Rokomoko leads the Isle Vekkid from the frontline of the battlefield. As his allies join him in battle, Rokomoko makes their skills his own, turning him into a terrifying threat to his enemies. Dive into battle and confront your foes head on with the might of the Isle Vekkid!
Antal spelare: 1-4, Speltid: 30-150 min, Ålder: 12+
Det digitala roguelike-inspirerade deck-building-spelet som kooperativt brädspel!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.
Antal spelare: 1-4, Speltid: 45-0 min, Ålder: 13+
Gruff: Whispers of Madness is a stand-alone game that is fully compatible with the Gruff rules system and other Gruff games. Whispers of Madness provides the same visceral competitive experience as Gruff, but adds a new mechanic to the game, Sanity and Madness! Gruff: Whispers of Madness also includes co-op and single player modes where you will challenge troll boss-fights!
Antal spelare: 2-4, Speltid: 150 min, Ålder: 13+
Kings of Middle–Earth, the new expansion for War of the Ring Second Edition, introduces Sovereigns and Dark Chieftains. These two new types of Characters represent important personalities of Middle-earth with a vital role in the War of the Ring.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Innsmouth Conspiracy, the sixth deluxe expansion for Arkham Horror: The Card Game, invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign’s first two scenarios included in this expansion.
Antal spelare: 2-5, Speltid: 90 min, Ålder: 14+
Äventyret fortsätter med HeroQuest Jungles of Delthrak Quest Pack!
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 14+
War has come to the realm of Men. Shadows spread throughout Rohan and Gondor, from the tangled depths of Fangorn Forest to the haunted ruins of Osgiliath. You have encountered ruthless mercenaries that have invaded the kingdoms of Men under orders from a mysterious figure, and now you must strike out to hopefully quell the tide of violence before it becomes too great.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Använd illusioner för att göra även de mäktigaste hoten ofarliga.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Krigarna med kraften att hela och förgöra.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Kontroll är allt.
Antal spelare: 1-4, Speltid: 60-90 min, Ålder: 14+
Wood-elves of Lórien har varit en kraftfull, inflytelserik kraft av gott genom historien, och nu kan spelare ta med alvernas nåd och makt till sina spel av The Lord of the Rings: The Card Game!
Antal spelare: 2, Speltid: 15-30 min, Ålder: 10+
ENTHRONE is a unique, abstract deduction strategy game for two players. You are the power behind the power. You are the silent hand and one of these unwitting 8 pawns will be your key to securing complete dominion. But your rival hides their own machinations to challenge you.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Continue to dive beneath the surface and investigate the twisted and strange happenings in the small fishing hamlet of Innsmouth!
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 14+
Embark on more adventures in Middle-earth! Shadowed Paths adds new heroes, including iconic characters like Gandalf and Arwen, to your games of The Lord of the Rings: Journeys in Middle-earth as well as new enemies, terrain, and items.
Antal spelare: 1-4, Speltid: 90 min, Ålder: 14+
Myriad dimensions exist layered over our own. Sometimes, when the barrier between these layers is thin, things creep in from the vast beyond. It is up to those with accursed knowledge to stop such entities from tearing our dimension apart.
Antal spelare: 1-5, Speltid: 180-0 min, Ålder: 14+
Horrific Journeys is a expansion for Mansions of Madness which unlocks three thrilling scenarios that take four new investigators far from Arkham, solving mysteries aboard a bustling transatlantic airship, a luxury ocean liner, and a scenic countryside train.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Edge of the Earth Campaign Expansion has no player cards in sight. Instead, this expansion contains over 300 scenario cards to support the entirety of the Edge of the Earth campaign, including the materials for a breathtaking new story, branching paths, and more. The best part? All you need is a core set and a copy of this expansion to jump right into this chilling tale—no other materials required!
Antal spelare: 1-2, Speltid: 60-120 min, Ålder: 14+
The flow of time itself is convoluted, and though you thought you had left the jungles of southern Mexico and the depths of Yoth behind you, it appears that they are not as far away as they might seem. Like a snake eating its own tail, the timeline is looping back around itself again...
Antal spelare: 1-4, Speltid: 90-180 min, Ålder: 14+
Lead your party of heroes in the search of gold and legendary treasure!
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
Alla i Arkham visste att ljuset som dansade runt Brown Jenkin var Häxan Keziahs verk och att hennes vålnad var ibland dom...
Antal spelare: 1-5, Speltid: 180 min, Ålder: 14+
Streets of Arkham is an expansion for Mansions of Madness: Second Edition in which investigators must confront the horrific secrets behind Arkham's failing facade of normalcy. From the campus of Miskatonic University to the gang-run speakeasies and storefronts, investigators face threats on both the supernatural and worldly fronts.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Note: Any longtime fans of Arkham Horror: The Card Game who already own everything from the original The Dunwich Legacy cycle will not find any new cards or content within this expansion.
Not a standalone product. A copy of the Arkham Horror: The Card Game core set is required to play.
This expansion includes all of the scenario content originally featured in The Dunwich Legacy cycle, now repackaged in one box. 
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Threads of Fate is the first Mythos Pack in The Forgotten Age cycle.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Dream-Eaters is the fifth deluxe expansion for Arkham Horror: The Card Game. In this expansion, 1–4 players take on the roles of either a group of investigators venturing into the Dreamlands or their companions who have been left in the waking world.
Antal spelare: 2-5, Speltid: 30-120 min, Ålder: 14+
The dramatic story of treachery and unrest in the elven kingdom continues in this HeroQuest Rise of the Dread Moon expansion!
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
An ancient Nameless has begun moving north, spreading death and decay wherever it goes. Only two of the youngest mages see it coming, a boy from the woods who speaks to the plants and a girl deeply connected with a wild beast.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Search for Kadath is Scenario 2–A of The Dream-Quest. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream-Eaters cycle to form a larger four-part or eight-part campaign.
Antal spelare: 1-5, Speltid: 90 min, Ålder: 14+
Som en blivande drakolog öppnar du en akademi för unga drakar så att de kan nå sin fulla potential!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
As the next chapter of your evolving story, A Light in the Fog expands your adventures in Innsmouth with Arkham Horror: The Card Game, picking up right where your frantic car chase left off at the end of Horror in High Gear, and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth