Keyside is played over 3 years. Each year is divided into two phases: landing and resolving harbours. In the landing phase the lead player uses a die to move a boat into a harbour and then places a boatman, the die, and a worker into that harbour. Other players can join in. In the resolving harbour phase, the lead player chooses a harbour to resolve which contains one of their workers. All players with workers in that harbour will gain a benefi t such as gaining resources, animals, building a headland, access to farms, markets and skill tiles, worker movement and recruitment. Players score points based on the harbour scoring criteria multiplied by the number of their workers in the harbour. In addition, points are scored for headlands, skill tiles and for buildings in the player’s village. The player with the most points wins the game.
Speltyp: Strategispel
Kategori: Ekonomi, Medeltiden, Samla serier, Placera arbetare
Tillverkare: Huch
Länkar: Tillverkarens hemsida, BoardGameGeek
Försälj. rank: 4126/17716