Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 0+
Dark Side of the Moon is Scenario 3–A of “The Dream-Quest” campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of The Search for Kadath, the investigators in the Dreamlands are drawn even further from the world of the waking than they could have ever thought when Virgil Gray is taken to the cold, distant moon and you have no choice but to follow in the hopes of rescuing him. The silence of the place is deafening. There is no wind whistling through the air, no chirping of birds, no idle sound of any kind. And around every corner, some maddening creature is keeping a close watch over their domain. You must remain even quieter in order to stay hidden long enough to find Virgil and escape without raising the alarm.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Heart of the Elders is the third Mythos Pack in The Forgotten Age Cycle.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit with Horror in High Gear, the third Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Continue to dive beneath the surface and investigate the twisted and strange happenings in the small fishing hamlet of Innsmouth!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaterscycle to form a larger four-part or eight-part campaign. Following the events of A Thousand Shapes of Horror, you have finally reached the Dreamlands, but it is not as you expected. No wondrous lands or fabulous cities greet you; merely the dark, barren realm of the Underworld. Perhaps those who brought stories of the Dreamlands to Arkham had never ventured this far underground, or perhaps this place can only be found by those who force their way in. Either way, you are now hopelessly alone in a realm you have never heard of, and the only way out is through.
Antal spelare: 1-2, Speltid: 120 min, Ålder: 14+
In The Forgotten Age, you journeyed to the darkest corners of Central America in search of a lost Aztec city-state. What you found during your expedition may be the greatest scientific discover of the age, but it could also be the Earth's undoing.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The City of Archives is the fourth Mythos Pack in The Forgotten Age cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Innsmouth Conspiracy, the sixth deluxe expansion for Arkham Horror: The Card Game, invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign’s first two scenarios included in this expansion.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Where the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?
Antal spelare: 3-6, Speltid: 60 min, Ålder: 12+
Utforska en gammal herrgård och ta reda på vilka hemligheter och skatter som det gömmer! Men se upp, för en av er kommer att bli galen av de märkligheter som försiggår här inne och därmed vända sig mot de andra spelarna! Vem eller vilka tar sig levande ur denna äventyrliga upptäcktsfärd i ett ständigt förändrande hus med hela 50 olika utfall?
Antal spelare: 1-4, Speltid: 45-75 min, Ålder: 14+
Brädspelet av det kritikerrosade spelet Bloodborne!
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
During the day, the woods provide materials for building and cooking and are a source of food. But when darkness falls, different types of creatures being to roam about and it’s an entirely different breed of Hunter that moves among the trees.
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
Cainhurst Castle. This forsaken edifice has long stood. Now, the Hunters are being called in. Monsters roam the dark, dusty hallways. Will the Hunters be able to put an end to the terror that haunts its twisting passages and grand galleries? There’s only one way to find out.
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
The streets of Yharnam are being flooded with monsters. The Hunters already had their work cut out for them, but now more brutal foes have taken to the dark alleyways. What was once a dangerous situation has turned truly nightmarish. Will the Hunters make it to dawn?
Den svarta sviten är en samling på tre äventyr – skrivna av John Coleman & Mark Morrison, Petter Nallo och Jonas Larsson Olanders – som alla undersöker den lovecraftianska svärtan.
Novellsamling med två kompletta äventyr till Call of Cthulhu Sverige.
Det var inte länge som Nya stan i Lund – byggd för att råda bot på bostadsbristen – var känd under sitt riktiga namn. I folkmun blev den istället kallad “Nöden” på grund av det armod som rådde där.
Spelledarskärmen till Call of Cthulhu är fantastiskt illustrerad av Ola Larsson och innehåller alla viktiga tabeller du behöver. Dessutom får du tre kartblad och sex stora kartor.
Vilka hemligheter bär tjurmannen på och vad är det som vilar i djupet utanför Kungsskär?
Terror Australis 2nd Edition takes Call of Cthulhu to the vast, untamed continent of 1920s Australia.
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 13+
A New Way to Play: This set introduces an all-new mechanic called Naming. When you live on the edge and experience failure, you have a chance to learn the name of Iron, Fire, or the Wind. When you know a Name, you can use its power to automatically overcome Challenges!
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 13+
Call to Adventure: The Stormlight Archive® can be played stand-alone or shuffled together with the Call to Adventure base game.
När Folkrepubliken Atlântidas diktator omkommer i en flygolycka skakas landet av våldsamma oroligheter.
Tack vare Hollywood och digitalisering har alla koll på vad som händer i världen, men ingen vet längre vad som finns på ens egen bakgård.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 14+
Welcome to Redview is family friendly. No murders, but instead strange things are happening in a small town in Maine, USA, in the 80s. Since you play the role of kids, there are no scientific contacts you can call to help you. Instead, you will need to use your strength, agility and wit to get to your objectives!
Antal spelare: 1-6, Speltid: 60 min, Ålder: 14+
En nedgången byggnad. Pistolskott. En död man på en soffa... Var vill ni börja?