Antal spelare: 2-5, Speltid: 60 min, Ålder: 14+
What if the entire history of the world had unfolded differently? What if the great empires of our history had never come into being? What if other early civilizations had risen to greatness instead?
Antal spelare: 2-5, Speltid: 180-0 min, Ålder: 12+
FREE MARKET: NYC is a competitive and strategic board game based on the principles of a free market economy, presented from a humorous and ironic perspective of life.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 10+
Will you be able to achieve their greatness and develop your plot of land in order to gather the most benefits? Let the sun shine on your territory and your temples to collect the resources that they bring. Surround yourself with the right people to reach your goal. After all, where there is shadow, there is also light!
Antal spelare: 3-5, Speltid: 60-0 min, Ålder: 10+
Helios Expanse places you in control of an extrasolar civilization, competing for galactic supremacy against its rivals. A group of 3-5 players colonize habitable planets, research technologies, and build a military to wage war. The civilization that colonizes the most planets will emerge victorious and rule the galaxy.
Antal spelare: 2, Speltid: 20-60 min, Ålder: 8+
HIRÞ is a 2-player abstract strategy game were two leaders (Viking Kings) fight in an archipelago. The first to push the other players king of the board wins.
Antal spelare: 2-5, Speltid: 40-0 min, Ålder: 8+
Honshu is a trick-taking, map building card game set in feudal Japan. Players are lords and ladies of Noble houses seeking new lands and opportunities for fame and fortune.
Antal spelare: 3-5, Speltid: 150 min, Ålder: 14+
Fight in epic battles in two immortal worlds.
Antal spelare: 1-5, Speltid: ?, Ålder: 0+
This is the solo/co-op mode for In the Hall of the Mountain King. You must have the base game to play using this module.
Antal spelare: 2-4, Speltid: 20 min, Ålder: 8+
Kingdomino: The Lost Treasures är en minitilläggspaket till Kingdomino där mystiska kistor fyllda med ädelstenar lockar härskare att berika sina växande riken.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 13+
Kings of Artifice is a strategy board game for 2 to 4 players. The game is played in a series of building rounds, followed by one final crowning round. Victory Points (VP) are awarded for building structures during the game as well as at the end.
Antal spelare: 1-4, Speltid: 25-50 min, Ålder: 10+
The dreadful Onibi has never been more dangerous… He has set foot in the Circle of Spirits and is ferociously attacking the Sacred Tree, while his flames threaten all living things in the forest. But the Spirits of Nature aren’t fighting alone: Sanki has sent small beings of light, the Kodama, to help them face this growing threat.
Antal spelare: 2-6, Speltid: 120 min, Ålder: 14+
Not just the military war of great battles but the diplomatic pressure to win or lose new allies such as Italy or the Soviet Union. The third dimension is the economic crisis of critical resources such as oil and iron ore. The fourth dimension is the technological race to develop war winning weapons such as jet aircraft, rocketry or the atom bomb. Finally the fifth dimension is the moral decisions which shaped each nation's war conduct.
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 9+
Moles have traveled from all over to compete in the annual Mountain Maker tournament. In this light strategy game, competitors show their skill based on how high they can pile their molehills, and by how many mountains they control.
Antal spelare: 2-4, Speltid: 45 min, Ålder: 10+
It's London in 1136, and the great wooden bridge across the mighty Thames has been consumed by fire. Soon the churchman Peter de Colechurch plans to construct a new, fortified bridge from stone upon which various buildings may be built over the years. Players are architects who are each responsible for one section of the (new) "Old London Bridge."
Antal spelare: 1-4, Speltid: 120-180 min, Ålder: 13+
The current version is a reworked reprint of the original game which includes higher quality game boards.
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
Konspirera med rivaler. Upplys världen. Ett stort spel i en liten ask...
Antal spelare: 1-6, Speltid: 60-80 min, Ålder: 10+
The meteor strikes have caused great damage. We’ve gathered as much wreckage as possible so please use the salvage carefully. Complete the primary objective and build the planet that will preserve humanity. Expand your developments onto the Supermoon in case the meteorite hazards get out of hand.
Antal spelare: 1-7, Speltid: 140 min, Ålder: 14+
While empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering.
Antal spelare: 1-5, Speltid: 115-0 min, Ålder: 14+
The Scythe modular board adds a new level of variability to Scythe, with the map (double-sided board and 4 big double-sided tiles) and the faction locations (home base tiles) changing every time you play. The modular board adds a drafting element to setup, along with a variant for a tighter map at low player counts.
Antal spelare: 1-4, Speltid: 30-0 min, Ålder: 8+
Small Islands is a tile-placement game in which you are daring explorers discovering a magnificent archipelago. Its islands are brimming with natural resources but also temples from an ancient and mysterious civilization. Brave adventurers, bring back to your clan wealth & prestige!
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 10+
Humanity has exhausted Earth's energy reserves. To become an interstellar civilization, they must harness the power of an entire solar system by building a Solar Sphere.
Antal spelare: 1-6, Speltid: ?, Ålder: 0+
Since time untold, Spirits have existed on the Island. There are Spirits whose names are known by the local Dahan people — Spirits of growth and fire, of strength and river. But these are not the only Spirits… Legends whispered on the rarest of days tell stories of Spirits from the deepest, furthest reaches of the land. Powerful forces of nature that have not been witnessed in ages.
Antal spelare: 2-5, Speltid: 60-150 min, Ålder: 12+
Terra Mystica låter spelarna ta kontrollen över en av 14st fraktioner som alla trängs i en fantasivärld och försöker expandera sin civilisation så mycket som möjligt. Det gäller för dem att dra nytta av såväl terrängen i sin omgivning som sina grannar för att få resa nya byggnader utan att betala mer än vad som är nödvändigt för detta, något som fraktionens präster kan hjälpa till med när de åkallar de fyra elementens väldigt förmånliga assistans.
Antal spelare: 2-5, Speltid: 150-0 min, Ålder: 12+
The Big Box contains the following:
Terra Mystica: Base Game
Terra Mystica: Fire & Ice expansion
Terra Mystica: Merchants of the Seas expansion
Solo mode by Automa Factory
Antal spelare: 2-4, Speltid: 100 min, Ålder: 12+
Introduce new contenders in the claim for new lands.
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 12+
Solsystemet öppnar upp sig för mänskligheten.
Antal spelare: 2-4, Speltid: 75 min, Ålder: 12+
The Forgotten Planet is a tile-laying management game in which tiles represent safe areas on a planetary surface on which robots walk and take other actions. These tiles also accumulate energy from the sun, then conduct it to robots, giving them (and the player) more actions if they absorb enough energy – so building and maintaining ownership of these tiles is fundamental in the game strategy.
Antal spelare: 2, Speltid: 45-60 min, Ålder: 10+
The Rivals for Catan puts you in charge of one of the two factions developing newly-settled Catan.
Detta spel har ersatt Settlers of Catan Card Game
Antal spelare: 1-8, Speltid: 60 min, Ålder: 13+
Two new and growing kingdoms have recently been discovered in the land of the Fables, and now with Upon a Fable: New Kingdoms up to 7-8 players can explore the fairy tale Realms in a single game of Upon a Fable.
Antal spelare: 2-5, Speltid: 60-0 min, Ålder: 10+
As a player in Warband: Against the Darkness, you control the warband armies of one of the great fantasy races of the Five Realms. Although the great races are currently working together in mutual defense, old habits and rivalries are hard to break and this isn't in any way a co-operative game.