Antal spelare: 2, Speltid: 60-180 min, Ålder: 0+
ASL Winter Offensive Bonus Pack #14 (2023) features three new scenario designs by Pete Shelling and two new boards (89/90); MMP has an ulterior motive, however, for the manufacture and sale of this particular product. Proceeds from the sales of each WO Bonus Pack #14 are donated to the WWII Foundation.
Antal spelare: 2-5, Speltid: ?, Ålder: 12+
A Time for Trumpets (ATFT) is a battalion level game of the Battle of the Bulge. The game system incorporates a number of concepts from two the highly playable games on the same subject: Bitter Woods by The Avalon Hill Game Company and the iconic battalion level Wacht am Rhein from SPI in 1977. In addition, the command and control concepts devised for the TAHGC version of The Siege of Jerusalem were utilized.
Antal spelare: 1-8, Speltid: 900-0 min, Ålder: 16+
Famed Japanese designer Tetsuya Nakamura, who created A Victory Lost, Fire in the Sky, A Most Dangerous Time, and What Price Glory?, returns to the East Front with A Victory Awaits.
ADVANCED SQUAD LEADER RULES 2nd Edition World War II Tactical Level Combat.
Antal spelare: 2, Speltid: 150 min, Ålder: 12+
The game includes all of the theatres of battle including the US/Canadian border and the Great Lakes, the wilderness of the Northwest, the Atlantic Coast of the US, the civilized Indians of the South and the site of Andrew Jackson's dramatic victory at New Orleans.
Antal spelare: 1-2, Speltid: 360-480 min, Ålder: 14+
Army of the Potomac covers the battles of Spotsylvania II, North Anna River, Cold Harbor, and the entire Seven Days battle (McClellan vs Lee), including the prelude Seven Pines (McClellan vs Johnston) when Johnston's wounding brought Lee into the command of the Army of Northern Virginia. Each battle places you, the player, in the role of the Army Commander (Grant, McClellan, Lee, Johnston). You maneuver your army to find the enemy’s flanks, concentrate your forces for an attack, and determine where to commit your artillery assets.
Antal spelare: 1-2, Speltid: 480-0 min, Ålder: 14+
ASL Journal 14: Aussie Special Edition is a 56-page magazine for Advanced Squad Leader that features articles, scenarios, and a Historical ASL Campaign Game completely authored and designed by our friends Down Under. At the heart of J14 is the "Sparrow Force" HASL, featuring a map, mini-Campaign Game, and scenarios designed by Simon Spinetti and Andy Rogers (Hatten in Flames) covering the action between Australian and Japanese forces in and around the village of Babau on the island of Timor in 1942.
Antal spelare: 1-2, Speltid: 480-0 min, Ålder: 14+
ASL Journal 13 is a 52-page magazine for Advanced Squad Leader and features articles, the latest errata and scenario updates in the Debriefing, 33 new scenarios printed on cardstock (including four “pocket” scenarios, with the map board included on the card), ASL board 77, and overlay X20 (to replace the version that came in the ASL Overlay Bundle).
Antal spelare: 1-2, Speltid: 360-0 min, Ålder: 8+
We have 10 scenarios designed by 8 different players for the pack this time. Many of the designers are making their first attempt at scenario design. The Kansas City ASL Club held a ASL scenario design contest and these are the scenarios we developed.
Antal spelare: 1-2, Speltid: 360-0 min, Ålder: 8+
This years pack has the theme Close Combat. Seven of the eight scenarios allow for hand-to-hand close combat and the last scenario, close combat is likely and may include some Italian prisoners
Antal spelare: 1, Speltid: 120 min, Ålder: 12+
You select and command Bomber Groups and Fighter Groups belonging to the US 8th Air Force as you carry out a strategic bombing campaign against German Occupied Europe.
Antal spelare: 2, Speltid: 60-0 min, Ålder: 0+
The Anglo-French-Turkish Crimean campaign revolved around besieging Sevastopol while fending off a Russian field army hovering nearby.
Antal spelare: 1-4, Speltid: 300 min, Ålder: 12+
Can you, as the Axis commander, succeed where German High Command failed? As the Soviet commander, can you repeat history and halt the Axis invaders short of Leningrad?
Antal spelare: 2-4, Speltid: 360-0 min, Ålder: 14+
Bayonets & Tomahawks is a two-player grand strategic game depicting the French & Indian War, which raged from 1755 to 1760 and in which France's North American empire was conquered.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 14+
BLOCKS IN AFRIKA is a game for two players, one controls the Western Allies and the other one controls the Axis Powers. Although based on history, players in command of the two factions can modify the evolution of World War 2 in the Mediterranean Theater.
Antal spelare: 2, Speltid: 480 min, Ålder: 12+
Plan Orange is a complete stand alone game inside C3I Magazine Nr29 published by RBM Studio that uses the "Empire of the Sun" (GMT Games) CDG engine to simulate a hypothetical Pacific war between the United States and the Empire of Japan in the early 1930s.
Antal spelare: 1-2, Speltid: 360-0 min, Ålder: 14+
Following in the footsteps of C3i Nr30's South Pacific, Burma: The Forgotten War is a new Empire of the Sun standalone scenario module focused on the conflict in the China-Burma-India WWII theater from mid-1943 to its savage conclusion at the Battle of Imphal-Kohima in 1944.
To be published in C3i magazine nr. 35
Antal spelare: 2-8, Speltid: 60-0 min, Ålder: 14+
Go back to the search for the enemy submarine
Antal spelare: 2-8, Speltid: 60-0 min, Ålder: 14+
This Upgrade 2 expansion invites you to dive deeper into Captain SONAR's immersive experience, with two distinct upgrades that can only be used in real time mode: a campaign and a Custom Pack toolbox.
Antal spelare: 2, Speltid: 60-180 min, Ålder: 12+
Note on 5th Printing: This is a straight reprint of the previous edition, with any known errata corrected.
Combat Commander: Europe is Chad Jensen's award-winning card-driven board game immersing players in tactical infantry combat in the European Theater of World War II. One player takes the role of Germany while another player commands either America or Russia. These two players will take turns playing one or more “Fate” cards from their hands in order to activate units on the mapboard for various military functions.
Antal spelare: 2, Speltid: 60-180 min, Ålder: 12+
Note on 3rd Printing: This will be identical to the previous printing except that, as usual, we will correct any known errata.
Combat Commander: Volume II - Mediterranean (or "CC:M") is the sequel to Combat Commander: Volume I - Europe ("CC:E"). CC:M's main theme is the addition of three new "nationalities" to the Combat Commander family:
Britain & the Commonwealth
France & the Allied Minors
Italy & the Axis Minors
This second game in theCombat Commander series includes units, cards, and scenarios depicting the fighting forces of these nations.
Antal spelare: 2, Speltid: ?, Ålder: ?
Combat Commander: Resistance! (CC:R) expands upon CC:Europe and CC:Mediterranean by adding partisans and their war behind the front lines. This fourth volume of the Combat Commander series features special rules and components for fighting with Partisan forces against the Axis nations of Europe .
NOTE: Combat Commader: Resistance! is not a complete game and requires ownership of both Combat Commander: Europe and Combat Commander: Mediterranean to play.
Antal spelare: 2-8, Speltid: 60-120 min, Ålder: 12+
Commands & Colors: Napoleonics Expansion 7: The Grand Battles is the seventh expansion for GMT’s Commands & Colors: Napoleonics game system. The expansion features as many as 10 Grand Battle scenarios, 10 EPIC engagements, and a number of standard-sized battles.
Antal spelare: 2, Speltid: 60-360 min, Ålder: 14+
Cuius Regio explores the operational military aspects of this pivotal period in European history and focuses on the maneuvers and battles that shook Europe for three decades.
Antal spelare: 1, Speltid: ?, Ålder: 16+
D-Day at Saipan is a solitaire game that simulates the first five days (15 to 19 June 1944) of the US invasion and conquest of the island of Saipan.
Antal spelare: 2, Speltid: 240 min, Ålder: 12+
The D-Day Quad uses the Fire & Movement system, designed to highlight the ability of motorized units to mass quickly for breakthrough and exploitation.
Antal spelare: 2, Speltid: 180-0 min, Ålder: 12+
Dawn of Empire is an uncomplicated game centered on the naval aspects of the Spanish-American War of 1898 in the Atlantic Ocean. The game depicts this conflict at a strategic level, with most operational and tactical details represented by fast and easy-to-play systems, rather than intricate mechanisms. The intent of the game is to provide a broad overview of the historical events while being fun to play.
Antal spelare: 2-4, Speltid: 120 min, Ålder: 14+
Desert War is an expansion for Dune: War for Arrakis that introduces new units for both the Harkonnen and Atreides factions, further detailing the harsh reality of the conflict fought on the burning surface of planet Dune.
Antal spelare: 1-4, Speltid: 150-0 min, Ålder: 12+
The award-winning game author, Martyn F, brings us back to the start of civilization with Epoch: Early Inventors.
Antal spelare: 2, Speltid: 180 min, Ålder: 18+
Fighting Formations is intended to be an ongoing series of wargames covering WWII tactical combined-arms combat at the platoon and squad levels.