Antal spelare: 1-2, Speltid: 60-120 min, Ålder: 14+
The flow of time itself is convoluted, and though you thought you had left the jungles of southern Mexico and the depths of Yoth behind you, it appears that they are not as far away as they might seem. Like a snake eating its own tail, the timeline is looping back around itself again...
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
In the shadowy, decrepit seaport of Innsmouth, a tangled scheme begins to unravel. A government agent goes missing. Strange creatures are sighted by the reef along the coastline. Celestial bodies align. And, caught in the center of it all, several outsiders awaken in a deadly pit with no memories of how they got there or how to escape.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Under the waves, an ancient civilization thrives, and a conspiracy brews. Only those outsiders who have heard the whispers of the deep can brave the maelstrom and discover the secrets of the abyss.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Innsmouth Conspiracy, the sixth deluxe expansion for Arkham Horror: The Card Game, invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign’s first two scenarios included in this expansion.
Antal spelare: 1-12, Speltid: 120-0 min, Ålder: 14+
With this unique, 80-card standalone scenario for Arkham Horror: The Card Game, you become the prisoner of a mysterious mastermind, forced to take part in his cruel experiments. To escape, you and your fellow investigators will need to work together.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Where the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?
Batman: Everybody Lies is a story-driven, cooperative
deduction game based on the system of award-winning
Detective game series. It deliveres deeply thematic
experience that challenge 2-4 players to team up with
the caped crusader and bring the theatrics and themes
of Batman to life.
Antal spelare: 3-6, Speltid: 60 min, Ålder: 12+
The shadow of Bhaal has come over Baldur’s Gate, summoning monsters and other horrors from the darkness!
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
The streets of Yharnam are being flooded with monsters. The Hunters already had their work cut out for them, but now more brutal foes have taken to the dark alleyways. What was once a dangerous situation has turned truly nightmarish. Will the Hunters make it to dawn?
Antal spelare: 1-8, Speltid: 120-240 min, Ålder: 14+
Res till USA på 20-talet och försök överleva både fysiskt och mentalt när du/ni, som agent(er) för Bureau of Investigation, hjälper till att lösa egendomliga fall av paranormal typ. Utforska både Boston och Arkham med dess många invånare, intressanta platser och märkliga händelser som står skrivna om i tidningarna! Vilka spår leder till en lösning av fallet och vilka är bara placerade för att lura er...?
Malleus Monstrorum Slipcase Set är det ultimata bestiariet för Call of Cthulhu 7th Edition, med över 250 monster, gudar och mytologiska väsen i två stora böcker.
Masks of Nyarlathotep has been comprehensively revised and updated for use with Call of Cthulhu 7th Edition, but may also be run with the Pulp Cthulhu supplement.
Global campaign covering seven countries in five continents!
Packed with encounters, side-track adventures, detailed adversaries, geographical information, and more!
Presented in full color, with new artwork, maps and floor plans, and ready to use player handouts.
Appendices collect spells, tomes, artifacts, and travel advice.
Ultimate edition, packed full of advice and tips.
Den svarta sviten är en samling på tre äventyr – skrivna av John Coleman & Mark Morrison, Petter Nallo och Jonas Larsson Olanders – som alla undersöker den lovecraftianska svärtan.
En seans i Stockholm är ett mysteriescenario där utredarna möter 1920-talets Stockholm och ett seanssällskap som är något större än bara andar på spåren.
Novellsamling med två kompletta äventyr till Call of Cthulhu Sverige.
Det var inte länge som Nya stan i Lund – byggd för att råda bot på bostadsbristen – var känd under sitt riktiga namn. I folkmun blev den istället kallad “Nöden” på grund av det armod som rådde där.
Spelledarskärmen till Call of Cthulhu är fantastiskt illustrerad av Ola Larsson och innehåller alla viktiga tabeller du behöver. Dessutom får du tre kartblad och sex stora kartor.
Vilka hemligheter bär tjurmannen på och vad är det som vilar i djupet utanför Kungsskär?
Antal spelare: 1, Speltid: ?, Ålder: ?
A solo play Call of Cthulhu mini campaign.
Terror Australis 2nd Edition takes Call of Cthulhu to the vast, untamed continent of 1920s Australia.
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 9+
Craft Your Hero. Choose Your Path. Claim Your Destiny!
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 13+
Craft your hero. Cast the runes. Claim your destiny! Call to Adventure: Epic Origins is the next edition of the award-winning Call To Adventure game series. The hero-building card game reaches new heights with classic fantasy races, classes, and challenges.
När Folkrepubliken Atlântidas diktator omkommer i en flygolycka skakas landet av våldsamma oroligheter.
Tack vare Hollywood och digitalisering har alla koll på vad som händer i världen, men ingen vet längre vad som finns på ens egen bakgård.
Traumakorten är ett tillbehör till Chock: Åter från graven som består av tre kortlekar: Krossande skador, Genomborrande skador och Chock-skador. De byter ut de befintliga reglerna för Trauma och Chock, och gör skador mer varierade (och dödliga) för rollpersonerna.
Antal spelare: 1-99, Speltid: 60 min, Ålder: 10+
The Lacoonian System has lived in peace for centuries but now the Evil Power Master has returned! Can you stop him from doing his evil thing?
Antal spelare: 1-4, Speltid: 60-90 min, Ålder: 14+
It is the year 2400 and you are Kalia Lavel. You once dreamed of fighting crime as a highly trained cyber-agent, but it quickly became obvious that the corp you worked for only cared about their bottom line. So you quit and left the privileges of the elite BelCor forces behind. Now, without your badge and stripped of your cyber-implants, you need to solve crimes all on your own.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 14+
Welcome to Redview is family friendly. No murders, but instead strange things are happening in a small town in Maine, USA, in the 80s. Since you play the role of kids, there are no scientific contacts you can call to help you. Instead, you will need to use your strength, agility and wit to get to your objectives!