Antal spelare: 1-4, Speltid: 60-90 min, Ålder: 10+
Build a thriving Biome in this highly thematic nature themed tableau builder for 1-4 players.
Antal spelare: 2-5, Speltid: 20 min, Ålder: 12+
Bites is a fast and clever game of shared control, shifting incentives, and sneaky strategy.
Antal spelare: 2-6, Speltid: 15 min, Ålder: 7+
Dina favoritmatbaserade dodgeball-kortspel har nu ett expansionspaket!
Antal spelare: 2-6, Speltid: 15 min, Ålder: 8+
BLUFFIT – Ett intensivt och nervpirrande bluffspel där ingenting är säkert förrän korten vänds
Antal spelare: 2-6, Speltid: 20 min, Ålder: 8+
This quick playing game is an homage to the BoardGameGeek.com site! Between two and six players build up cards, each card representing a much-loved game as seen on the site.
Antal spelare: 2, Speltid: 30 min, Ålder: 10+
The hoomans are hanging ornaments on the highest boughs of the tree, but those clever cats are leaping up and boopin’ them right off. You can win “nice” by lining up three cats or “naughty” by knocking off three of your opponent’s ornaments!
A limited seasonal edition of our Mensa award-winning, Game of the Year, boop, is back with a new holiday edition that has really leveled up the gameplay.
Antal spelare: 5-6, Speltid: ?, Ålder: 0+
Crash Landing is a mini-expansion of 45 cards that expands the game to 5-6 players. It requires Boss Monster 1 or Boss Monster: The Next Level to play. It is fully compatible with all Boss Monster sets.
Antal spelare: 2-4, Speltid: 20-45 min, Ålder: 13+
Looks like there's a new threat rising in the land of Arcadia: Minibosses! Boss Monster: Rise of the Minibosses is an all new standalone set that can integrate with the previous two Boss Monster Base sets and all previous expansions.
It's a miniboss mini-expansion! Vault of Villains allows you to power up your rooms with minibosses, payable and promotable minions that make rooms stronger and stronger! Includes 15 minibosses (enough for any Boss Monster base game) and enough coin generating rooms to keep them paid! Also includes five new bosses and 8 new spell cards.
Antal spelare: 2-4, Speltid: 45-60 min, Ålder: 10+
Vad sägs om att skapa din egen botaniska trädgård? Som aristokrat i slutet av 1800-talet har du köpt mark, anställt en trädgårdsmästare och gett dig ut för att hitta de bästa växterna som finns.
Antal spelare: 2-6, Speltid: 15-30 min, Ålder: 10+
A classic of the trick taking-games makes its return! Bottle Imp is back in a new edition, adding team modes and a 5 to 6 player variant to the usual 2 to 4 players configuration of the title.
Antal spelare: 1-9, Speltid: 40-0 min, Ålder: 13+
On the surface Bristol 1350 is part cooperative teamwork, part racing strategy, and part social deduction. In reality, it’s a selfish scramble to get yourself out of town as fast as possible without the plague, by any means necessary.
Antal spelare: 2, Speltid: 480 min, Ålder: 12+
Plan Orange is a complete stand alone game inside C3I Magazine Nr29 published by RBM Studio that uses the "Empire of the Sun" (GMT Games) CDG engine to simulate a hypothetical Pacific war between the United States and the Empire of Japan in the early 1930s.
Antal spelare: 2, Speltid: ?, Ålder: 0+
C3i Magazine Issue Nr 34
Antal spelare: 1-2, Speltid: 360-0 min, Ålder: 14+
Following in the footsteps of C3i Nr30's South Pacific, Burma: The Forgotten War is a new Empire of the Sun standalone scenario module focused on the conflict in the China-Burma-India WWII theater from mid-1943 to its savage conclusion at the Battle of Imphal-Kohima in 1944.
To be published in C3i magazine nr. 35
Unveiling the Cthulhu Mythos in 1980s Japan!
Doors To Darkness provides five scenarios written especially for beginning Keepers and players of Call of Cthulhu.
A Time to Harvest is a six-part campaign of creeping horror set in 1930s Vermont, now collected in a single volume for the first time.
Alone Against the Tide is a solo horror mystery for Call of Cthulhu, set in the misty lakeside town of Esbury.
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 9+
Craft Your Hero. Choose Your Path. Claim Your Destiny!
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 13+
Craft your hero. Cast the runes. Claim your destiny! Call to Adventure: Epic Origins is the next edition of the award-winning Call To Adventure game series. The hero-building card game reaches new heights with classic fantasy races, classes, and challenges.
Antal spelare: 1-5, Speltid: 30 min, Ålder: 14+
The gallery is seeking new masterpieces! In Canvas: Finishing Touches, complete your works of art and show them off to the world with the new Frames! These Frames add a layer of interaction as players compete to have their work displayed on the gallery wall.
Antal spelare: 2-6, Speltid: 45-60 min, Ålder: 7+
Djur och vingårdar får landskapen att blomma i den nionde expansionen till Carcassonne.
Låt dina herdar valla gäss och utöka sin fårskock för mer poäng. Men var försiktig, för när vargen kommer så springer fåren iväg!
Antal spelare: 4-30, Speltid: 30 min, Ålder: 17+
Första bildexpansionen till Cards Against Humanity, med 30 nya kort!
Antal spelare: 4-30, Speltid: 30-0 min, Ålder: 17+
Yttligare 30 bildkort till Cards Against Humanity för stunder när ord inte räcker till.
Pop Culture Bundle innehåller sex olika temaförpackningar med vaga anknytningar till popkultur, plus tio helt nya kort som de desperat klämde in i sista sekunden.
Antal spelare: 4-30, Speltid: 30 min, Ålder: 17+
30 sci-fi inspirerade kort till Cards Against Humanity med svaret till vad som händer när tekniken gått för långt.
In Cartographers: A Roll Player Tale, players compete to get the highest reputation at the end of four seasons. Each season, players draw on their map sheet and score against unique conditions at the end of the season.
Antal spelare: 1-4, Speltid: 45 min, Ålder: 8+
Cat Packs är en blandning mellan ett brickläggningsspel och ett kortspel där du på ett smart sätt ska rekrytera kattgänget i dina mest fantasifulla drömmar!
Antal spelare: 3-4, Speltid: 120-0 min, Ålder: 12+
The first branches of the human family tree sprouted in Africa up to 300,000 years ago. Over the millennia, humans journeyed out, putting down new roots in all areas of the world, evolving, adapting, and innovating as they went.