Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
There Has Been a Distortion in Time...
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaterscycle to form a larger four-part or eight-part campaign. Following the events of A Thousand Shapes of Horror, you have finally reached the Dreamlands, but it is not as you expected. No wondrous lands or fabulous cities greet you; merely the dark, barren realm of the Underworld. Perhaps those who brought stories of the Dreamlands to Arkham had never ventured this far underground, or perhaps this place can only be found by those who force their way in. Either way, you are now hopelessly alone in a realm you have never heard of, and the only way out is through.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Where the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?
Antal spelare: 3-5, Speltid: 60-120 min, Ålder: 12+
Build a galactic empire... In the depths of space, the alien races of the Cosmos vie with each other for control of the universe. Alliances form and shift from moment to moment, while cataclysmic battles send starships screaming into the warp. Players choose from dozens of alien races, each with its own unique power to further its efforts to build an empire that spans the galaxy.
Antal spelare: 2, Speltid: 30-0 min, Ålder: 14+
A momentous occasion has occurred!
The Cosmic Citizenship Council has announced it will allow two new alien species to join its ranks! However, the Council forgot to make two copies of the filing form, meaning really only one species can join…
Antal spelare: 1-4, Speltid: 180-0 min, Ålder: 14+
Forge your own legend together with your friends as you adventure across the vibrant fantasy realm of Terrinoth in Descent: Legends of the Dark, the definitive cooperative dungeon-crawling board game for one to four players!
Antal spelare: 1-8, Speltid: 180 min, Ålder: 14+
Eldritch Horror is a cooperative game of terror and adventure in which one to eight players take the roles of globetrotting investigators working to solve mysteries, gather clues, and protect the world from an Ancient One - an elder being intent on destroying our world.
Forsaken Lore, an expansion for Eldritch Horror, thrusts investigators headlong into perilous and strange new encounters, while Ancient Ones defeated in the past attempt to reclaim the world. In order to stop them, investigators will need to uncover new mysteries, and dig even deeper into the lore surrounding each of the game’s Ancient Ones with the help of new Research cards.
Antal spelare: 2-4, Speltid: 30 min, Ålder: 8+
Isen är inte tillräckligt stor för spelarna i Hey! That's my fish, som de hungriga pingviner de är och med ett begränsat antal fiskar att fånga! Bortsett från att plocka så många fiskar som möjligt gäller det också att se upp så man inte blir inträngd någonstans - när spelplanen smälter bort!
This 24” x 14” mat provides the perfect play surface to protect your cards from stains and spills, keeping the focus on your adventures in the Crucible. Displaying a roguish art piece to embrace your Shadows pride, this mat keeps your chaotic clashes both organized and immersive.
Field your spectacular clashes in style with the Martian Madness Playmat for KeyForge: Call of the Archons!
Antal spelare: 2-6, Speltid: ?, Ålder: ?
Learn of the intricacies of Rokugan with the Emerald Empire Source Book for the Legend of the Five Rings Roleplaying Game!
This set of custom dice will allow you to immerse yourself even deeper in the horrors of Mansions of Madness Second Edition.
Antal spelare: 1-5, Speltid: 180-0 min, Ålder: 14+
Sanctum of Twilight is an expansion for Mansions of Madness Second Edition that unites two new investigators against the Order of the Silver Twilight in two thrilling scenarios.
Antal spelare: 1-4, Speltid: ?, Ålder: 0+
As a member of the Guardians of the Galaxy, Drax charges into the scene with unrelenting fury in this expansion pack, which introduces Drax as a brand-new playable hero, along with his fifteen signature cards.
Den legendariska Magneto går med i Marvel Champions!
Antal spelare: 1-4, Speltid: ?, Ålder: 0+
Ms. Marvel is one of the most flexible heroes in the game, able to fit into whatever role is needed while learning to be a hero and protecting her friends from harm!
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 14+
In this third campaign expansion for Marvel Champions: The Card Game, you and your fellow heroes must challenge the forces of Thanos.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 14+
Som en nybliven medlem av Guardians of the Galaxy, är det äntligen dags att introducera Venom till Marvel Champions som spelbar anti-hero.
Anyone looking to fight for their ideals will want to add the Wonder Man Hero Pack to their collection! This expansion comes with a 40-card pre-built deck, giving you the chance to start playing from the moment you open the box.
Antal spelare: 2, Speltid: 90 min, Ålder: 14+
Antal spelare: 2-4, Speltid: 120 min, Ålder: 0+
Rule the world and build an empire to withstand the test of time in Sid Meier’s Civilization: A New Dawn! This new tabletop game based on the groundbreaking video game series lets players become some of history’s greatest leaders as they try to advance their people through the ages, from ancient history to the modern era. Trade, battle, build, and pursue your agendas to become the premier world power!
Antal spelare: 2-5, Speltid: 60 min, Ålder: 14+
Hera Syndulla and her loyal astromech C1-10P are stoking the fires of resistance in a galaxy that’s choking under the heel of the Empire. With the Hera Syndulla and C1-10P Ally Pack, you can bring the will to rebel into your games of Imperial Assault.
Antal spelare: 2-5, Speltid: 120 min, Ålder: 14+
This Villain Pack offers a single Jawa Scavenger figure, alongside all the Deployment cards you need to field normal or elite versions in your campaign or skirmish games.
Rhydonium canisters, shield generators, Holonet transceivers, and even things as mundane as supply crates, targeting items like these may sway the battle in a faction’s favor in the struggle for galactic control.
What B1-series Battle Droids lack in durability and combat prowess they make up for in ease of production. The sheer number of droids the Separatist Alliance can produce has allowed them to strike quickly and decisively across the galaxy with overwhelming force.