Antal spelare: 2-4, Speltid: ?, Ålder: ?
Note on 3rd Printing: This will be a straight reprint of the previous printing, with any known errata corrected.
Antal spelare: 1-2, Speltid: 60-240 min, Ålder: 12+
Battles between the Guelphs and Ghibellines
The struggle between monarchs in Europe, particularly between the Holy Roman Emperor and the Pope, would spawn well over a hundred years of conflict in Italy. The Investiture Controversy caused a split between the Italian city states and even the people within the city states. Guelph was the name given to those who supported the Papacy—while the Ghibellines were the supporters of the Holy Roman Empire.
Antal spelare: 2, Speltid: ?, Ålder: ?
Note on 5th Printing: This printing is identical to the 4th printing, except that any known errata will be corrected.
The battle of Sekigahara, fought in 1600 at a crossroads in Japan, unified that nation under the Tokugawa family for more than 250 years.
Sekigahara allows you to re-contest that war as Ishida Mitsunari, defender of a child heir, or Tokugawa Ieyasu, Japan's most powerful daimyo (feudal lord).
Antal spelare: 3-6, Speltid: 240-0 min, Ålder: 0+
1848: Australia is a semi-historical railroad game for 3 to 6 people. It is based on the game 1829 by Francis Tresham. Historical constraints have, as far as is possible, been taken into account. In other areas, history will be written anew.
Antal spelare: 1-3, Speltid: 360-0 min, Ålder: 0+
All Bridges Burning recreates the political and military affairs of the Finnish civil war in a new COIN System volume for three players. The Reds seek to stage a working class revolt and then hold on to their gains, while the White Senate forces seek to reassert control. A third, non-violent Moderates faction fights for the survival of parliamentary democracy and political reform.
Antal spelare: 1-2, Speltid: 360-480 min, Ålder: 14+
Army of the Potomac covers the battles of Spotsylvania II, North Anna River, Cold Harbor, and the entire Seven Days battle (McClellan vs Lee), including the prelude Seven Pines (McClellan vs Johnston) when Johnston's wounding brought Lee into the command of the Army of Northern Virginia. Each battle places you, the player, in the role of the Army Commander (Grant, McClellan, Lee, Johnston). You maneuver your army to find the enemy’s flanks, concentrate your forces for an attack, and determine where to commit your artillery assets.
Antal spelare: 1-2, Speltid: 180 min, Ålder: 12+
Wild Blue Yonder will be a true deluxe Down in Flames product. It will contain over a dozen full campaigns, over 200 aircraft cards, plus all of the necessary targets, resource sheets etc. needed for play. All of this will be packaged in a large box similar to the ones for the Combat Commander games.
Antal spelare: 2, Speltid: 60-120 min, Ålder: 14+
Medievals första expansion tar dig 500 år framåt i tid, mitt under det religiösa korstågen.
Antal spelare: 1-4, Speltid: 90-360 min, Ålder: 12+
Congress of Vienna is a diplomatic Strategy CDG for one to four players.
Antal spelare: 2-8, Speltid: 300-0 min, Ålder: 12+
1862: Railway Mania in the Eastern Counties is set in this cauldron of railway construction. Players will vie to start railway companies, invest money in railway shares, and attempt to run the railways they control for personal gain, trying to keep them afloat in changeable economic times.
Antal spelare: 2, Speltid: 45-90 min, Ålder: 12+
A Gest of Robin Hood är det andra spelet i Irregular Conflicts Series, som ytterligare anpassar COIN-systemet för att skildra bondeuppror, feodal skatteindrivning och laglös verksamhet i det sena 1100-talets medeltida England.
Antal spelare: 1-2, Speltid: 120-360 min, Ålder: 14+
You asked for Monmouth Courthouse, Germantown, and Newtown to be included in the second BoAR Tri-pack and we are proud to bring them to you.
Antal spelare: 1-4, Speltid: 180 min, Ålder: 0+
Renowned designer and modern warfare expert Mark Herman joins COIN Series creator Volko Ruhnke for a collaborative production not to be missed. Fire in the Lake features the same card-assisted counterinsurgency game system as GMT's Andean Abyss, Cuba Libre, and A Distant Plain, with a pack of twists that take the Series to another level, including:
Antal spelare: 1-2, Speltid: 20-40 min, Ålder: 0+
Lenin’s Legacy is a fast-paced solo or two-player game about the power struggle between Stalin and Trotsky in the early days of the USSR, starting the moment Lenin’s health began to weaken after a failed assassination attempt in 1918 and culminating with Lenin’s death in 1924.
Antal spelare: 2, Speltid: ?, Ålder: 14+
The Spanish Army is the first expansion for Commands & Colors: Napoleonics.
Note on 4th Printing: This is identical to the 3rd Printing, except that any known errata will be corrected.
Antal spelare: 2-6, Speltid: 120-480 min, Ålder: 13+
Throughout a game of Dominant Species large hexagonal tiles are placed on the board to create an ever-expanding interpretation of Earth as it might have appeared a thousand centuries ago.
Antal spelare: 2-4, Speltid: 150-0 min, Ålder: 14+
Dominant Species: Marine is a game that abstractly recreates a small portion of ancient history: the ending of an onerous ice age and what that entails for the living creatures trying to adapt to the slowly-changing earth.
Antal spelare: 2-5, Speltid: 150-240 min, Ålder: 0+
18 India is an operational railroad game for 2 to 5 people that plays in about 3 hours. The game is inspired by 1829 Mainline by Francis Tresham, and while the venerable Mr. Tresham created some novel mechanics for that game, many of them are not ideal for players that eschew in-game randomness. In 18 India, those random elements are transformed into an amazing level of pre-game variability, which gives each session of the game a different character. Critically, 18 India causes players to think differently about 18XX standards such as train management and investments.
Antal spelare: 1-3, Speltid: 90-180 min, Ålder: 14+
Cross Bronx Expressway is the third game in the Irregular Conflicts Series. It simulates the socio-economic processes of urban development, and the human costs that result, as a competitive city-builder with collective loss conditions. Players control one of three asymmetric factions working in the South Bronx between 1940 and 2000, pursuing their own goals while cooperating to keep the borough viable.
Antal spelare: 1-4, Speltid: 240 min, Ålder: 13+
Andra tryckningen av Hoplite.
Antal spelare: 1-2, Speltid: 60-0 min, Ålder: 12+
Skies Above the Reich is a solitaire game depicting a Luftwaffe squadron of Bf109s struggling to deter and destroy the relentless daylight raids over Germany during World War Two.
Antal spelare: 1-4, Speltid: 90-300 min, Ålder: 13+
Wolfpack is a tactical, historical game depicting the struggles between the German submarine Wolfpacks and the allied merchant convoys of WWII. Wolfpack is set in the vast North Atlantic from late 1941 to early 1943.
Antal spelare: 1-4, Speltid: 150-200 min, Ålder: 12+
China's War: 1937-1941 is Volume XIII in the COIN series of games that use similar rules to cover modern and historical insurgencies. Included are rules for a standard four-player game, as well as rules to handle non-player Factions, enabling solitaire, two-player, or three-player games.
Antal spelare: 2, Speltid: 120-0 min, Ålder: 12+
Commands & Colors: Medieval is based on the highly successful Commands & Colors game system and by design is not overly complex. The Medieval game introduces many new game concepts to the Commands & Colors system, which add historical depth and flavor.
Antal spelare: 1-4, Speltid: 180 min, Ålder: 0+
Castro’s Insurgency
Following up on GMT Games’ Andean Abyss, the COIN Series next volume, Cuba Libre, takes 1 to 4 players into the Cuban Revolution. Castro’s Marxist “26 July Movement” must expand from its bases in the Sierra Maestra mountains to fight its way to Havana.
Antal spelare: 1-4, Speltid: 60-240 min, Ålder: 12+
Stora korporationer tävlar om att utforska rymden och göra ett namn för sig när man landstiger på planeter, upptäcker stenarter och organismer, samt rent utav bosätter sig i andra solsystem. Genom tre eror sitter spelarna och bygger upp en tablå av spelkort framför sig som utgör ens korporations högkvarter, och genom varje era tillkommer såväl nya spelkort av kraftfullare sort som helt nya effekter kring de rymdbaser (och senare även kolonier) som man placerar på planeterna. Efter antingen bara en, två eller alla tre eror räknar spelarna poäng och korar en vinnande korporation.
Antal spelare: 1-4, Speltid: 480-0 min, Ålder: 12+
Stalingrad ’42 is a division-level game on the Axis 1942 summer offensive towards Stalingrad and the Caucasus. Historically, this epic struggle lasted for 6 months and saw the Axis armies reach the Volga and the Caucasus Mountains. But Soviet resistance stiffened and final victory eluded the German army at Stalingrad and in the Caucasus.The ensuing November Soviet offensive trapped the Wehrmacht’s largest army (the 6th) at Stalingrad and marked the beginning of the end for Axis fortunes in WW2.
Antal spelare: 2-4, Speltid: 480-0 min, Ålder: 12+
Storm Over Asia is both a companion game to GMT’s A World at War and Gathering Storm, and is a game in its own right, with its own victory conditions.
Antal spelare: 2-6, Speltid: 420 min, Ålder: 12+
Note on 2nd Printing: This is identical to the 1st Printing, except that any known errata has been corrected.
Virgin Queen is the sequel to Here I Stand, another card-driven game of grand strategy that covered the previous forty years (from Martin Luther’s posting of his 95 Theses in 1517 through the abdication of Charles V in 1556). Players familiar with Here I Stand will find much that is familiar in Virgin Queen: over half of the rulebook remains unchanged. New game systems have been put in place to emphasize the changing nature of the conflicts here in the late 16th Century.
Antal spelare: 2, Speltid: ?, Ålder: 0+
Wing Leader Supremacy is the second volume in the Wing Leader game series. It is a game of massed air battles where players command squadron- and flight-sized units in formations of wing strength or greater. One side takes the role of raiders, leading a force of bombers through to the target. The other side defends with fighters, trying to claw for altitude and intercept the enemy.