Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
Alla i Arkham visste att ljuset som dansade runt Brown Jenkin var Häxan Keziahs verk och att hennes vålnad var ibland dom...
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Will the tech giants take over? Or is there still hope for an utopian future?
Antal spelare: 2-4, Speltid: 1-20 min, Ålder: 13+
Sleeping Gods: Tides of Ruin expanderar världen med en till atlas, scenariobok, äventyrskort, fiender, event och mer.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
As the next chapter of your evolving story, A Light in the Fog expands your adventures in Innsmouth with Arkham Horror: The Card Game, picking up right where your frantic car chase left off at the end of Horror in High Gear, and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth
Antal spelare: 1-4, Speltid: 60-240 min, Ålder: 12+
Spire in Bloom kicks off a delightful series of products known as Valley Expansions, which expand the Valley by adding locations and paths to explore, people to meet, missions to accomplish, and rewards to unlock.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit with Horror in High Gear, the third Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game!
Antal spelare: 2-5, Speltid: 30-120 min, Ålder: 14+
The dramatic story of treachery and unrest in the elven kingdom continues in this HeroQuest Rise of the Dread Moon expansion!
Antal spelare: 1-5, Speltid: 60-150 min, Ålder: 14+
Dreams and Mysteries is an expansion to the critically acclaimed open-world adventure game Lands of Galzyr.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 0+
Dark Side of the Moon is Scenario 3–A of “The Dream-Quest” campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of The Search for Kadath, the investigators in the Dreamlands are drawn even further from the world of the waking than they could have ever thought when Virgil Gray is taken to the cold, distant moon and you have no choice but to follow in the hopes of rescuing him. The silence of the place is deafening. There is no wind whistling through the air, no chirping of birds, no idle sound of any kind. And around every corner, some maddening creature is keeping a close watch over their domain. You must remain even quieter in order to stay hidden long enough to find Virgil and escape without raising the alarm.
Antal spelare: 1-5, Speltid: 90-150 min, Ålder: 14+
Legendary Hunt brings a whole new Game Mode with 7 huge boss monsters.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
In the Clutches of Chaos is the fifth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 2-5, Speltid: 90 min, Ålder: 14+
Äventyret fortsätter med HeroQuest Jungles of Delthrak Quest Pack!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Where the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?
Antal spelare: 1-4, Speltid: 90-150 min, Ålder: 14+
Roll Player Adventures: Gulpax’s Secret is a new seven-adventure campaign for the critically-acclaimed, co-operative storybook board game for 1-4 players. Players take on the role of fantasy heroes to face new challenges, explore new environments, meet new characters in the world of Ulos, and make meaningful decisions that change the story.
Antal spelare: 2-5, Speltid: 90 min, Ålder: 14+
A new Quest Book containing 7 new adventures that must be played in sequence with rules for variable Body Points, Chaos Sorcerer Spells (Mind Lock, Dominate and Mind Blast) and new dungeon features.
Antal spelare: 1-5, Speltid: 180-0 min, Ålder: 14+
Sanctum of Twilight is an expansion for Mansions of Madness Second Edition that unites two new investigators against the Order of the Silver Twilight in two thrilling scenarios.
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 16+
Unlock your past. Experience the nightmare. Embrace the dawn. You have awoken in a world that can't possibly exist...
Antal spelare: 2-5, Speltid: 60-90 min, Ålder: 14+
"Känn inte vägen, utan anledningen till att du går den."
Union and Disillusion is the fourth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaterscycle to form a larger four-part or eight-part campaign. Following the events of A Thousand Shapes of Horror, you have finally reached the Dreamlands, but it is not as you expected. No wondrous lands or fabulous cities greet you; merely the dark, barren realm of the Underworld. Perhaps those who brought stories of the Dreamlands to Arkham had never ventured this far underground, or perhaps this place can only be found by those who force their way in. Either way, you are now hopelessly alone in a realm you have never heard of, and the only way out is through.
Forsaken Lore, an expansion for Eldritch Horror, thrusts investigators headlong into perilous and strange new encounters, while Ancient Ones defeated in the past attempt to reclaim the world. In order to stop them, investigators will need to uncover new mysteries, and dig even deeper into the lore surrounding each of the game’s Ancient Ones with the help of new Research cards.
Antal spelare: 1-4, Speltid: 45-60 min, Ålder: 14+
Gör tuffa val och utforska en rik fantasy värld i ett kooperativt äventyr för upp till fyra spelare.
Antal spelare: 3-6, Speltid: 60-90 min, Ålder: 14+
The Queen’s Dilemma bygger vidare på arvet från The King’s Dilemma och tar den narrativa legacy-upplevelsen i en ny, mörkare och ännu mer personlig riktning.
Antal spelare: 1-5, Speltid: 90-150 min, Ålder: 14+
Gör dig redo för Wild Hunt-ryttarnas ankomst, när rykten om en förestående undergång sprider sig över landet och skapar rädsla och osäkerhet.
Antal spelare: 1-4, Speltid: 60-900 min, Ålder: 14+
San Francisco, 1937: Ditt lastplan flyger genom en portal i himlen och transporterar dig till ett kargt landskap fyllt av bisarra varelser, intrigerande gudar och oanade faror. Men kan du hitta vägen tillbaka innan portalen stängs?
Antal spelare: 2-5, Speltid: 30-120 min, Ålder: 14+
Mysterious arcane forces are interfering with Mentor's magic.
Antal spelare: 1-2, Speltid: 120 min, Ålder: 14+
In The Forgotten Age, you journeyed to the darkest corners of Central America in search of a lost Aztec city-state. What you found during your expedition may be the greatest scientific discover of the age, but it could also be the Earth's undoing.