The colony has secured a fragile foothold in the New World, but its future is uncertain. The surrounding wilds offer riches—and deadly threats. Strange sounds echo by the river, ominous totems appear in the forest, and people are vanishing. Crops fail, livestock sicken, and food runs Iow. Is this misfortune, witchcraft, or something far darker lurking beyond the palisades?
Explore new roles for the Hunter and Witch as the Ex-Conquistador and the Beast-Bonded. Their actions echo the originals from Pagan but with fresh twists. A new LOST mechanic lets players remove villagers from danger or clear them as suspects, while additional card types — new locations and familiars — expand strategic possibilities.