Antal spelare: 1, Speltid: ?, Ålder: 7+
Ett klurigt knep och knåp spel med stolta katter! Välj uppgift, plocka fram de angivna katterna och placera dem i rätt ordning och på rätt sätt i uppgiftens rutmönster. Innehåller 44 uppgiftskort av varierande svårighetsgrad (4 nivåer), 44 lösningskort och 12 specialkatter i plast, i olika former, färger och storlekar. Allting får plats i den praktiska asken. Kul hjärngymnastik själv eller tillsammans.
Antal spelare: 1, Speltid: ?, Ålder: 7+
Ett klurigt knep och knåp spel med tuffa hundar! Välj uppgift, plocka fram de angivna hundarna och placera dem i rätt ordning och på rätt sätt på uppgiftens rutmönster. Innehåller 44 uppgiftskort av varierande svårighetsgrad (4 nivåer), 44 lösningskort och 12 specialhundar i plast, i olika former, färger och storlekar. Allting får plats i den praktiska asken. Kul hjärngymnastik själv eller tillsammans.
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 10+
In Feuville, the player-builders construct a city and must then use spells to defend it against the regular attacks of a dragon.
Antal spelare: 2, Speltid: 20 min, Ålder: 8+
The objective in Katarenga is to get two of your figures past the opposing baseline. That may sound easy — but your opponent is flexible and dangerous. The abilities of the playing figures change from one move to the next.
Antal spelare: 1, Speltid: 10 min, Ålder: 7+
Ordering a giant pizza for the family is a challenge when everybody wants different toppings on their slice. Your challenge is to create each of the 54 graded pizza challenges by sequencing the transparent layers in the correct order. Mushrooms, peppers, pepperoni, olives or just cheese? it's a glorious set of challenges!
Antal spelare: 2-4, Speltid: 20 min, Ålder: 8+
Cattle in the Clouds
Sometimes, even the biggest cows fly up high - but not
always by choice.
Antal spelare: 2-4, Speltid: 15 min, Ålder: 5+
Crocofant provides two game variants, either as a memory game or a reaction game. In the memory game, a die varies between the silhouette and the pattern of an animal; this can make you sweat - you just kept the hiding place of the giraffe in mind, and now you have to watch out for the tiger stripes. In the reaction game, you check the face-up display of cards in order to find a specific combination of a silhouette and a pattern. Who will be the fastest in seeing the right combination and grabbing the appropriate animal?
Antal spelare: 2-4, Speltid: 20-0 min, Ålder: 6+
The Monsters are making music!
Who will be the first to spot three monsters of the same kind? Well done!
Or was the task of the turn to find three identical musical instruments? Watch out and catch the most monsters, then you will win the game!
Antal spelare: 1-4, Speltid: ?, Ålder: 6+
The chickens become more and more inventive - now they get ready for their break-out attempt even at night. How practical that the chickens light their way themselves! The new Glow-in-the-Dark edition will be even more fun for all chicken helpers and savers!
Antal spelare: 1-0, Speltid: 10-0 min, Ålder: 7+
Gecko Geronimo wants to go home the shortest way. Unfortunately, there are many cold and hot rocks lying in his way that make him slower or faster. Find the right solutions to the 60 tasks and get the gecko home safely!
Antal spelare: 2-4, Speltid: 20 min, Ålder: 5+
Hurry, Hurry! Quick, Quick!
The Wizard´s little apprentices rush through the deep enchanted forest, searching for the ingredients to their magic potions. But the best flowers, toadstools and spider legs lie deep in the enchanted forest.
Who will be the first to find the right ingredients?
Antal spelare: 2-6, Speltid: 90-120 min, Ålder: 13+
Keyflower presents players with many different challenges and each game will be different due to the mix of village tiles which appear in that particular game. Throughout the game players will need to be alert to the opportunities to best utilize their various resources, transport and upgrade capability, skills and workers.
Antal spelare: 2-6, Speltid: 90-120 min, Ålder: 13+
In Keyflower: The Farmers, players develop the agricultural side of their economy by acquiring new farm buildings, growing wheat, and collecting and breeding farm animals (cows, pigs, and sheep). Points can now be scored through the acquisition and breeding of the animals, by harvesting wheat, and from the layout of the fields.
Antal spelare: 1-0, Speltid: 10-0 min, Ålder: 7+
Learn to think strategically in 60 challenges by helping the Marble Monster find the right path to his lair!
Antal spelare: 2-4, Speltid: 20-0 min, Ålder: 10+
Each one gets his own special tunnel, in which he tries to find the crystals according to the hints of the elves. If one dwarf manages to find all of the predicted crystals in his tunnel, the call "Out of mine!" rings out loud. The players now get points for the found resources, but only at the end of the week, after the seventh round of exploration, will you be able to tell who has been the most successful dwarf.
Antal spelare: 2, Speltid: 30 min, Ålder: 8+
A Japanese legend tells about the great battle between two mighty dragon armies, fought on the fog-shrouded peaks of Mount Hotaka. In Tatsu, governed by dice roll, players move their three different kinds of dragons across the round gameboard.
Antal spelare: 2-7, Speltid: 30 min, Ålder: 8+
The Japanese clans are lost without the tenno's favor. A clan that is able to capture many rivals improves its prestige at court and can strengthen its influence. Players provoke fights and attack each other tactically. Man against man, card against card: Who is the next to compete, and who has been clandestinely replaced during the game?
Antal spelare: 2-4, Speltid: 90 min, Ålder: 13+
Trajan är ett klurigt poängplockarspel där spelarna försöker plocka så mycket inflytande som möjligt, i ett blomstrande romarrike år 110 f.kr. Det blir en hel del räknande när spelarna försöker beräkna hur de ska göra för att utföra sina handlingar så optimalt som möjligt.
Antal spelare: 2-6, Speltid: 20-0 min, Ålder: 7+
All players are ready for the big voodoo competition. Here we go: To your cauldron! Get set! Go! Who will be the first to use up all his ingredients, and thus become the new voodoo master?
Antal spelare: 2, Speltid: 30-60 min, Ålder: 13+
YINSH is a worthy continuation of GIPF project and originally the fifth game of that series. Who will place rings and markers in YINSH most cleverly? And who will succeed in forming a row of five markers of his color, securing the win move-by-move and row-by-row?
Antal spelare: 2-5, Speltid: 45-0 min, Ålder: 8+
The lively Party game!
Every second counts in 5 Minutes: Players have only five minutes to solve as many problems as possible — but don't worry because even if time is running out, not all is lost. From time to time, players have to trade their timers; clocks that were nearly out of time become wound up and full of time. Who will manage his clock the wisest and become the five-minute master?
Antal spelare: ?, Speltid: ?, Ålder: ?
Genom att vrida och vända gäller det att få till så att man tar sig in till mitten och ut igen utan att passera draken. Det finns 36 olika uppdrag att lösa.
Antal spelare: 2-8, Speltid: 15-20 min, Ålder: 5+
Cat and mouse: A terrific and fast race!
Antal spelare: 2-6, Speltid: 20 min, Ålder: 5+
The polar bear cubs splotched themselves up with paint. Together with Daddy Cool they set off to take a bath. Who will cross the ice floes with his polar bear cub the fastest and be the first to reach the wash tub?
Antal spelare: 1-0, Speltid: 10-0 min, Ålder: 7+
A Galactic adventure into the realm of logic!
Train your power of deducation with 60 challenges and steer tha spceship on the right orbit through the galaxy.
Antal spelare: 1-6, Speltid: ?, Ålder: 10+
Welcome to Gangster City, where crimes can be lurking around any corner. The police department calls for assistance – numerous criminal cases in town are yet unsolved. There are clues regarding each of them, but who will draw the right conclusions and shed light onto the darkness?
Antal spelare: 2, Speltid: 30-60 min, Ålder: 10+
GIPF is the name-giver and pioneer of GIPF project. This modern classic elevates abstract games to a new level. Two players alternate moving their pieces on the intersecting lines of the gameboard. The player who uses the best tactics and cleverly outmaneuvers his opponent wins.
Antal spelare: 2-4, Speltid: 30-0 min, Ålder: 8+
Clatter, crank, click, pling! The cogwheels are turning and the Gum-Gum Machine really gets going! Who will manage to produce the best Gum-Gums? Only if you keep the right levers and switches in mind and always find the appropriate ingredients can you win this game! An exciting game of puzzle luck and with variable layout.
Antal spelare: 2, Speltid: 20-0 min, Ålder: 8+
Like fire and water! These two elements are fighting for supremacy. Round by round, you shove a piece from outside into the playing area, trying to push off an opposing piece. If you use clever tactics, you might even finish off an entire row in one go! Which element will win in the end - fire or water?
Antal spelare: 2-6, Speltid: 120 min, Ålder: 14+
In Key to the City – London, each player aims to develop their own London borough based around their home tile, using the large hexagonal location tiles. Each location tile gives victory points and may generate resources (skill tiles or connectors that connect two location tiles). Connectors and skill tiles can be used to upgrade location tiles for additional victory points and productivity.
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