Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
In the Clutches of Chaos is the fifth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Continue to dive beneath the surface and investigate the twisted and strange happenings in the small fishing hamlet of Innsmouth!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
There Has Been a Distortion in Time...
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaterscycle to form a larger four-part or eight-part campaign. Following the events of A Thousand Shapes of Horror, you have finally reached the Dreamlands, but it is not as you expected. No wondrous lands or fabulous cities greet you; merely the dark, barren realm of the Underworld. Perhaps those who brought stories of the Dreamlands to Arkham had never ventured this far underground, or perhaps this place can only be found by those who force their way in. Either way, you are now hopelessly alone in a realm you have never heard of, and the only way out is through.
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
Alla i Arkham visste att ljuset som dansade runt Brown Jenkin var Häxan Keziahs verk och att hennes vålnad var ibland dom...
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Boundary Beyond is the second Mythos Pack in The Forgotten Age cycle.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 14+
This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set is required to play.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Innsmouth Conspiracy, the sixth deluxe expansion for Arkham Horror: The Card Game, invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign’s first two scenarios included in this expansion.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Search for Kadath is Scenario 2–A of The Dream-Quest. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream-Eaters cycle to form a larger four-part or eight-part campaign.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Secret Name is the first Mythos Pack in The Circle Undone cycle.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Wages of Sin is the second Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Union and Disillusion is the fourth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Where the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?
Antal spelare: 2-4, Speltid: 60-120 min, Ålder: 14+
Ett spännande, semi-kooperativt spel utvecklat av svenska Studio Midhall!
Antal spelare: 3-5, Speltid: 45-90 min, Ålder: 12+
Based on the award-winning Betrayal at House on the Hill, Betrayal Legacy is a unique experience offering you the chance to create the iconic house’s story through decisions and actions taken in the game. Once the campaign is complete, you’ll be left with a fully re-playable, customized board game.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 14+
The Chalice Dungeon is a well-known location filled with all manner of terrifying monsters. Hunters often delve into its twisting halls, looking to slay these awful creatures. The foray culminates in finding and unlocking the dungeon’s boss room. Within, Hunters will be put to the ultimate test. Who will come out alive?
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
During the day, the woods provide materials for building and cooking and are a source of food. But when darkness falls, different types of creatures being to roam about and it’s an entirely different breed of Hunter that moves among the trees.
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
The streets of Yharnam are being flooded with monsters. The Hunters already had their work cut out for them, but now more brutal foes have taken to the dark alleyways. What was once a dangerous situation has turned truly nightmarish. Will the Hunters make it to dawn?
Antal spelare: 3-5, Speltid: 45 min, Ålder: 14+
Bloodborne: The Card Game designed by Eric M. Lang and based on Sony Entertainment and FromSoftware's hit video game Bloodborne for the PlayStation 4. In it, several Hunters will enter the Chalice Dungeon, but only one will be able to escape the victor. Round after round you'll face off against brutal creatures bent on destroying you.
Antal spelare: 1-4, Speltid: 15-30 min, Ålder: 8+
Kasta dina tärningar och rulla mot segern i ett spöklikt flipperspel!
Antal spelare: 1-8, Speltid: 120-240 min, Ålder: 14+
Res till USA på 20-talet och försök överleva både fysiskt och mentalt när du/ni, som agent(er) för Bureau of Investigation, hjälper till att lösa egendomliga fall av paranormal typ. Utforska både Boston och Arkham med dess många invånare, intressanta platser och märkliga händelser som står skrivna om i tidningarna! Vilka spår leder till en lösning av fallet och vilka är bara placerade för att lura er...?
Masks of Nyarlathotep has been comprehensively revised and updated for use with Call of Cthulhu 7th Edition, but may also be run with the Pulp Cthulhu supplement.
Global campaign covering seven countries in five continents!
Packed with encounters, side-track adventures, detailed adversaries, geographical information, and more!
Presented in full color, with new artwork, maps and floor plans, and ready to use player handouts.
Appendices collect spells, tomes, artifacts, and travel advice.
Ultimate edition, packed full of advice and tips.
Terror Australis 2nd Edition takes Call of Cthulhu to the vast, untamed continent of 1920s Australia.
Antal spelare: 1-6, Speltid: 120 min, Ålder: 12+
Carnival Zombie is a cooperative board game for 1 to 6 players, following a group of characters who are fleeing to terra firma from a sinking city overrun by zombies.
Antal spelare: 2-6, Speltid: 60-0 min, Ålder: 13+
En klassiker återvänder! Med Anders Blixt vid pennan och Nisse Gulliksson vid illustrationsrodret återvänder vi till 80-talet och ett klassiskt äventyr i Stockholmsmiljö. Det är yuppiens tid vid Stureplan och det är fest varje kväll. Men något inte helt mänskligt verkar agera i kulisserna och snart är rollpersonerna inblandade i en härva med skuld, hopp och förtvivlan som de får svårt att ta sig ur.
Tack vare Hollywood och digitalisering har alla koll på vad som händer i världen, men ingen vet längre vad som finns på ens egen bakgård.
Traumakorten är ett tillbehör till Chock: Åter från graven som består av tre kortlekar: Krossande skador, Genomborrande skador och Chock-skador. De byter ut de befintliga reglerna för Trauma och Chock, och gör skador mer varierade (och dödliga) för rollpersonerna.