Antal spelare: 1-5, Speltid: ?, Ålder: 0+
The Elder Box: Yog Sothoth introduces a new Elder One to games of Cthulhu: Death May Die. Players can combine it with any Episode from the core box or expansions. Yog Sothoth enhances the experience by adding extra gates to the board that mirror normal gates increasing, the power of the next enemy summons.
Antal spelare: 2-6, Speltid: 60-240 min, Ålder: 14+
Littoral Commander: The Baltic is the second installment of the Littoral Commander series. The game explores hypothetical conflicts and crises in the Baltic region of Europe.
Antal spelare: 1-5, Speltid: 200-0 min, Ålder: 14+
Diverse factions, each with unique characteristics, populate this world of varying terrain. Here, you compete to construct buildings and merge them into grand cities. Age of Innovation allows you to create new combinations of Factions, Homelands, and Abilities so that each game plays out in different ways.
Antal spelare: ?, Speltid: ?, Ålder: 14+
High on a rugged hill, a legendary castle holds secrets within its ancient, mechanical walls—waiting to trap any who dare to enter. Terrorscape Expansion 3: Lethal Immortals transports players to this dark fortress, introducing new challenges and horrors.
Antal spelare: 1-4, Speltid: 90-270 min, Ålder: 14+
Grimcoven is a miniature boss battler game for 1-4 players set in a dark Victorian universe where only the hunt matters.
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 14+
Gloomhaven: Second Edition is a revised and elevated version of the award-winning core game of Gloomhaven. This is the culmination of everything Isaac Childres and the growing Cephalofair Games team have learned since the initial release of Gloomhaven, including feedback from the community, playtesters, co-designers, and developers.
Antal spelare: 1-5, Speltid: 90-120 min, Ålder: 12+
Terraforming Mars: Prelude 2, the sixth expansion for Terraforming Mars, focuses on cross-expansion effects, prelude cards with ongoing effects and actions, and more project cards for your tableau...not to mention five new corporations.
Terraforming Mars: Prelude 2, the sixth expansion for Terraforming Mars, focuses on cross-expansion effects, prelude cards with ongoing effects and actions, and more project cards for your tableau...not to mention five new corporations.
Antal spelare: 2, Speltid: 20 min, Ålder: 9+
Ett episkt möte mellan två ikoner – redo att avgöra striden på spelbrädet.
Antal spelare: 1-5, Speltid: 60-90 min, Ålder: 14+
Wingspans fjärde expansion utforskar fåglarna i Mexiko, Centralamerika, Sydamerika och Karibien.
Antal spelare: 1-4, Speltid: ?, Ålder: 0+
Set sail for adventure with the Cove Expansion! This seafaring faction brings pirates, sea creatures, and new Sea tiles to the battlefield. Navigate islands, brave dangerous Whirlpools, and master strategic movement on water.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Before the Black Throne is the sixth and final Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-6, Speltid: 90-0 min, Ålder: 10+
The Riverfolk Expansion adds two new factions (The Riverfolk and The Lizard Cultists), new vagabonds, and exciting new game modes.
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
The extinction of Gravehold wanes ever nearer as The Nameless gather their most powerful legions. Not even the dreams of those who have endured are a refuge any longer. What terrors loom in the heart of the great nothing some call The Outer Dark?
Antal spelare: 2, Speltid: 120-180 min, Ålder: 14+
Förstärkningar anländer för att hjälpa det ökända Black Sun-syndikatet att sprida sitt inflytande över galaxen i denna expansion för Star Wars: Legion! Black Sun, som opererar från sin fästning på Mustafar, använder sig flitigt av kriminella element som är villiga att ta på sig alla uppgifter till rätt pris.
Denna expansion ger spelare möjlighet att bland annat anställa ytterligare sex Black Sun Enforcers som kan läggas till de kejserliga, separatistiska eller skuggkollektiva styrkor som en kårenhet.
Antal spelare: 1, Speltid: 600-0 min, Ålder: ?
Mr. President is a solitaire game about governing as the President of the United States. It's not an election game. It begins after you've been elected. It's about sitting in The Chair and trying to advance your agenda while navigating ongoing crises, political enemies, public opinion, your relations with Congress and the press, and keeping your country secure in a world of rival nations and agendas that just seems to keep blowing up around you.
Antal spelare: 1-6, Speltid: 60-0 min, Ålder: 12+
As empires expand into space, they encounter mysterious alien artifacts and races uplifted to sentience eons ago. Meanwhile, Imperium factions provoke other worlds to ally and rebel as the galaxy drifts towards war. Can you build the most prosperous space empire in these challenging times?
Antal spelare: 1, Speltid: ?, Ålder: ?
En solo-upplevelse för Terraforming Mars!
Antal spelare: 1-3, Speltid: 150 min, Ålder: 12+
Fields of Arle: Tea & Trade Expansion
Return to East Frisia and fortify yourself with a cup of tea in this expansion for the smash hit Fields of Arle!
Fields of Arle is required to enjoy this game.
Antal spelare: 1, Speltid: 20-60 min, Ålder: 14+
I rymden hör ingen dig skrika...
Antal spelare: 1-4, Speltid: 90-180 min, Ålder: 14+
Crisis & Control offers new challenges and additional game modes that will test your governance skills like never before! Crisis Response cards and Alternative Events add more diversity to your games, class-specific Hidden Agendas incentivize new politico-economic strategies, and the Automas provided allow you to experience all of the game’s roles, no matter the player count!
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 12+
Garage Rock is a mid-weight worker placement strategy game about starting a band, writing songs, and chasing local fame.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
For The Greater Good is the third Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1, Speltid: 20-60 min, Ålder: 14+
Peculiar things are happening in the small town of Falconwood. Government experiments and supernatural occurrences are happening with regularity. You and your friends have begun recording the events in the Falconwood Files (a collective journal your group is keeping). None of the events have involved you or your friends... until now.
Antal spelare: 2-5, Speltid: ?, Ålder: 14+
Amazonis & Vastitas är ett fan-designat bräde som är utformat för att göra 4-5-spelarspel mer intressanta.
Antal spelare: 1-5, Speltid: 30 min, Ålder: 13+
The New Frontier contains several new expansions for Space Alert. These can be used individually or in combination to provide variety, challenge, and new modes of play.
Antal spelare: 1-6, Speltid: 180-0 min, Ålder: 14+
Under Dark Waves is a new large box expansion for Arkham Horror, taking your investigations beyond the town of Arkham to the other ill-fated towns of Massachusetts. Two new double-sided tiles bring Kingsport and Innsmouth to vibrant life, while eight more investigators arrive to join your party, ranging from a drifter like “Ashcan” Pete to a letter carrier such as Stella Clark.
Antal spelare: 1-4, Speltid: 40-160 min, Ålder: 13+
In SETI: Search for Extraterrestrial Intelligence, a eurogame for 1–4 players, you lead a scientific institution tasked with searching for traces of life beyond planet Earth. The game draws inspiration from current or emerging technologies and efforts in space exploration.
Antal spelare: 2-4, Speltid: 150-0 min, Ålder: 14+
Great Western Trail: Rails to the North introduces a new railway system for players to compete on as they grow their cow herding businesses.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 0+
Dark Side of the Moon is Scenario 3–A of “The Dream-Quest” campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of The Search for Kadath, the investigators in the Dreamlands are drawn even further from the world of the waking than they could have ever thought when Virgil Gray is taken to the cold, distant moon and you have no choice but to follow in the hopes of rescuing him. The silence of the place is deafening. There is no wind whistling through the air, no chirping of birds, no idle sound of any kind. And around every corner, some maddening creature is keeping a close watch over their domain. You must remain even quieter in order to stay hidden long enough to find Virgil and escape without raising the alarm.