Antal spelare: 1-6, Speltid: 60-270 min, Ålder: 14+
Something unnatural is happening in Doria.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Innsmouth Conspiracy, the sixth deluxe expansion for Arkham Horror: The Card Game, invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign’s first two scenarios included in this expansion.
Antal spelare: 1-4, Speltid: 30-150 min, Ålder: 12+
Det digitala roguelike-inspirerade deck-building-spelet som kooperativt brädspel!
Antal spelare: 1-2, Speltid: 240-0 min, Ålder: 14+
Advanced Squad Leader Starter Kit Bonus Pack #2 is a new scenario and map pack for Starter Kit players
Antal spelare: 2-4, Speltid: 15-25 min, Ålder: 12+
Have you been enjoying Gudnak, but wish there was a faction of nomads following giant yak-like creatures around, and weaving their fur into magical fabric weapons?
Well, do we have some good news for you...
Antal spelare: 1-4, Speltid: 60-240 min, Ålder: 12+
The Stewards of the Valley adds a new Ranger background set, a new specialty set, and it deepens the card pools of each of the background and specialty sets from the Earthborne Rangers core game, giving you even more options for character creation and variability.
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Tainted Grail: Kings of Ruin is a new stand-alone game built upon 3.5 years of experience we gained in developing Tainted Grail adventures. As always, it will take you neck-deep into an amazing story, designed and written by Krzysztof Piskorski (Tainted Grail, ISS Vanguard) while offering the most polished gameplay so far in the Tainted Grail saga.
Antal spelare: 2, Speltid: 60-120 min, Ålder: 0+
Roads to Rangoon är det 19:e ”actionpaketet” för Advanced Squad Leader.
Antal spelare: 2-5, Speltid: 20-90 min, Ålder: 10+
I Ticket to Ride Legacy: Legends of the West ger sig spelarna ut på tolv resor över Nordamerika i rollen som 1800-talets pionjärer.
Antal spelare: 2-5, Speltid: ?, Ålder: 14+
Terra Mystica: Fan Factions includes 20 new factions for the game! All of these factions were submitted by fans and vetted to produce a high-quality, “must-have” expansion for the classic game.
All of the new factions are completely compatible with the base game, Fire & Ice, and Merchants of the Sea.
A sinister Sith Lord and his minions enter the duels of Star Wars: Shatterpoint!
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
Världen är alltid i behov av hjältar. Men, för att verkligen uppnå fred finns det tider där man behöver åsidosätta sina åsikter och fokusera på vad som är rätt. I en värld som hatar och räds dom, är det precis det som X-Men gör. Och äntligen är det dags för deras debut i Marvel Champions!
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game
Antal spelare: 1-4, Speltid: 60-90 min, Ålder: 14+
Something sinister lurks in the shadows, a looming threat only a few are even aware of. A diabolical plot slowly takes form, its goal something you can only guess at, but one thing is for certain: at the center of it all is a young, headstrong mutant, Hope Summers. For some reason, the villains’ plans hinge on Hope, and she may be in over her head…
Antal spelare: ?, Speltid: ?, Ålder: 14+
Antal spelare: 2, Speltid: 180 min, Ålder: 14+
Generals Marshals Tacticians is the fifth expansion for GMT’s Commands & Colors Napoleonics game system. In my opinion, this expansion will impact your Commands & Colors Napoleonic gaming like no other expansion has done to date.
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 14+
Embark on more adventures in Middle-earth! Shadowed Paths adds new heroes, including iconic characters like Gandalf and Arwen, to your games of The Lord of the Rings: Journeys in Middle-earth as well as new enemies, terrain, and items.
Expandera Eclipse med två nya arter, The Exiles och The Rho Indi Syndicate.
Antal spelare: 1, Speltid: 360-480 min, Ålder: 14+
This epic continuation of Kingdom Legacy lets you build your fleet to cross the ocean. Rumors of rich lands draws your attention. Will you survive the harsh seas?
Enemy Action: Kharkov is the second game in John Butterfield’s acclaimed Enemy Action series of card-driven games simulating pivotal battles in World War II, playable by two players or one player controlling either side in the conflict.
Antal spelare: 1-2, Speltid: 30-60 min, Ålder: 14+
Ashes Ascendancy is the next era of the expandable card game Ashes; a new entry point for the series and a continuation of Ashes Reborn.
Antal spelare: 1-4, Speltid: 120-180 min, Ålder: 14+
Ett kooperativt äventyr satt i S.T.A.L.K.E.R-seriens universum.
Antal spelare: 1-4, Speltid: 45-0 min, Ålder: 13+
Gruff: Whispers of Madness is a stand-alone game that is fully compatible with the Gruff rules system and other Gruff games. Whispers of Madness provides the same visceral competitive experience as Gruff, but adds a new mechanic to the game, Sanity and Madness! Gruff: Whispers of Madness also includes co-op and single player modes where you will challenge troll boss-fights!
Antal spelare: 1-6, Speltid: 60-120 min, Ålder: 14+
Tuscany Essential Edition (rulebook) features 3 expansions to Viticulture Essential:
1 extended board (matte, double-sided) and 36 wooden stars
6 structure mats and 36 structure cards (44 x 67 mm)
11 special worker cards (63 x 88 mm) and 2 special worker meeples per player (plus 2 generic)
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Continue to dive beneath the surface and investigate the twisted and strange happenings in the small fishing hamlet of Innsmouth!
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: 0+
The Children of Malkav are called the lunatics of Kindred society, but just as often they are its oracles. They see the unseen and speak the unspoken truths that will haunt your mind. Make no mistake: they might seem eccentric, but the vampires of Clan Malkavian are serious players in The Eternal Struggle.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The Children of Haqim were once a reclusive sect of vampiric warriors, sorcerers and assassins. In modern nights, they are torn between that heritage and an obsession for moral codes and swift justice. In vampire society, their role is often to enforce the law. Someone is always guilty, and the guilty must be punished.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: 0+
The clan of faith, the clan of lies – the most light-fearing vampires are known by many names, currently preferring “The Ministry”. They revel in sin and seek to cross all boundaries, the holier the better. They want everyone to join in, using their powers of deception to lure innocent victims into misery.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: 0+
The vampires of Clan Toreador are the creatives and divas of Kindred society, always seeking pleasure and adoration in unlife. They are obsessed with beauty and sensation, weaving their political plots into works of art. While every bit as bloodthirsty as any other kindred, they engage in The Eternal Struggle in style.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Tremere was once the most secretive clan among vampires, jealously guarding their powers of Blood Sorcery. Now the clan is shattered by internal conflicts, but make no mistake: the Warlocks are still more than active in The Eternal Struggle, and nothing will stand in their way of gaining more power.