Antal spelare: 1-5, Speltid: 60-120 min, Ålder: 12+
Ge dig ut på en hårresande färd djupt ut i rymden...
Antal spelare: 1-4, Speltid: 30-60 min, Ålder: 10+
Earn points by feeding your Nestlings their preferred food, and use others to fulfill Gathering Goals. Fill your Resource Ring to gain recurring victory points each round, as well as immediate bonuses that can create powerful chain reactions. Any unused resources can be traded for a variety of even more benefits! At the completion of four rounds, players will reveal their private Nest Goals and tally their victory points to crown the avian champion!
Antal spelare: 1-2, Speltid: 1200-0 min, Ålder: 14+
Next War: Vietnam puts you in command of the potential conflict. Can you, as the Chinese player, enforce your will on Vietnam and achieve your goals in the South China Sea, shaping your position in world affairs? Or will you, as the Vietnamese player, once again successfully defend against your larger northern neighbor?
Antal spelare: 2-4, Speltid: 45-90 min, Ålder: 12+
In the distant future, a potent and rare energy resource known as rubium controls the interstellar economy. Several galactic corporations compete for control over this resource in hopes of securing riches for themselves. When their military forces arrive to harvest rubium found on a foreign moon, they are greeted by the many indigenous life forms.
Antal spelare: 1-6, Speltid: 60-0 min, Ålder: 14+
Night of the Living Dead: A Zombicide Game is a new stand-alone Zombicide game, with players take on the role of the survivors in George A. Romero’s horror classic.
Antal spelare: 1-3, Speltid: 60-90 min, Ålder: 14+
"Nights of Fire: Battle for Budapest" is the second wargame in a duology adapting the events of the 1956 Hungarian Revolution for modern board game form.
Antal spelare: 2-5, Speltid: 30 min, Ålder: 9+
Ninja Dice: Locations är den första expansionen till tärningsspelet Ninja Dice. Ninja Dice är ett humoristiskt "push-your-luck" spel där tärningsplacering är essentiellt för att vinna.
Du behöver grundspelet Ninja Dice för att kunna spela denna expansion.
Antal spelare: 2-6, Speltid: ?, Ålder: 15+
Detta är grundregelboken till Noir, vilken innehåller allt du behöver för att kunna spela (förutom tio-sidiga tärningar)!
Antal spelare: 2-6, Speltid: ?, Ålder: 15+
Noir Spelpaket är en gedigen arkivmapp som innehåller allt en Noir-spelgrupp behöver. Med Spelpaketet kan en erfaren grupp uppleva Noir utan att behöva öppna regelboken under spelsessionen. All information som behövs finns tillgänglig för snabb referens.
Antal spelare: 1-2, Speltid: 60-240 min, Ålder: 12+
Conflicts of the Normans and their successors 1053-1265
Antal spelare: 2, Speltid: 210-0 min, Ålder: 14+
Norway 1940 is a ziplock expansion for PQ-17 that adds all the British, French, Polish, and German naval and air units needed to re-fight this tense air-naval battle, including such seldom-seen ships and aircraft as the repair ship HMS Vindictive, German Type II U-boats, Blackburn Skuas and Rocs, and early Ju88 heavy fighters.
Antal spelare: 1-4, Speltid: 30-90 min, Ålder: 14+
Oathsworn is a Twisting Tales Game for 1-4 players where play is focused on narrative choices and rich miniature combat encounters.
Antal spelare: 1-2, Speltid: 45 min, Ålder: 14+
All the excitement of a rogue-like dungeon crawl in 54 cards! Conquer foes + perils to get loot, skills, and level up for the boss...
Antal spelare: 1-2, Speltid: 45 min, Ålder: 14+
One Deck Dungeon: Forest of Shadows
The first expansion for One Deck Dungeon is here! New heroes, dungeons, monsters, traps, and dangerous poison await you in the depths of the Forest of Shadows...
Antal spelare: 1, Speltid: 5-10 min, Ålder: 8+
Orchard är ett snabbt patiensspel som går att spela på under 10 minuter.
Antal spelare: 1-2, Speltid: 180-0 min, Ålder: 14+
IMPORTANT NOTE: In order to play this expansion, you will need a copy of the Panzer base game; ownership of Panzer Expansions 1, 2 or 3 is NOT required.
Antal spelare: 1-4, Speltid: 20-40 min, Ålder: 10+
Welcome to Parks: Roll & Hike, the newest, diciest addition to the Parks family!
Antal spelare: 1-3, Speltid: 120-180 min, Ålder: 14+
Världens sju underverk byggdes med hjälp av slavar. Och samhällens behov av att förslava svagare grannar ifrågasattes inte under årtusenden. Tills den dag då en djärv petition skickades till parlamentet, inte bara för att få slut på slaveriet i England, utan i hela världen! I det här spelet tar du på dig rollen som en "avskaffare" under upplysningstiden, antingen som parlamentariker, en evangelist eller en privat filantrop. Spelet går att spela tillsammans som ett samarbetsspel, med konkurrens mellan spelarna och som solitärspel.
Antal spelare: 1-99, Speltid: 20-0 min, Ålder: 7+
In The Temple of Apikhabou, you must make your way through the temple to discover its treasures and secret passages...while avoiding wandering mummies.
Antal spelare: 1-4, Speltid: 45-180 min, Ålder: 14+
Phantom Epoch is a fully cooperative tactical combat roleplaying board game with a persistent, choice-driven, 40+ mission campaign that blends sci-fi and fantasy themes.
Antal spelare: 3-13, Speltid: 68 min, Ålder: 13+
In Pittsburgh 68, one player is the Zombie Master and the rest start as Survivors on the run for their lives! The game plays like a classic zombie flick and, via a deck of cards, the action of the game is pushed forward to its gruesome end.
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 10+
In Planet Defenders, players pay batteries to control the three planet defenders, moving them among the planets and collecting energies. Players can enhance their actions by spending energies or batteries to upgrade their technology. They earn research points (RP) by catching derelict robots and collecting technology cards.
Antal spelare: 2, Speltid: 120 min, Ålder: 14+
5th Century BC: When Athens and the Delian League clashed with Sparta and the Peloponnesian League. In this civilization-shattering conflict, military prowess was only as important as managing a strong alliance and feeding the population… all while keeping the cultural and political engines running! In this game, you control the gate of either Athens or Sparta, expanding the power of your League, attracting other Poleis to your side (either by diplomacy or force) and keeping an eye on trade and cultural progress as you seek to gain any advantage in this unique battle for hegemony!
Antal spelare: 1-4, Speltid: 45-80 min, Ålder: 14+
In Potions of Azerland you will, you guessed it, make potions!
Gather resources from the forest, increase your knowledge in various potion types, go to
the market to collect and trade goods, then make your potions to drink for unique powers
or fulfill the orders of travelers who come to your town!
Antal spelare: 1-6, Speltid: 45 min, Ålder: 8+
In Powerline, players attempt to connect cities with new sources of energy production.
Antal spelare: 2, Speltid: 15-60 min, Ålder: 10+
Two players pit the Corporation against the mysterious Veer-myn who have boarded a Corporation Starship in attempt to steal its precious cargo – a cargo which the Corporation will do everything in it’s power to keep hold of.
Antal spelare: 1, Speltid: 45-0 min, Ålder: 10+
Proving Grounds is a real-time solitaire dice game from the creator of FUSE and Flatline. It merges narrative and gameplay in a brand-new way. In this box, you will find a novella, Only the Strongest Has the Heart of a Wizened Queen, written by Monica Valentinelli. This sweeping story sets the stage for the events of the game. Read the story of Maia Strongheart as she fights to ascend to the Sun Throne. Then, recreate her extraordinary battle.
Antal spelare: 2-4, Speltid: 30 min, Ålder: 8+
A wacky family game with a push-your-luck mechanic.
Antal spelare: 3-8, Speltid: 10-25 min, Ålder: 0+
Ett fartfyllt, spännande och roligt reaktionsspel där en enda sekund kan vara skillnaden mellan seger och minuspoäng.
Antal spelare: 3-6, Speltid: 45-60 min, Ålder: 10+
It seems that new mines keep being discovered... But these mines aren't that big and all the dwarves will have to run to get the most out of them in just one day! In this dice version of Quartz, the bet remains the same: Everyone must explore the mine and sell the mined crystals in the city at the end of the day. The dwarf who manages to collect the most money will have the mine all to himself.