Antal spelare: 1-4, Speltid: ?, Ålder: 14+
Historical Setting
June 1941 -- Army Group Center hurls itself through the Soviet border defenses, and its two Panzer groups race headlong toward Minsk. Behind them lie the remnants of the Soviet Western Front -- almost a million men in four armies. The Soviets are stunned by the German Blitzkrieg. Their responses are slow, confused, and governed by pre-war contingency plans made obsolete by the speed of the German advance. In little more than a week, the German panzer spearheads meet east of Minsk. Though isolated units continue to fight, the entire Soviet Western Front has ceased to exist!
Antal spelare: 1-4, Speltid: 60 min, Ålder: 12+
Dec 7, 1941 - War explodes across the Pacific when the Japanese attack the American fleet at Pearl Harbor. By May 1942, Japan has spread across the Pacific and is threatening America’s supply lines to Australia after building an airfield on the island of Guadalcanal.
Antal spelare: 1-2, Speltid: ?, Ålder: 12+
Back by popular demand, the first three games in the Men of Iron series: Men of Iron, Infidel, and Blood & Roses. But wait, that’s not all you get, we’re throwing in the Battle of Agincourt from C3i #22.
Antal spelare: 2, Speltid: 480 min, Ålder: 12+
Next War: Taiwan, the next volume in GMT's series of Next War games and the follow-on to Next War: Korea, allows players to fight a near future war in and around the island of Taiwan. In this sequel, the communist state of China, the PRC, has decided that its time to end the rhetoric and posturing and bring the breakaway republic back into the Socialist Harmonious Society.
Antal spelare: 2, Speltid: 360-6000 min, Ålder: 12+
"This simulation game re-creates the longest, most complex, and least understood conflict in US history in all of its military and political aspects. The rules include detailed treatment of movement, terrain, search and destroy operations, special operations, firepower, airmobility, riverines, brigade-level formations, limited intelligence, and auxiliary units in each scenario..."
Antal spelare: 2-4, Speltid: 60-180 min, Ålder: 13+
Awakening the Bear! is the first game in the Conflict of Heroes series. This series is a squad level combined arms training game used by history fans, universities, and military personnel throughout the world.
Antal spelare: 1-4, Speltid: 240 min, Ålder: 12+
The Great Battles of Alexander Expanded Deluxe Edition, the updated, expanded, full-color-enhanced version of the best-selling, multi-award-winning game system that started the Great Battles of History series, includes new game counters, maps, packaging, battles, and scenarios that cover all the major battles from the original game and the Juggernaut module, plus five additional battles ... ten in all. The Great Battles of Alexander Expanded Deluxe Edition is virtually the complete history of Alexander the Great and the Macedonian art of war.
Antal spelare: 2, Speltid: 45-60 min, Ålder: 14+
Undaunted: Stalingrad is a monumental, platoon-level, standalone game that expands the series' scope and challenge beyond anything that's come before. Featuring more than 300 unique illustrations by Roland MacDonald and 150 evocative mission briefings written by acclaimed author Robbie MacNiven, immerse yourself in this campaign at the heart of the war.
Antal spelare: 2-4, Speltid: 45-1200 min, Ålder: 14+
The Artisans of Splendent Vale is a cooperative adventure game set in a magical and unique land.
Antal spelare: 2-4, Speltid: 60-180 min, Ålder: 12+
Storms of Steel! is the second stand-alone title in the best selling Conflict of Heroes series, and it followed in the footsteps of Awakening the Bear! by winning the Origins Award for Best Historical Boardgame. Each game in the series uses the same core rules system, so it's easy to advance from one game to the next!
Antal spelare: 1-2, Speltid: 1200 min, Ålder: 12+
Next War: Poland, the fourth volume in GMT's Next War Series. This game moves the action from Asia to Europe and allows players to fight a near future war in Poland as the Russians and their allies invade and NATO responds.
Antal spelare: 1-2, Speltid: 1200-0 min, Ålder: 14+
Next War: Vietnam puts you in command of the potential conflict. Can you, as the Chinese player, enforce your will on Vietnam and achieve your goals in the South China Sea, shaping your position in world affairs? Or will you, as the Vietnamese player, once again successfully defend against your larger northern neighbor?
Antal spelare: 1-2, Speltid: 600-0 min, Ålder: 12+
This is the third game in the “OSS” system. This series is made to be highly playable and to be completed in far shorter a time that is common for this size game. Low counter density and a concentration on conceptual complexity is the focus of this series.
Antal spelare: 2-4, Speltid: 180-240 min, Ålder: 14+
The WAR OF THE RING is a grand strategy board game that allows its players to immerse themselves in the world of J.R.R. Tolkien’s THE LORD OF THE RINGS™ and experience its epic action, dramatic conflict, and memorable characters.
Antal spelare: 2-5, Speltid: 90 min, Ålder: 14+
In Ankh: Gods of Egypt, players take on the role one of the gods of ancient Egypt. They will compete against one-another for followers. They’ll do this by dedicating monuments to their worship, recruiting great monsters from Egyptian lore to show their power, divide the desert with camel caravan trade routes, and fight one-another for the love of the people. In the end, only one will remain as the one true god of the land.
The Commands & Colors: Samurai Battles game rules allow players to portray important engagements of Japanese history. The battles, included in the scenario booklet, focus on the historical deployment of forces and important terrain features in scale with the game system. The scale of the game is flexible and varies from battle to battle. For some scenarios, an infantry unit may represent an entire clan of soldiers, while in other scenarios a unit may represent just a few brave warriors.
Antal spelare: 2-4, Speltid: 60-240 min, Ålder: 0+
Inflection Point is a Battalion Combat Series (BCS) game depicting two important but relatively unknown battles before and after Stalingrad. The Battle for Kalach was fought in July 1942 following Case Blue, the successful drive into southern Russia. Paulus' Sixth Army intended to encircle and destroy the Soviet Armies and walk into Stalingrad. The Soviets were still recovering from Operation Barbarossa the year before. The result of the battle set up the epic urban fight that was the turning point of the Eastern Front.
Antal spelare: 2, Speltid: ?, Ålder: 0+
MBT is a complete game system modeling the US 7th Army and the GSFG Soviet mechanized forces of 1987. It is M1 Abrams (105mm and 120mm armed versions) versus a whole stable of Soviet armor with their T-80s, T-72s, T-64s, and upgraded models of the T-62 and T-55.
North Africa (Standard Combat Series [SCS]) covers all of the fighting in the Western Desert from the beginning of Operation COMPASS until the final battles at El Alamein. This is the award-winning Operational Combat Series monster game DAK in a tighter, faster-playing SCS format.
Antal spelare: 1-8, Speltid: 900-0 min, Ålder: 16+
Famed Japanese designer Tetsuya Nakamura, who created A Victory Lost, Fire in the Sky, A Most Dangerous Time, and What Price Glory?, returns to the East Front with A Victory Awaits.
Antal spelare: 1-3, Speltid: 60-600 min, Ålder: 10+
Volume: 11 in the Blind Swords series. Shiloh: The First Day designed by Steve Carey, is the largest game in the series with two 22x34 inch maps and 3 counter sheets. The game includes seven scenarios, one of which is played on a small 8.5x11 inch map, 1 played on a 15x19 inch map, and 1 played on a 11x11 inch map for those who want small and quick fights.
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 12+
Innehåller över 90 brickor och markörer som gör ert terraforming till ett visuellt mästerverk. I den större lådan får du även plats med grundspelet och 5 expansioner.
Antal spelare: 1-6, Speltid: 180-1500 min, Ålder: 14+
GMT Games and the GBACW design team are proud to announce Three Days of Gettysburg Deluxe Edition, the ultimate edition of the definitive game of the Battle of Gettysburg. First published in 1995, 3DoG has stood the test of time as one of the most popular games of the Great Battles of the American Civil War series.
Antal spelare: 1-2, Speltid: ?, Ålder: 0+
Prior to his passing, Richard H. Berg was hard at work completing the third volume in his The Ancient World series, Thunderbolt, covering the titanic 2nd Punic War between Rome and Carthage. Mark Herman has teamed up with series developer Alan Ray to finish the game.
Antal spelare: 1, Speltid: ?, Ålder: 16+
D-Day at Saipan is a solitaire game that simulates the first five days (15 to 19 June 1944) of the US invasion and conquest of the island of Saipan.
Antal spelare: 2-8, Speltid: ?, Ålder: 12+
Like It Never Snows did for Operation Market Garden, Day of Days takes on the the first 10 days of the Normandy landings at the company level. The Allied objectives are to land successfully and push far enough off the beaches to guarantee a rapid advance into France. The Axis player needs to either defeat the initial landings or plug them up to create a stalemate.
Antal spelare: 1-4, Speltid: 300 min, Ålder: 12+
Can you, as the Axis commander, succeed where German High Command failed? As the Soviet commander, can you repeat history and halt the Axis invaders short of Leningrad?
Antal spelare: 2-4, Speltid: 120 min, Ålder: 0+
Crimea covers the series of campaigns in the Crimean Peninsula during the war on the Eastern Front. Several scenarios cover the period of Axis ascendancy during the period September 1941 – July 1942. The Soviet resurgence is represented by scenarios from September 1943 – May 1944.
Antal spelare: 2, Speltid: 180 min, Ålder: 18+
Fighting Formations is intended to be an ongoing series of wargames covering WWII tactical combined-arms combat at the platoon and squad levels.
Antal spelare: 1-4, Speltid: 240 min, Ålder: 15+
Voidfall is a space 4X game that brings the genre to Euro enthusiasts' tables. It combines the tension, player interaction, and deep empire customization of the 4X genre with the resource management, tight decisions, and minimum-luck gameplay of an economic Euro. Win by pushing back the Voidborn in the solo/coop mode, or by overcoming your rivals' influence in restoring the Domineum in the competitive mode — both using the same rule set and game system.