Antal spelare: 3-6, Speltid: 45-0 min, Ålder: 14+
An expansion for Gen7: A Crossroads Game that includes more story content, a competitive play mode and more barracks, allowing games of up to 6 players.
Antal spelare: 1-5, Speltid: 115-0 min, Ålder: 14+
The Scythe modular board adds a new level of variability to Scythe, with the map (double-sided board and 4 big double-sided tiles) and the faction locations (home base tiles) changing every time you play. The modular board adds a drafting element to setup, along with a variant for a tighter map at low player counts.
Antal spelare: 1-5, Speltid: 30 min, Ålder: 13+
The New Frontier contains several new expansions for Space Alert. These can be used individually or in combination to provide variety, challenge, and new modes of play.
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 12+
Terraforming Mars: Colonies lets you visit the outer solar system. It features colony tiles where you can build colonies and send your trade fleet.
Antal spelare: 1-6, Speltid: 30-240 min, Ålder: 14+
Exodus modulen funkar som en brygga mellan High Frontier och nästa spel i serien; Interstellar.
Antal spelare: 2-6, Speltid: 60-300 min, Ålder: 14+
I Modul 5 kan spelare köpa och sälja aktier i flyg- och rymdföretag för att öka företagens kapital och aktievärden.
Antal spelare: 3-8, Speltid: 120 min, Ålder: 14+
The galaxy continues to grow with Cosmic Eons, the sixth expansion for the beloved game Cosmic Encounter. Cosmic Eons features a Hidden Alliances in which players decide their alliances secretly and reveal them simultaneously, adding suspense, bluffing and possibly even backstabbing to the Alliance Phase.
Antal spelare: 3-5, Speltid: 60 min, Ålder: 12+
The galaxy is trembling in Cosmic Storm, the newest expansion for Cosmic Encounter. With twenty-five new aliens and thirty-five new cards, Cosmic Storm adds more variety than ever. The addition of space stations, each with unique abilities, shakes up the game even more, with the Space Station Conquest variant introducing a new win condition. One thing’s for sure - after Cosmic Storm, the universe will never be the same.
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 12+
Turmoil, the fifth expansion to Terraforming Mars, takes players back to Mars, and the struggle for control and progress of human society on a big and dangerous planet.
Antal spelare: 1-5, Speltid: ?, Ålder: 12+
Terraforming Mars: Venus Next, the second expansion for the Terraforming Mars base game, has players building flying cities and making the atmosphere more hospitable on the deadly planet Venus.
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
Nucleum is a heavy euro board game in which players take role of industrialists trying to succeed during the economic and technological boom of 19th-century Saxony, fueled by the invention and spread of the Nucleum (a nuclear reactor).
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
Introducing the dynamic Court mechanic, offering diverse strategies to enhance gameplay. Through this action, players can acquire Thaler, Action tiles, Victory Points, Achievement Tokens, and bolster their income. Additionally, control of Parties amplifies scoring potential during the King’s Day phase by scoring the unique agendas, with the Dominant Party leader scoring agendas twice, increasing tension between players.
Antal spelare: 2-6, Speltid: 120-180 min, Ålder: 14+
Den här expansionen till Dune: The Board Game lägger till Ecaz och Moritani klanerna.
Antal spelare: ?, Speltid: ?, Ålder: 10+
Babel 13, expanded NY military base, loses it’s contact with HQ. Lonely defenders must face the enemy they have never seen before: the forces of mutated nature, the Neojungle. The battle for survival begins.
Antal spelare: 1, Speltid: ?, Ålder: ?
En solo-upplevelse för Terraforming Mars!
Antal spelare: 1-4, Speltid: 45-60 min, Ålder: 12+
Welcome to the Age of Galaxy, where a new frontier, the Silver Crescent, beckons with its boundless resources. Embark on an interstellar odyssey, where civilizations clash and alliances rise. As the formidable leader of your people, it is your destiny to forge alliances, make strategic choices, and ascend to the pinnacle of galactic supremacy.
Antal spelare: 3-6, Speltid: 120-0 min, Ålder: 14+
These are two NEW factions, who have their own special rules and abilities that you can use as two of the six player factions in a game! With BOTH expansions this brings Dune up to a grand total of 10 playable factions, bringing a staggering 210 possible combinations to a full 6-player game!
Antal spelare: 1-4, Speltid: 180-0 min, Ålder: 12+
Dune: House Secrets is a cooperative story-driven game in which you join the resistance against House Harkonnen! Experiencing an original adventure inspired by the blockbuster film, you must complete a series of missions with limited time and resources. It's impossible to experience every encounter, and the story changes as you make hard decisions and sacrifices along the way. How will you uncover the secrets of Arrakis?
Antal spelare: 1-4, Speltid: 30-120 min, Ålder: 14+
In Excavation Earth you lead a race of alien explorers on their quest to excavate human artefacts and curate the ultimate art collection, and most importantly, cash in big!
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 0+
Excavation Earth: Second Wave is the first expansion for Excavation Earth. It introduces two new races: the Collectors and the Influencers. The Collectors are the elite of the art world, wealthy patrons of the arts and owners of galleries across the Union of Free Races.
Antal spelare: 2, Speltid: 30 min, Ålder: 12+
In MERCS: Conflict each player takes the helm of a mega-corporation in the not too distant future. Players attack and manipulate their opponents through political prowess, cunning espionage, economic acumen, and military might.
Antal spelare: 2-5, Speltid: 30-60 min, Ålder: 10+
Pandemic: On the Brink is an expansion to our popular cooperative game, Pandemic, where players take on roles to work together to find cures to 4 diseases.
In this expansion you will find seven new roles; eight new special events; and several challenge kits to be added to the basic game play.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 10+
Humanity has exhausted Earth's energy reserves. To become an interstellar civilization, they must harness the power of an entire solar system by building a Solar Sphere.
The future of humanity awaits you in Space Gate Odyssey. A system of viable exoplanets has been recently discovered and the Confederations are flocking into space to colonize it. In this 2 to 4-player development and flow-management board game.
Antal spelare: 2-4, Speltid: 20 min, Ålder: 12+
Celebrate a decade of ruling the stars with the game that started it all.
Antal spelare: 5-10, Speltid: ?, Ålder: 13+
Rebellstyrkan i The Resistance har fem dagar på sig att lyckas störta Imperiet från insidan genom att infiltrera och sabotera för de korrumperade korporationerna. Uppdragen ser ut att kunna gå väl med den samling agenter man har rekryterade, men plötsligt står det tydligt för rebellerna att man har en eller flera spioner i sin samling!
Antal spelare: 2-4, Speltid: 25-35 min, Ålder: 12+
In the far-off future, the solar system is inhabited by 3 races: Humans, Robots, and Animods. Civilization runs off of Zenithium, a clean and renewable energy source. But coexistence is a struggle. Your goal: unite the planets to gain control of the senate!
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
As the Twentieth Century dawns, the world is forever changed. Fueled by the Uranium Revolution, a new era of prosperity is here.
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
The expansion takes players to a brand new setting. Along come also new Urban Buildings, Contracts and Technologies. Connect to Gibraltar to fulfill Military Contracts to access exclusive military technologies in addition to the eight standard technologies from the Experiment board.
Antal spelare: 1-4, Speltid: 40-160 min, Ålder: 14+
SETI: Space Agencies is an expansion for SETI: Search for Extraterrestrial Intelligence that introduces powerful asymmetric organizations—each with unique abilities, strategic advantages, and starting conditions that redefine how you approach the search for alien life.