The Commands & Colors: Samurai Battles game rules allow players to portray important engagements of Japanese history. The battles, included in the scenario booklet, focus on the historical deployment of forces and important terrain features in scale with the game system. The scale of the game is flexible and varies from battle to battle. For some scenarios, an infantry unit may represent an entire clan of soldiers, while in other scenarios a unit may represent just a few brave warriors.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: 13+
Med den rådande zombieapokalypsen gör spelarna sitt bästa för att samla mat så det räcker, finna utrustning som kan komma väl till hands och försöka överkomma de kriser som uppstår i kolonin - såväl mentala som fysiska. För det är viktigt att hålla moralen på topp om man ska kunna uppfylla kriteriet för att vinna den rådande spelomgången, särskilt som en eventuell förrädare kan sitta med i spelgruppen och försöka få kolonin på fall!
Antal spelare: 1-5, Speltid: ?, Ålder: ?
Designed for 1–5 players, this board game features multiple scenarios, challenging quests, and cooperative game play. The contents of this game can also be combined with other D&D Adventure System Cooperative Play board games, including Castle Ravenloft and Wrath of Ashardalon, to create an even more exciting experience.
Antal spelare: 1-8, Speltid: 180 min, Ålder: 14+
Eldritch Horror is a cooperative game of terror and adventure in which one to eight players take the roles of globetrotting investigators working to solve mysteries, gather clues, and protect the world from an Ancient One - an elder being intent on destroying our world.
Antal spelare: 3-4, Speltid: 90-0 min, Ålder: 14+
For six generations everything has gone as planned.
Now, just as a new command team takes control of the ship, a terrible mystery emerges that will threaten the entire mission. The commanders of Gen7 are about to discover that everything is not as it seems, and the fate of the human species will hang on the choices they make.
Antal spelare: 2, Speltid: ?, Ålder: 0+
Holland '44 is a two-player game depicting the Allies’ combined ground and airborne attack in the Netherlands during WWII, which was code named Operation Market-Garden.
The game starts with the airborne landings on September 17th and continues until September 23rd. The Allied player must rush his ground forces forward as fast as possible to relieve his beleaguered airborne divisions and capture a bridge across the Rhine.
Antal spelare: 2-7, Speltid: 120-240 min, Ålder: 16+
The Classic Game of Power, Money, Intrigue and Revolution
Antal spelare: 1-2, Speltid: 120-180 min, Ålder: 13+
Labyrinth takes 1 or 2 players inside the Islamist jihad and the global war on terror. With broad scope, ease of play, and a never-ending variety of card combinations similar to GMT Games' Twilight Struggle, Labyrinth portrays both the effort to counter extremist terrorism and the wider ideological struggle - guerilla warfare, regime change, democratization, and more.
Antal spelare: 2-4, Speltid: 45-75 min, Ålder: 14+
Billions of years in the future, when most of the stars have died, only rare white dwarfs remain - the last light in the universe.
Antal spelare: 1-5, Speltid: 180-0 min, Ålder: 14+
Horrific Journeys is a expansion for Mansions of Madness which unlocks three thrilling scenarios that take four new investigators far from Arkham, solving mysteries aboard a bustling transatlantic airship, a luxury ocean liner, and a scenic countryside train.
Antal spelare: 1-5, Speltid: 180-0 min, Ålder: 14+
Path of the Serpent is an expansion for Mansions of Madness that sends investigators into the unexplored wilderness of the Amazon jungle.
Antal spelare: 1-5, Speltid: 180 min, Ålder: 14+
Streets of Arkham is an expansion for Mansions of Madness: Second Edition in which investigators must confront the horrific secrets behind Arkham's failing facade of normalcy. From the campus of Miskatonic University to the gang-run speakeasies and storefronts, investigators face threats on both the supernatural and worldly fronts.
Antal spelare: 2-6, Speltid: 120 min, Ålder: 14+
Not just the military war of great battles but the diplomatic pressure to win or lose new allies such as Italy or the Soviet Union. The third dimension is the economic crisis of critical resources such as oil and iron ore. The fourth dimension is the technological race to develop war winning weapons such as jet aircraft, rocketry or the atom bomb. Finally the fifth dimension is the moral decisions which shaped each nation's war conduct.
Antal spelare: 2-4, Speltid: ?, Ålder: 0+
This expansion set includes the most significant US and British forces that saw action on the Western front in 1944 up until the end of the war in 1945.
Antal spelare: 2, Speltid: ?, Ålder: 0+
Rebel Fury, Volume I of the Civil War Heritage Series, uses the low-complexity Gettysburg system featured in C3i Magazine #32. The Battles featured are Chickamauga, Chattanooga, Missionary Ridge, Chancellorsville, and Fredericksburg (solitaire). Several of the battles are linkable, covering the entire Chickamauga-Chattanooga campaigns.
Antal spelare: 3-5, Speltid: ?, Ålder: 13+
Risk Legacy represents what is if not a new, at least a rare concept to boardgaming: campaigning. At its core, the game, particularly at first, plays much like regular Risk with a few changes.
Antal spelare: 2-5, Speltid: 90 min, Ålder: 14+
The Heart of the Empire expansion for Imperial Assault welcomes you to Coruscant, capital of the galaxy! This globe-spanning metropolis is the home of Emperor Palpatine and countless other beings. It is also the home of countless mysteries, including the location of an ancient artifact of incredible importance…
The TX-130 Saber-Class Fighter Tank Unit Expansion introduces the versatile and powerful Republic vehicle to Star Wars: Legion.
Antal spelare: 2-6, Speltid: ?, Ålder: 12+
Det populära äventyrsspelets femte upplaga!
Antal spelare: 2, Speltid: ?, Ålder: 0+
The Battle of Rhode Island is volume 9 in GMT’s Battles of the American Revolution series by designer Mark S. Miklos. The map board depicts the northern half of the island including the fortified American positions around Butt's Hill.
Antal spelare: 1-2, Speltid: 60-180 min, Ålder: 14+
The Last Hundred Yards Volume 5: For King & Country joins the Last Hundred Yards family as British and Canadian Forces retake western Europe from German occupation. The pack contains ten/twelve Missions that occurred in 1944 during the Normandy landings and breakout phases from June through August and Operation Market Garden in the Netherlands in September. Players must own The Last Hundred Yards Volumes 1 and 2 to play Volume 5.
Antal spelare: 1-6, Speltid: 3600-0 min, Ålder: 14+
To Take Washington is a new Line of Battle (LoB) series game covering Jubal Early’s campaign during the summer of 1864. From June into July, Old Jube swept out of the Shenandoah Valley and across the Potomac River to advance on Washington DC.
Antal spelare: 3-5, Speltid: 45-60 min, Ålder: 18+
Death is not an escape.
Antal spelare: 1-5, Speltid: 60-120 min, Ålder: 10+
Dungeon Saga Origins is a sprawling adventure, full of challenging dungeon quests for you and your party.
Antal spelare: 1-4, Speltid: 90-150 min, Ålder: 14+
Dark times loom over the kingdom of Thebes.
Antal spelare: 2-4, Speltid: 45-90 min, Ålder: 12+
In the distant future, a potent and rare energy resource known as rubium controls the interstellar economy. Several galactic corporations compete for control over this resource in hopes of securing riches for themselves. When their military forces arrive to harvest rubium found on a foreign moon, they are greeted by the many indigenous life forms.
Antal spelare: 2-5, Speltid: ?, Ålder: 10+
Gillar du att spela risk? Då kommer du verkligen att gilla Risk 2210. Risk 2210 har allt som risk har men en massa extra som ger fler startegiska möjligheter.
Antal spelare: 2-6, Speltid: 30-90 min, Ålder: 21+
Åh nej! En grupp monster har tagit alla drinkar i Barcadia!
Antal spelare: 1-2, Speltid: 720-0 min, Ålder: 14+
North Africa '41 is a game that represents the campaign in North Africa from Rommel's first offensive in March 1941 to December 1941. Combat units represent regiments, brigades, and battalions. Each game turn represents half a month, but a game turn is further divided into 3 Impulses representing 4-5 days.