Antal spelare: 3-6, Speltid: 60-90 min, Ålder: 14+
The Queen’s Dilemma bygger vidare på arvet från The King’s Dilemma och tar den narrativa legacy-upplevelsen i en ny, mörkare och ännu mer personlig riktning.
Antal spelare: 1-6, Speltid: 90-240 min, Ålder: 13+
John Company is a game about state-sponsored trade monopoly.
Antal spelare: 2-4, Speltid: 60-90 min, Ålder: 12+
Winds of Numa Sera is a strategic kingdom-building board game set in the vibrant world of Ethera.
Antal spelare: 2-4, Speltid: 120-180 min, Ålder: 14+
The year is 2010, and the global balance of power is shifting…
Antal spelare: 2, Speltid: 60-120 min, Ålder: 0+
Note: A copy of The British Way will be necessary to play the Enemy of My Enemy expansion. The expansion is compatible with all printings of The British Way.
The British Way: Enemy of My Enemy is an expansion for The British Way, including two entirely new games on “prequel” conflicts using the Malaya and Palestine maps and expanding the base game experience with new variants for all four conflicts originally covered.
Antal spelare: 1-4, Speltid: 90-360 min, Ålder: 12+
Congress of Vienna is a diplomatic Strategy CDG for one to four players.
Antal spelare: 1-5, Speltid: 45-120 min, Ålder: 13+
From the award-winning game designer of Root and Oath, Cole Wehrle brings you into an interactive history lesson about life on the edge of empire.
Antal spelare: 1-4, Speltid: 180 min, Ålder: 0+
Renowned designer and modern warfare expert Mark Herman joins COIN Series creator Volko Ruhnke for a collaborative production not to be missed. Fire in the Lake features the same card-assisted counterinsurgency game system as GMT's Andean Abyss, Cuba Libre, and A Distant Plain, with a pack of twists that take the Series to another level, including:
Antal spelare: 2-7, Speltid: 240 min, Ålder: 14+
Step into the heart of 19th-century global politics with Diplomacy: Era of Empire. Set in an age of intense imperialism, this game challenges players to assume control of one of seven great empires: Britain, France, Russia, Turkey, China, Japan, or the Netherlands.
Antal spelare: 2-3, Speltid: 120-240 min, Ålder: 14+
Brotherhood & Unity is a 2-3 player card driven wargame which depicts the war in Bosnia and Herzegovina from 1992-1995 ("Bosnian War"). The game shows all of the major events: from the siege of Sarajevo (shown in separate, detailed map), to the ferocious battles for the Posavina corridore, and desperate defence of the Bosniak enclaves.
Antal spelare: 2-6, Speltid: 420 min, Ålder: 12+
Note on 2nd Printing: This is identical to the 1st Printing, except that any known errata has been corrected.
Virgin Queen is the sequel to Here I Stand, another card-driven game of grand strategy that covered the previous forty years (from Martin Luther’s posting of his 95 Theses in 1517 through the abdication of Charles V in 1556). Players familiar with Here I Stand will find much that is familiar in Virgin Queen: over half of the rulebook remains unchanged. New game systems have been put in place to emphasize the changing nature of the conflicts here in the late 16th Century.
Antal spelare: 1-4, Speltid: 120-240 min, Ålder: 14+
Red Dust Rebellion berättar historien om revolterna på Mars på 2250-talet och den marsianska nationalismens framväxt.
Antal spelare: 2-6, Speltid: 30-240 min, Ålder: 14+
Expand your High Frontier 4 All experience with Module 3 a deep and strategic add-on. This module transforms High Frontier into a comprehensive wargame while preserving its core focus on mercantile strategy. Explore the complex motivations behind conflict, where soldiers are driven by ideological and economic forces rather than just resources or territory. Experience a unique twist on space warfare that blends personal, political, and human gains in a rich narrative. Requires the High Frontier 4 All base game to play.
Antal spelare: 2-3, Speltid: 240-360 min, Ålder: 12+
Conquest and Consequence brings the Triumph and Tragedy system to the Pacific/East Asia theater during the same 1936-1945 time period. Like T&T, it is designed for 3 players, maintaining the 3-sided dynamic that adds so much variety and intrigue to the system.
Antal spelare: 2, Speltid: 60-120 min, Ålder: 14+
Note on 2nd Printing: This includes the updated Cyprus game previously published on InsideGMT, and any known errata has been corrected.
The British Way: Counterinsurgency at the End of Empire is the first of several COIN multipacks, containing four separate games exploring a series of thematically related insurgencies. Between 1945 and 1960, the British fought four major “emergencies".
Antal spelare: 1-2, Speltid: 30-45 min, Ålder: 14+
The Bell of Treason is a fast-paced, card-driven board game in which two players experience the existential crisis faced by Czechoslovakia in response to Hitler’s territorial demands. One player represents the ideal of trying to Defend the country, even without allies and at any cost. The other player represents the historically victorious ideal of agreeing to Concede the Sudetenland territory, in order to prevent bloodshed and hoping that Hitler’s demands would stop there.
Antal spelare: 1, Speltid: ?, Ålder: ?
Explore a brand-new and fully-featured solo mode that adapts to you as you play it. Face a wide range of adversaries that will follow you from generation to generation as you attempt to guide the course of history
Antal spelare: 2-5, Speltid: 90-120 min, Ålder: 12+
Will you win the battle for Spain and become El Grande?
Antal spelare: 2-4, Speltid: 90 min, Ålder: 13+
Trajan är ett klurigt poängplockarspel där spelarna försöker plocka så mycket inflytande som möjligt, i ett blomstrande romarrike år 110 f.kr. Det blir en hel del räknande när spelarna försöker beräkna hur de ska göra för att utföra sina handlingar så optimalt som möjligt.
Antal spelare: 2, Speltid: 120-180 min, Ålder: 12+
1989 is an exciting, fast paced game simulating the end of the Cold War in 1989. During this amazing year, a series of democratic revolutions ended the 40 year Soviet empire in Eastern Europe. 1989 simulates the political, social and economic aspects of these revolutions using a card driven system similar to Twilight Struggle.
Antal spelare: 1-4, Speltid: 180 min, Ålder: 14+
Volume VI in GMT’s COIN Series takes us back to the struggle of the American Patriots against their parent British government.
Antal spelare: 2-6, Speltid: 90-120 min, Ålder: 14+
I Kinfire Council tävlar spelarna om inflytande och prestige samtidigt som de måste se till att civilisationens sista hopp inte faller i mörka krafters händer.
Antal spelare: 1-6, Speltid: 45-150 min, Ålder: 10+
In Oath, one to six players guide the course of history in an ancient land. Players might take the role of agents bolstering the old order or scheme to bring the kingdom to ruin. The consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game's core victory condition.
Antal spelare: 2, Speltid: 60-0 min, Ålder: 12+
In Watergate, one player assumes the role of a Journalist, while the other embodies the Nixon Administration—each with a unique set of cards. To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President.
Antal spelare: 1-3, Speltid: 300 min, Ålder: 0+
Churchill is a three player game of Coop-etiion where the players must cooperate to win World War II, while at the same time achieving a superior post war position over your allies. If the players collectively fail to defeat the Axis the Allies lose, but if the Axis are defeated, there is a victor of the peace that follows. There is also a two player and solo variant.
Antal spelare: 1-4, Speltid: 180 min, Ålder: 0+
Castro’s Insurgency
Following up on GMT Games’ Andean Abyss, the COIN Series next volume, Cuba Libre, takes 1 to 4 players into the Cuban Revolution. Castro’s Marxist “26 July Movement” must expand from its bases in the Sierra Maestra mountains to fight its way to Havana.
Antal spelare: 2-6, Speltid: 120-180 min, Ålder: 12+
Imperial 2030 is for 2 to 6 players, and it combines economic calculus and military skills in a unique strategy game without any luck of cards or dice.
Antal spelare: 2-6, Speltid: 120-180 min, Ålder: 12+
Europe in the age of imperialism.
Internationally operating investors aim for the highest political influence in Europe. By giving credits they gain influence over the six imperial nations Great Britain, Germany, Russia, Austria-Hungary, Italy and France.
Antal spelare: 1-2, Speltid: 120-180 min, Ålder: 13+
Labyrinth takes 1 or 2 players inside the Islamist jihad and the global war on terror. With broad scope, ease of play, and a never-ending variety of card combinations similar to GMT Games' Twilight Struggle, Labyrinth portrays both the effort to counter extremist terrorism and the wider ideological struggle - guerilla warfare, regime change, democratization, and more.
Antal spelare: 1-4, Speltid: 150-180 min, Ålder: 14+
Ett geopolitiskt spel som äger rum mellan 1989 och 2019.