelare: 3-5, Speltid: 60-90 min, Ålder: 10+
Modern art är ett väldigt bra budgivningsspel. Modern art är väldigt lätt att lära sig spela men svårt att spela bra, precis som ett bra spel ska vara.
Antal spelare: 2-5, Speltid: 30 min, Ålder: 8+
Monopoly Deal Refresh är ett snabbspelat kortspel som ger all spänning i det klassiska Monopolspelet i ett enklare format.
Antal spelare: 2-8, Speltid: 30 min, Ålder: 10+
In Monstrous, players take on the role of Greek gods who have decided to show a display of their power to the mortals on Earth. By throwing famous mythical Monsters onto the city states of Greece, players will do battle with each other, control different locations, and earn the Faith of the humans.
Antal spelare: 3-6, Speltid: 60 min, Ålder: 10+
Munchkin Second Edition brings the classic monster-slaying card game back with faster setup, faster play, and plenty of the same over-the-top humor.
Antal spelare: 3-6, Speltid: 60-120 min, Ålder: 10+
t's the sickest, silliest Munchkin yet! You are zombies, kicking down doors and eating brains. The "monsters" you're attacking are people, some helpless and some hazardous, with a few rogue zombies thrown in.
Antal spelare: 3-6, Speltid: 60-120 min, Ålder: 10+
Utöka din munchkin samling med en hel djurpark full av förvånansvärt vänliga djur.
Antal spelare: 3-6, Speltid: 60-90 min, Ålder: 10+
25 Years of Kicking Down Doors and Backstabbing Your Buddies!
Antal spelare: 3-6, Speltid: 60-120 min, Ålder: 10+
Munchkin Vox Machina brings the irreverent humor of Munchkin together with the epic storytelling of Critical Role.
Mighty Battles for the Mortal Realms . . .
Antal spelare: 1-4, Speltid: 45-60 min, Ålder: 10+
In Mutants, 1-4 players have to mix and match genetics to create the ultimate warriors and demonstrate their prowess in the arena. By dominating the arena and freezing the most valuable mutants, you gain Victory Points — and whoever gets most of them wins.