Antal spelare: 2-4, Speltid: 30-0 min, Ålder: 8+
There has never been an easier way of becoming an international spy than Spy Connection. The right mix of planning and improvisation is key to winning this network building family game for 2 to 4 players aged 8 and up.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 8+
In this map collection for Ticket to Ride, in addition to connecting cities, our routes can also reach border crossings, and thus connect neighboring countries.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 8+
Ticket to Ride: Europe handlar om att resa mellan städer och åka så långa sträckor som möjligt för att generera ett större antal poäng än vad kortare sträckor ger, men samtidigt är det också just de längre sträckorna som är svåra att lyckas genomföra.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 8+
Ticket to Ride Germany is a complete, new game that does not require the original version and is guaranteed to offer you hours of enjoyment.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 8+
Embark on a tour of Ian Vincent's India and discover one of the most densely populated and colorful countries of the world. The year is 1911, and the world is changing fast in the British Raj. Will you complete your Grand Tour in time, or lose to more cunning – or simply better connected – opponents?
Antal spelare: 2-4, Speltid: 15 min, Ålder: 8+
Souvenirerna väger tungt i din väska när du lutar dig ut från spårvagnen. Solen skimrar genom dimman som döljer din vy över Alcatraz och Golden Gate bron. San Francisco är verkligen den Gyllene Staden!
Antal spelare: 2-5, Speltid: 30-60 min, Ålder: 8+
Venture into the Heart of Africa to build routes through some of the continent's most remote and desolate locales. Will you bolster your terrain surveying skills and local knowledge to try and establish more valuable routes – or dare to dash across the continent in a mad race to cut the game short?
Antal spelare: 2-6, Speltid: 30 min, Ålder: 14+
Each player has five cities and tries to connect them with a shared network of tracks.
Antal spelare: 2-4, Speltid: 45-60 min, Ålder: 14+
You will expand your kingdom by constructing houses and forts on various types of terrain. Work wisely to gather a variety of different abilities and gain victory points. Use the coins to acquire skills that give you special advantages.
Antal spelare: 3-5, Speltid: 240 min, Ålder: 14+
In 1846, 3-5 tycoons compete to earn money and build the best stock portfolio by investing in and operating railroads within the midwestern United States.
Antal spelare: 3-6, Speltid: 240-0 min, Ålder: 0+
1848: Australia is a semi-historical railroad game for 3 to 6 people. It is based on the game 1829 by Francis Tresham. Historical constraints have, as far as is possible, been taken into account. In other areas, history will be written anew.
Antal spelare: 2-4, Speltid: 30 min, Ålder: 8+
The warm embrace of spring brings the butterflies out to flutter along the paths. Lay out tiles with winding paths in order to entice the butterflies to flutter to you. If you’re clever, you can even use the tiles placed by other players to your advantage. Gather the most and loveliest butterflies to win!
Antal spelare: 3-4, Speltid: 90 min, Ålder: 10+
OBS: Denna version kan inte byggas ut med expansioner.
This New edition features a six piece reversible board allowing for more replay value than the previous Gallery Edition.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 10+
Ta fram det bästa stadsprojektet för att bli arkitekten till Cloud City.
Antal spelare: 2-4, Speltid: 90-0 min, Ålder: 14+
Coal Country is rife with corruption, with the many mine foremen “influencing” various aspects of the mining industry in a number of ways. As the boss of your mining company, it is your job to sit at your desk and plot where to send your most influential foremen.
Antal spelare: 2, Speltid: 60-0 min, Ålder: 12+
Curious Cargo is a two player game where you go head-to-head against your opponent by building up the infrastructure of your facility, calling in trucks at the right moment, all while perfectly timing the shipping and receiving of cargo to score the most points.
Antal spelare: 1-4, Speltid: 150 min, Ålder: 12+
Gaia Project
Explore the galaxy and lead your faction to victory in this thrilling follow-up to Terra Mystica!
Antal spelare: 1-5, Speltid: 30 min, Ålder: 8+
När natten faller över staden och gatubelysningen tänds drömmer resenärerna om kvällen som kommer... Hej då jobb, alla ombord på tunnelbanan! I Get on Board: Paris & Roma gäller det att skapa sammanhängande tunnelbanelinjer, uppnå olika mål och samtidigt lyckas respektera de korsningar som kan stå i vägen för din rutt. Blir du den som får hem passagerarna säkert och kammar hem flest poäng? Enkelt och roligt för hela familjen!
Antal spelare: 2-8, Speltid: 180 min, Ålder: 12+
Illuminati: Mutual Assured Distraction is about today's headlines. Supermajority, Health Reform, Bank Collapse, Superpatriot Act, Economic Stimulus – they're tools for world control. You knew it all along, didn't you?
Antal spelare: 2-6, Speltid: ?, Ålder: 12+
The Y2K bug failed to knock civilization back to the stone age, but it did inspire this expansion for Illuminati – adding another layer of weirdness to the classic game of conspiracy. Add the Alien Abductors, Cattle Mutilators, Gamers, and 73 other groups to your power structure. Twenty-six Special cards and two Illuminati groups – Shangri-La and Church of the SubGenius – further the frenzy.
Antal spelare: 2-4, Speltid: 120-0 min, Ålder: 12+
The Industrial Age is starting to boom. You are in need of more
workers for your factories, and you also need more workers to
build railroad tracks to expand your railway network. This, in
turn, will enable you to deliver the goods from your factories to
cities with high demand. But do not forget to earmark goods for
fulfilling profitable public contracts, because when the connection
to Trieste is made, your net worth is all that matters.
Antal spelare: 2-6, Speltid: 90-120 min, Ålder: 13+
Keyflower presents players with many different challenges and each game will be different due to the mix of village tiles which appear in that particular game. Throughout the game players will need to be alert to the opportunities to best utilize their various resources, transport and upgrade capability, skills and workers.
Antal spelare: 1, Speltid: ?, Ålder: 4+
Find the path to the house of grandma.
As the morning sun tentatively rises above the high moor, its light filters through the remaining mist. The ground beneath the swaying, ancient trees is a haven for specialized animals and plants, making this an important place for our environment.
In Moorland, it's up to you to manage this fragile and fascinating ecosystem and its uniquely adapted creatures. Success lies in cleverly linking waterways and distributing plants to keep your own moor alive. Create a diverse habitat for various animal species and compete to build the best ecosystem.
Antal spelare: 2-6, Speltid: 120-240 min, Ålder: 12+
Explore the ancient land of Nippon! Build a railroad empire in the land of the rising sun.
Antal spelare: 2-5, Speltid: 60-0 min, Ålder: 10+
In the game, players build oil platforms in the North Sea. Opening a new oil field is, of course, not easy as it requires both technology and temporary co-operation between players.
Antal spelare: 2-5, Speltid: 45-60 min, Ålder: 14+
Utveckla det äldsta tunnelbanesystemet i världen, anslut dina linjer till landmärken och locka till dig passagerartrafik för att vinna!
Antal spelare: 1-6, Speltid: 80-0 min, Ålder: 10+
Bygg bästa planeten inom 70 minuter och rädda mänskligheten!
Antal spelare: 2-6, Speltid: 120-0 min, Ålder: 12+
Två kartor som (tack vare deras storlek) har 7 regioner vardera att välja från (med egen preferens av spelzon).
Kartorna släpptes 2014 för 10:e jubileumet av Power Grid i en fristående version: Power Grid Deluxe (som hade en helt egen grafisk stil). Nu kan du äntligen bygga dina nätverk med Power Grid (Recharged) i Europa och Nordamerika också!
Antal spelare: 1-4, Speltid: 30 min, Ålder: 8+
Railroad Ink Challenge™ has everything you love from the original Railroad Ink games and a lot more, with an all-new focus on player interaction. Roll the dice and draw the routes to connect the exits around your board. Expand your network with railways, highways and stations to collect points, but you will be penalised for any open connections, so plan carefully!