Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
Alla i Arkham visste att ljuset som dansade runt Brown Jenkin var Häxan Keziahs verk och att hennes vålnad var ibland dom...
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Boundary Beyond is the second Mythos Pack in The Forgotten Age cycle.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 14+
This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set is required to play.
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
In The Pallid Mask scenario, you and your fellow investigators will enter these tunnels in search of a stranger whom you believe must be connected to the events surrounding the performance of The King in Yellow at the Ward Theatre in Arkham.
Antal spelare: 1-2, Speltid: 60-120 min, Ålder: 14+
In The Path to Carcosa, the second deluxe expansion for Arkham Horror: The Card Game, it becomes your task to uncover the secrets of this unusual play.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Secret Name is the first Mythos Pack in The Circle Undone cycle.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Wages of Sin is the second Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Threads of Fate is the first Mythos Pack in The Forgotten Age cycle.
Union and Disillusion is the fourth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 3-8, Speltid: 120 min, Ålder: 14+
The galaxy continues to grow with Cosmic Eons, the sixth expansion for the beloved game Cosmic Encounter. Cosmic Eons features a Hidden Alliances in which players decide their alliances secretly and reveal them simultaneously, adding suspense, bluffing and possibly even backstabbing to the Alliance Phase.
Antal spelare: 3-5, Speltid: 60 min, Ålder: 12+
The galaxy is trembling in Cosmic Storm, the newest expansion for Cosmic Encounter. With twenty-five new aliens and thirty-five new cards, Cosmic Storm adds more variety than ever. The addition of space stations, each with unique abilities, shakes up the game even more, with the Space Station Conquest variant introducing a new win condition. One thing’s for sure - after Cosmic Storm, the universe will never be the same.
Antal spelare: 1-5, Speltid: 180-0 min, Ålder: 14+
Horrific Journeys is a expansion for Mansions of Madness which unlocks three thrilling scenarios that take four new investigators far from Arkham, solving mysteries aboard a bustling transatlantic airship, a luxury ocean liner, and a scenic countryside train.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 14+
Marvel Champions: The Card Game invites players embody iconic heroes from the Marvel Universe as they battle to stop infamous villains from enacting their devious schemes.
Antal spelare: 1-4, Speltid: ?, Ålder: 14+
If you’ve ever wanted to tap into your anger and leap into the fight with the Incredible Hulk, this is where you start. Like every Hero Pack, the Hulk Hero Pack for Marvel Champions: The Card Game comes with a 40-card pre-built deck, giving you the chance to start playing and smashing the villain right out of the box.
Den legendariska Magneto går med i Marvel Champions!
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 14+
In this third campaign expansion for Marvel Champions: The Card Game, you and your fellow heroes must challenge the forces of Thanos.
With 73 brand-new cards, this single scenario puts four villains in play at once, each with their own side scheme and deck. Can your heroes withstand the pure power of Wrecker, Piledriver, Bulldozer, and Thunderball?
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 14+
Som en nybliven medlem av Guardians of the Galaxy, är det äntligen dags att introducera Venom till Marvel Champions som spelbar anti-hero.
Your set of custom dice is essential to claiming victory during a game of RuneWars: The Miniatures Game. After all, you may be able to maneuver and wheel your troops perfectly into position, but you’ll want to have your dice close at hand when it’s time to attack.
Antal spelare: 2, Speltid: 120 min, Ålder: 14+
Antal spelare: 2, Speltid: 120 min, Ålder: 14+
The Lord Hawthorne Hero Expansion includes two different figures for Lord Hawthorne to add to your Daqan army, a cavalry version and an infantry version, as well as six new upgrade cards, four of which will improve any army and two that are exclusive to Lord Hawthorne.
While the Age of Rebellion Beginner Game can be enjoyed by players of any skill level, it presents a simplified and abridged version of the full Age of Rebellion rules.
The Star Wars®: Edge of the Empire™ Beginner Game is a complete standalone experience for 3-5 novice roleplayers.
Antal spelare: 2-5, Speltid: 90 min, Ålder: 14+
The Heart of the Empire expansion for Imperial Assault welcomes you to Coruscant, capital of the galaxy! This globe-spanning metropolis is the home of Emperor Palpatine and countless other beings. It is also the home of countless mysteries, including the location of an ancient artifact of incredible importance…
Advanced Recon Commandos, or ARC troopers, are clone troopers that have courage, strategy, and skill that exceeds that of other troopers and are identifiable by their unique armor. With exceptional skills, ARC troopers are deployed on critical missions that demand a specialized force.
This Star Wars: Legion Clone Troopers set is perfect for players looking to expand their Galactic Republic army.
This Character Expansion is an exciting release which brings a variety of new rules, army options, and strategy to Star Wars: Legion. For Galactic Republic players, this will work well with their existing armies and miniature options.
One of the Galactic Republic’s greatest strengths is its close alliance with the Jedi Council. While not as strong in the Force as Jedi Masters, Jedi Knight General and Jedi Knight are a far more common sight on the battlefield.
Rule the galaxy and harness the power of the dark side. Lead Darth Vader against the Rebellion with this ideal entry into the exciting miniatures action of Star Wars: Legion.
The Galactic Republic maintains order across a vast collection of star systems ranging from the Core Worlds to the Outer Rim Territories. These systems enjoyed many millennia of peace and prosperity while under the governance of the Galactic Senate. However, a schism between the systems grew which led to the creation of the Separatist Alliance.