Antal spelare: 2-5, Speltid: ?, Ålder: 12+
A Time for Trumpets (ATFT) is a battalion level game of the Battle of the Bulge. The game system incorporates a number of concepts from two the highly playable games on the same subject: Bitter Woods by The Avalon Hill Game Company and the iconic battalion level Wacht am Rhein from SPI in 1977. In addition, the command and control concepts devised for the TAHGC version of The Siege of Jerusalem were utilized.
Antal spelare: 1-8, Speltid: 2880-0 min, Ålder: 14+
Note on 4th Printing: This is identical to the 3rd Printing, except any known errata has been corrected.
First published by GMT in 2003, A World at War is a grand strategy game based on the award-winning Advanced Third Reich/Empire of the Rising Sun gaming system. A World at War simulates the military, economic, political, diplomatic, research and production aspects of the Second World War and lets the players find out for themselves what might have happened.
Antal spelare: 1-6, Speltid: 300-0 min, Ålder: 12+
Ancient Civilizations of the Inner Sea is an exciting, easy-to-learn, easy-to-play but challenging to master abstract game in which players guide the renowned and legendary civilizations that surged and receded around the shores of the Mediterranean, which the Romans aptly called the Mare Internum, or Inner Sea.
Antal spelare: 1-6, Speltid: 120-420 min, Ålder: 0+
Ancient Civilizations of the Middle East (ACME) is brought to you by the same team that created Ancient Civilizations of the Inner Sea —designers Christopher Vorder Bruegge and Mark McLaughlin with developer Fred Schachter. ACME is not a sequel nor an expansion but a stand alone game using the same multiplayer and solitaire systems as its predecessor with many new and exciting features to intrigue its players.
Antal spelare: 1-2, Speltid: 360-480 min, Ålder: 14+
Army of the Potomac covers the battles of Spotsylvania II, North Anna River, Cold Harbor, and the entire Seven Days battle (McClellan vs Lee), including the prelude Seven Pines (McClellan vs Johnston) when Johnston's wounding brought Lee into the command of the Army of Northern Virginia. Each battle places you, the player, in the role of the Army Commander (Grant, McClellan, Lee, Johnston). You maneuver your army to find the enemy’s flanks, concentrate your forces for an attack, and determine where to commit your artillery assets.
Antal spelare: 1-4, Speltid: 300 min, Ålder: 12+
Can you, as the Axis commander, succeed where German High Command failed? As the Soviet commander, can you repeat history and halt the Axis invaders short of Leningrad?
Antal spelare: 2, Speltid: 30-0 min, Ålder: 12+
Now in it's 8th GMT Printing, designer Reiner Knizia's Battle Line is our #2 All-time best-selling game! This new re-themed version of Battle Line is a two-player strategy card game built around the theme of Medieval warfare.
Antal spelare: 2, Speltid: 180 min, Ålder: 0+
To play this module you will need the maps, counters and rules that come with this module and the rules and some counters from Caesar, Conquest of Gaul. Battles of the Warrior Queen can also be played with the Simple Great Battles of History (SGBoH) rules.
Antal spelare: 2-4, Speltid: 360-0 min, Ålder: 14+
Bayonets & Tomahawks is a two-player grand strategic game depicting the French & Indian War, which raged from 1755 to 1760 and in which France's North American empire was conquered.
Antal spelare: 1, Speltid: ?, Ålder: 0+
The CDG Solo System is a revised GMT Edition of Stuka Joe's CDG solo method, which streamlines two-handed solitaire gameplay by decreasing turn to turn overhead and maintenance. This method of play increases narrative immersion as the great battles of history unfold on your tabletop. The GMT edition of the CDG Solo System includes professionally printed components, a custom screen-printed die, an official ruleset, and Playsheets for seven of GMT’s most popular Card Driven Games.
Antal spelare: 2-6, Speltid: ?, Ålder: 10+
Charioteer is a new game from Sekigahara author Matt Calkins. Like Matt's previous games, Charioteer features simple rules, quick play, and novel mechanisms.
Antal spelare: 1-4, Speltid: 150-200 min, Ålder: 12+
China's War: 1937-1941 is Volume XIII in the COIN series of games that use similar rules to cover modern and historical insurgencies. Included are rules for a standard four-player game, as well as rules to handle non-player Factions, enabling solitaire, two-player, or three-player games.
Antal spelare: 1-3, Speltid: 300 min, Ålder: 0+
Churchill is a three player game of Coop-etiion where the players must cooperate to win World War II, while at the same time achieving a superior post war position over your allies. If the players collectively fail to defeat the Axis the Allies lose, but if the Axis are defeated, there is a victor of the peace that follows. There is also a two player and solo variant.
Antal spelare: 1-2, Speltid: ?, Ålder: 12+
Clash of Giants: Civil War, takes the game system from Ted S. Raicer’s popular and critically acclaimed Clash of Giants WWI series to two of the storied battles of the American Civil War: Second Bull Run and Gettysburg.
Antal spelare: 1-2, Speltid: 60-120 min, Ålder: 14+
Coast Watchers takes you into this struggle between Allied intelligence teams and Japanese hunters.
Antal spelare: 2, Speltid: 60-180 min, Ålder: 12+
Note on 5th Printing: This is a straight reprint of the previous edition, with any known errata corrected.
Combat Commander: Europe is Chad Jensen's award-winning card-driven board game immersing players in tactical infantry combat in the European Theater of World War II. One player takes the role of Germany while another player commands either America or Russia. These two players will take turns playing one or more “Fate” cards from their hands in order to activate units on the mapboard for various military functions.
Antal spelare: 2, Speltid: 60-180 min, Ålder: 12+
Note on 3rd Printing: This will be identical to the previous printing except that, as usual, we will correct any known errata.
Combat Commander: Volume II - Mediterranean (or "CC:M") is the sequel to Combat Commander: Volume I - Europe ("CC:E"). CC:M's main theme is the addition of three new "nationalities" to the Combat Commander family:
Britain & the Commonwealth
France & the Allied Minors
Italy & the Axis Minors
This second game in theCombat Commander series includes units, cards, and scenarios depicting the fighting forces of these nations.
Antal spelare: 2, Speltid: ?, Ålder: ?
Combat Commander: Resistance! (CC:R) expands upon CC:Europe and CC:Mediterranean by adding partisans and their war behind the front lines. This fourth volume of the Combat Commander series features special rules and components for fighting with Partisan forces against the Axis nations of Europe .
NOTE: Combat Commader: Resistance! is not a complete game and requires ownership of both Combat Commander: Europe and Combat Commander: Mediterranean to play.
Antal spelare: 2, Speltid: 60-180 min, Ålder: 12+
Combat Commander Battle Pack #8: Minor Nations is for owners of Combat Commander: Europe and Combat Commander: Mediterranean who want the new minor nations counters and scenario pages but don't want to purchase the Combat Commander: Europe/Med. 20th Anniversary Edition.
Antal spelare: 2, Speltid: 60-180 min, Ålder: 12+
Combat Commander: Europe/Med. 20th Anniversary Edition includes all components of the original CC:E and CC:M plus additional minors counters and updated scenario pages where those minors appear.
Antal spelare: 2, Speltid: ?, Ålder: 14+
The Spanish Army is the first expansion for Commands & Colors: Napoleonics.
Note on 4th Printing: This is identical to the 3rd Printing, except that any known errata will be corrected.
Antal spelare: 2, Speltid: 90 min, Ålder: 0+
The Russian Army expansion features; 220 blocks: with over 40 dark green Russian units and a few dark blue French reinforcements; Russian and French National Unit Reference Cards; Russian Infantry Square Track; 20 scenarios bumped up by GMT from 18 and a number of new terrain types.
Antal spelare: 2, Speltid: 180 min, Ålder: 14+
Generals Marshals Tacticians is the fifth expansion for GMT’s Commands & Colors Napoleonics game system. In my opinion, this expansion will impact your Commands & Colors Napoleonic gaming like no other expansion has done to date.
Antal spelare: 2-8, Speltid: 60-120 min, Ålder: 12+
Commands & Colors: Napoleonics Expansion 7: The Grand Battles is the seventh expansion for GMT’s Commands & Colors: Napoleonics game system. The expansion features as many as 10 Grand Battle scenarios, 10 EPIC engagements, and a number of standard-sized battles.
Antal spelare: 1-4, Speltid: 90-360 min, Ålder: 12+
Congress of Vienna is a diplomatic Strategy CDG for one to four players.
Antal spelare: 2-3, Speltid: 240-360 min, Ålder: 12+
Conquest and Consequence brings the Triumph and Tragedy system to the Pacific/East Asia theater during the same 1936-1945 time period. Like T&T, it is designed for 3 players, maintaining the 3-sided dynamic that adds so much variety and intrigue to the system.
Antal spelare: 1-3, Speltid: 90-180 min, Ålder: 14+
Cross Bronx Expressway is the third game in the Irregular Conflicts Series. It simulates the socio-economic processes of urban development, and the human costs that result, as a competitive city-builder with collective loss conditions. Players control one of three asymmetric factions working in the South Bronx between 1940 and 2000, pursuing their own goals while cooperating to keep the borough viable.
Antal spelare: 1-4, Speltid: 180 min, Ålder: 0+
Castro’s Insurgency
Following up on GMT Games’ Andean Abyss, the COIN Series next volume, Cuba Libre, takes 1 to 4 players into the Cuban Revolution. Castro’s Marxist “26 July Movement” must expand from its bases in the Sierra Maestra mountains to fight its way to Havana.
Antal spelare: 1-4, Speltid: 180 min, Ålder: 14+
The Cuba Libre Calixto bot update pack brings the successful Jacquard bot system to Cuba Libre. Like its predecessors in Gandhi and Fall of Saigon, Calixto is quick to use and easy to implement but presents a challenge to any Cuba Libre player.
Antal spelare: 2-6, Speltid: 120-480 min, Ålder: 13+
Throughout a game of Dominant Species large hexagonal tiles are placed on the board to create an ever-expanding interpretation of Earth as it might have appeared a thousand centuries ago.