Antal spelare: 2-4, Speltid: 120-240 min, Ålder: 14+
This is your chance to make history:
You begin with a small tribe and the will to build a great civilization. Expand your farms and mines to gain the resources to build your cities.
Antal spelare: 3-7, Speltid: 40-0 min, Ålder: 10+
At the heart of your city, exceptional men and women inspire your people and carry your civilization to its acme. Choose them carefully and they will contribute to your greatness. Neglect them and they will end up leading rival cities!
Antal spelare: 3-7, Speltid: 40-0 min, Ålder: 10+
At the heart of your city, exceptional men and women inspire your people and carry your civilization to its acme. Choose them carefully and they will contribute to your greatness. Neglect them and they will end up leading rival cities!
Antal spelare: 2-5, Speltid: 180-0 min, Ålder: 12+
High Frontier Colonization, an expansion to both the first and second editions of High Frontier, includes all the elements of the first edition expansion, but adds maps, cards, and playing pieces. The thriving space infrastructure has hundreds of specialists working in space colonies orbiting Earth.
Antal spelare: 1-4, Speltid: 90-180 min, Ålder: 14+
Hej, studerande varelser! Den kosmiska fakulteten vid Technical Academy of Creation är glada att välkomna er till er Civolution, det slutliga provet i civilisationsdesign!
Antal spelare: 5-9, Speltid: 180-780 min, Ålder: 12+
Mega Empires: The West is grand-strategy board game designed for 5 to 9 players, capturing the essence of ancient civilizations' development over 8000 years of history. As a player, you lead your civilization from the Atlantic Ocean to the Middle East, focusing on expanding your dominions, cultivating culture and technology, engaging in conflicts and trade, applying diplomacy, and facing various calamities.
Antal spelare: 1-2, Speltid: ?, Ålder: 14+
Automa Solo Box är en expansion för att kunna spela Terra Mystica på egen hand. Det går även att lägga till både Fire & Ice och Merchants of the Seas expansionerna. Expansionen har också en variant för de som vill lägga till en extra neutral spelare när man spelar två.
Antal spelare: 2-5, Speltid: 150-0 min, Ålder: 12+
Add more variety to your games of Terra Mystica than ever before! This mini expansion includes four new Town Tiles, a new Scoring Tile, and a new Bonus Card, creating new goals for you to strive for. Additionally, the mini expansion introduces Special Terrain tiles for each faction.
Antal spelare: 2-5, Speltid: ?, Ålder: 0+
With Tzolk’in: Tribes and Prophecies, you become the mighty leader of your own tribe. Your ultimate duty is the welfare of your people. Each tribe has unique gifts. You can lead the wealthy Ixtab, the numerous Yaluk, the industrious Ah Chuy Kak, or any of the 10 other tribes.
Antal spelare: 3-7, Speltid: 40-0 min, Ålder: 10+
The horizon is now within reach: your armada is waiting for you to go conquer the seas! On board your ships, discover distant isles, trade with distant cities, and equip your fleets to take part in the upcoming naval warfare...
Antal spelare: 3-7, Speltid: 40-0 min, Ålder: 10+
The horizon is now within reach: your armada is waiting for you to go conquer the seas! On board your ships, discover distant isles, trade with distant cities, and equip your fleets to take part in the upcoming naval warfare...
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 12+
Choose from a variety of new civilizations, pursue individual achievements to add landmarks to your capital city, and sneakily interact with the opposition in this first expansion for Tapestry.
Antal spelare: 2, Speltid: 30 min, Ålder: 10+
I 7 Wonders: Duel strider två civilisationer om att bli den mest framgångsrika, den mest utvecklade eller bara den med störst krigsmakt! Genom tre tidsåldrar bygger de två spelarna upp sitt spelområde med resursrika marker, produktiva byggnader, militära anläggningar samt praktfulla underverk och försöker vinna på antingen segerpoäng, vetenskap eller krigsmakt!
Antal spelare: 2, Speltid: 30 min, Ålder: 10+
I 7 Wonders: Duel strider två civilisationer om att bli den mest framgångsrika, den mest utvecklade eller bara den med störst krigsmakt! Genom tre tidsåldrar bygger de två spelarna upp sitt spelområde med resursrika marker, produktiva byggnader, militära anläggningar samt praktfulla underverk och försöker vinna på antingen segerpoäng, vetenskap eller krigsmakt!
Antal spelare: 1, Speltid: 360-480 min, Ålder: 14+
This is an expansion for Kingdom Legacy: Feudal Kingdom.
Antal spelare: 1-4, Speltid: 90 min, Ålder: 14+
Recall is a deep strategy game from the designers of Revive that focuses on engine building and exploration.
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Revive civilization, 5000 years after everything was destroyed. Lead your tribe and explore the frozen earth and harness its resources. Recruit surface survivors to your cause to build factories with powerful machines, and populate ancient sites to relearn your tribe's forgotten technologies.
Antal spelare: 1, Speltid: ?, Ålder: 14+
This is an expansion for Kingdom Legacy. It offers 5 rounds of play, and 30 new cards to explore.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 10+
Empires of the North: Egyptian Kings is the fourth expansion in the line and introduces two brand new faction decks to the game.
In the dark alleys of your city, gold changes hands, alliances are made and secrets betrayed... Now, your influence extends into the heart of rival cities. But be careful, they won’t be shy to return the favor!
Antal spelare: 3-7, Speltid: 40 min, Ålder: 10+
In the dark alleys of your city, gold changes hands, alliances are made and secrets betrayed... Now, your influence extends into the heart of rival cities. But be careful, they won’t be shy to return the favor!
Antal spelare: 2-5, Speltid: 60-150 min, Ålder: 12+
Terra Mystica låter spelarna ta kontrollen över en av 14st fraktioner som alla trängs i en fantasivärld och försöker expandera sin civilisation så mycket som möjligt. Det gäller för dem att dra nytta av såväl terrängen i sin omgivning som sina grannar för att få resa nya byggnader utan att betala mer än vad som är nödvändigt för detta, något som fraktionens präster kan hjälpa till med när de åkallar de fyra elementens väldigt förmånliga assistans.
Antal spelare: 1, Speltid: 360-480 min, Ålder: 14+
Kingdom Legacy is a unique solo campaign full of exploration delight and adventure: Discover new cards and learn how to use them to your advantage and how to survive hardships.
Some cards will be torn, others will be upgraded or enhanced with stickers, whatever it takes to build the ultimate kingdom, your kingdom!
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Immerse yourself in the fascinating world of early 20th century explorers in The Royal Society of Archeology.
Antal spelare: 2, Speltid: 45 min, Ålder: 10+
Add a divine element to your games of 7 Wonders Duel with the Pantheon expansion! Pantheon enables you to recruit deities from five different ancient Mediterranean cultures to become patrons of your developing city.
Antal spelare: 2, Speltid: 45 min, Ålder: 10+
Add a divine element to your games of 7 Wonders Duel with the Pantheon expansion! Pantheon enables you to recruit deities from five different ancient Mediterranean cultures to become patrons of your developing city.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 10+
The expansion, Empires of the North:
Roman Banners introduces two new
Clans to the game, as well as 6 new
Islands. Roman Clans offer new strategies
and solutions, such as rebuilding small
locations to change them into powerful
Roman buildings.
Antal spelare: 1-4, Speltid: 150-180 min, Ålder: 14+
Kan du navigera i den akademiska tävlingens korridorer och ge ryktbarhet åt Mansa Musas värdefulla universitet?
Antal spelare: 2-4, Speltid: 120-180 min, Ålder: 12+
Epochs: Course of Cultures invites players to lead a civilization through the crossroads of history, shaping its destiny across ancient, medieval, and modern eras.
Antal spelare: 2-6, Speltid: 30-240 min, Ålder: 14+
Expand your High Frontier 4 All experience with Module 3 a deep and strategic add-on. This module transforms High Frontier into a comprehensive wargame while preserving its core focus on mercantile strategy. Explore the complex motivations behind conflict, where soldiers are driven by ideological and economic forces rather than just resources or territory. Experience a unique twist on space warfare that blends personal, political, and human gains in a rich narrative. Requires the High Frontier 4 All base game to play.