Antal spelare: 2, Speltid: 90-120 min, Ålder: 14+
Take your battles to another level! Give them on a hex Combat board and elevate your experience by commanding your army of miniatures from over the battlefield. Use obstacles to gain an advantage over your foes and put your strategic genius to the test to see if you can outwit your enemy!
Great Heroes of Might and Magic are only as great as their troops.
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
The Infernal Armies March Demonic Legions gather, the gleam of their fiery eyes grows brighter as they turn their malevolent gaze in one direction. Less and less patiently, they are watching and waiting… for your next command. For the abyssal horns to herald that hell broke loose!
Antal spelare: 1-5, Speltid: ?, Ålder: 14+
Had enough of the steps and stumbles on the path to greatness? Then Champions and Masterminds 2 is the answer! Three more of The Champions of Zeta City have arrived to prove their legendary status in the co-op variant established in the first Champions and Masterminds set. Or do you think the quality of the villains you've been facing is keeping you from your true potential? Then two new Masterminds stand ready to test your mettle - and maybe even make you cry for your mommy. This expansion pack comes with a token sheet to be used specifically with these characters.
Antal spelare: 2-5, Speltid: 60-90 min, Ålder: 14+
"Känn inte vägen, utan anledningen till att du går den."
Antal spelare: 2-5, Speltid: 30-120 min, Ålder: 14+
The dramatic story of treachery and unrest in the elven kingdom continues in this HeroQuest Rise of the Dread Moon expansion!
Antal spelare: 2-5, Speltid: 90-120 min, Ålder: 14+
The Mage of the Mirror includes a Quest Book featuring 10 quests, 33 finely detailed miniatures, and 35 game cards that will expand the game for both Zargon and the heroes.
Antal spelare: 2, Speltid: ?, Ålder: 0+
Holland '44 is a two-player game depicting the Allies’ combined ground and airborne attack in the Netherlands during WWII, which was code named Operation Market-Garden.
The game starts with the airborne landings on September 17th and continues until September 23rd. The Allied player must rush his ground forces forward as fast as possible to relieve his beleaguered airborne divisions and capture a bridge across the Rhine.
Antal spelare: 2, Speltid: 60-0 min, Ålder: 0+
Napoleon faced a desperate situation at Waterloo—he had to defeat Wellington’s Anglo-Allied army before the Prussian army arrived in strength. One of the keys to Wellington’s line was the extensive grounds of the Chateau Hougoumont.
Antal spelare: 2-5, Speltid: 90-120 min, Ålder: 13+
The Hunt for the Ring™ is a game of hidden movement, deduction and adventure, faithfully recreating the initial chapters of THE LORD OF THE RINGS™.
Antal spelare: 2-6, Speltid: ?, Ålder: 12+
The Y2K bug failed to knock civilization back to the stone age, but it did inspire this expansion for Illuminati – adding another layer of weirdness to the classic game of conspiracy. Add the Alien Abductors, Cattle Mutilators, Gamers, and 73 other groups to your power structure. Twenty-six Special cards and two Illuminati groups – Shangri-La and Church of the SubGenius – further the frenzy.
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 12+
Kommer dina geniala konstruktioner att pryda Visdomens hus, eller är de ämnade för damm och förfall?
Antal spelare: 1-0, Speltid: 60 min, Ålder: 12+
A major part of the game is mission planning. You decide how to arm your aircraft and which pilots are best for the mission. Pilots are rated for skill level. Deciding which pilots to fly each mission is a major consideration. Your pilots will become fatigued with every mission. If you fly a pilot too often, his skills will degrade. Your pilots also gain experience with every mission flown. This makes for some great decision-making. Should you keep flying the top pilots and further fatigue them to get the job done, or fly the new guys to prep them for the tough missions ahead?
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 13+
ISS Vanguard kommer att ta spelarna rakt in i ett episkt Sci-Fi-äventyr, där de spelar som 4 olika grupper (säkerhet, spaning, vetenskap, teknik) ombord på det första mänskliga skeppet med möjlighet att nå yttre rymden.
Antal spelare: 2-5, Speltid: 90-0 min, Ålder: 10+
Istanbul: Big Box is the All-in-1 package for Istanbul, including the base game as well as both expansions, Mocha & Baksheesh and Letters & Seals. This combination also gives players the option to play on a big 5 x 5 tiles bazaar.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 10+
As the experienced merchant you are, you now enter into the coffee business! There are 4 new, additional places at which you can trade the tasty bean. For a baksheesh, the guests at the tavern are willing to assist you. Also, at the guild hall, you will find the valuable help you need.
Antal spelare: 1-2, Speltid: ?, Ålder: 14+
Italy ’43 is a two-player game depicting the U.S. Fifth Army’s advance from Naples to the Gustav Line in 1943. The game (picking up where Salerno ’43 left off) covers the time period from October 2 to December 31st, 1943.
Antal spelare: 2-5, Speltid: 60-0 min, Ålder: 7+
Karak: Regent is an expansion pack for Karak—you must have the basic game to play it. It brings 4 new heroes and many other components. Most of all, however, it introduces a new game mode—the Lord of Karak, in which one of the players takes on the role of the fallen ruler who is trying to restore his ancient power.
Antal spelare: 2-6, Speltid: 30-60 min, Ålder: 5+
Ett fartfyllt äventyr för hela familjen!
Antal spelare: 1-5, Speltid: 60-0 min, Ålder: 10+
Ett samarbetsspel i "King of"-serien!
Antal spelare: 2-6, Speltid: 30-0 min, Ålder: 8+
The Anubis Monster Pack introduces a new game component, in the form of the die of Fate! You can use the die of Fate in your games even if you play without Evolution cards or are not playing with Anubis.
Antal spelare: 2-6, Speltid: 30-0 min, Ålder: 8+
Lägg till Cybertooth, den gigantiska tvåbenta roboten som kan förvandlas till en skräckinjagande sabeltandad tiger till ditt "King of..." grundspel!
Antal spelare: 2-5, Speltid: 60 min, Ålder: 13+
King's Forge: Apprentices is a modular expansion for King's Forge!
Antal spelare: 2-4, Speltid: 45 min, Ålder: 14+
With the Queen's Jubilee only a few weeks away, King Sedgwickson III and his lovely wife, Queen Gertrude, have compiled a list of possible gifts for this year's Fealty Ceremony and posted it in the castle's plaza.
Antal spelare: 2-5, Speltid: 90-120 min, Ålder: 14+
The realm of Kingsburg is under attack!
Monstrous invaders are gathering at the borders, aiming to invade and plunder the realm! Your king has chosen you to take charge of a province on the border. It has to thrive and rise above all the other provinces.
Antal spelare: 2-6, Speltid: ?, Ålder: 15+
The Tarot Cards for KULT: Divinity Lost consists of 68 cards, rich in symbolism and designed specifically for the KULT mythos.
Antal spelare: 2-6, Speltid: ?, Ålder: 15+
Taroticum and Other Tales contains seven stand-alone scenarios for KULT: Divinity Lost. They are set in different times and locations and explore different parts of the Kult mythos. The scenarios are all designed to be quick and easy to pick up and play.
Antal spelare: 2-6, Speltid: ?, Ålder: 15+
Året är 1947. Rollpersonerna skickas upp till Kiruna för att undersöka det mystiska försvinnandet av 43 stupade tyska soldater, som begravts där i väntan på krigsslutet. De hamnar genast i en soppa av klasskamp och korruption i den lilla gruvorten – vem kan man lita på? Visste journalisten Vikander något? Ligger det något bakom anklagelserna mot disponent Hammar?
Nu är det er tur att bege er upp till snön, kylan och gruvan …
Antal spelare: 2-4, Speltid: 30-45 min, Ålder: 8+
Welcome to "Kyoto No Neko," a charming adventure where you embody a curious and playful kitten exploring the enchanted city of Kyoto in Japan. Your goal is to grow and develop your skills, learning from your experiences, and earn medals by accomplishing various objectives.
Antal spelare: 2, Speltid: 360-0 min, Ålder: 12+
Today the names of Napoleon, Wellington and Blucher resound with the same farce as Agamemnon, Hector and Achillies did in antiquity, and Waterloo had taken its place beside Troy as the ultimate symbol of destiny, heroism and tragedy.