Antal spelare: 2-4, Speltid: 45-60 min, Ålder: 10+
Snails is a dynamic game for 2-4 players ready to command squads of pumped up mollusks in a pitched battle.
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
The streets of Yharnam are being flooded with monsters. The Hunters already had their work cut out for them, but now more brutal foes have taken to the dark alleyways. What was once a dangerous situation has turned truly nightmarish. Will the Hunters make it to dawn?
Antal spelare: 2-5, Speltid: 60-0 min, Ålder: 8+
This deluxe and oversized version of Ticket to Ride® Europe celebrates years of thrilling train adventures for many families and friends.
Antal spelare: 1-8, Speltid: 90-0 min, Ålder: 14+
Sherlock Holmes is a cooperative game.
You and your fellow players are Wiggins’ Baker Street Irregulars, the London urchins who assist the mastermind detective in his investigations. Interrogate suspects, carefully read the newspapers, and go in search of clues throughout the London streets. When you believe you have solved the case, compare your findings to those of Sherlock Holmes.
Full, standalone game!
Antal spelare: 2-6, Speltid: 30 min, Ålder: 13+
The new version of the Dominion Big Box has both Dominion and Intrigue second editions plus enough base cards to play with 6 players
Antal spelare: 1-6, Speltid: 120 min, Ålder: 12+
Agricola: Artifex Deck contains 120 occupation and minor improvement cards for use with the revised edition of Agricola.
Play them on their own or combine with other decks.
Requires the "Agricola" base game to play!
Antal spelare: 2-4, Speltid: 120 min, Ålder: 0+
Crimea covers the series of campaigns in the Crimean Peninsula during the war on the Eastern Front. Several scenarios cover the period of Axis ascendancy during the period September 1941 – July 1942. The Soviet resurgence is represented by scenarios from September 1943 – May 1944.
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: ?
Whether you are tackling the new challenges of Haunting of Dale or reexploring the trials of the Shadowed Paths campaign, you will face off against powerful villains, such as the Supplicant of Morgoth and Ollie the Troll. With the Dwellers in Darkness Figure Pack, you can bring those villains to life with new premium figures, along with one for the mysterious and sinister shade featured in Haunting of Dale.
Antal spelare: 1-4, Speltid: 60-90 min, Ålder: 12+
Welcome to the age of replicators, sparks, and supermassive computers. Deckers isn't just a game; it's an entry into a world where every decision can save or destroy your team.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 12+
Teotihuacan: Late Preclassic Period is a modular expansion which introduces several new options to enrich and expand the game experience. Asymmetrical player powers give each player a unique benefit.
Antal spelare: 3-6, Speltid: 180 min, Ålder: 12+
Den här resan blev precis mycket farligare...
Antal spelare: 2-5, Speltid: 60-90 min, Ålder: 14+
Seasons of Inis – Expansion med nya horisonter
Inis-universumet växer med nya områden, fler kort och en extra spelare – och tillför nya strategiska lager till det populära keltiska spelet.
Spela upp till 5 – och spela med årstiderna
Antal spelare: 2-5, Speltid: 90-0 min, Ålder: 14+
Inis welcomes a 5 th player!
Discover the new gameplay with the seasons wheel, bringing new modalities of victory !
Explore the 6 new territories and lead your troops from the harbors to the island !
This expansion offers you a lot of new cards.
Go back to the adventure, warrior, and may the gods be on your side
Antal spelare: 2, Speltid: 60-120 min, Ålder: 14+
Within the Count Dooku Commander Expansion, you'll find one unpainted and finely detailed Count Dooku miniature challenging all comers with his lightsaber. Additionally, four upgrade cards let you explore the depths of Dooku's Force powers, while three command cards invite you to make him a central piece of your army's strategy.
Antal spelare: 2, Speltid: 120-0 min, Ålder: 12+
For the first time, an Advanced Squad Leader module steps outside of the traditional World War II era to bring you FORGOTTEN WAR, covering the Korean War of 1950-1953.
Antal spelare: 2-5, Speltid: 120-0 min, Ålder: 12+
Usher in a new era of trade and expansion in the world of Terra Mystica.
Antal spelare: 1-6, Speltid: 3600-0 min, Ålder: 14+
To Take Washington is a new Line of Battle (LoB) series game covering Jubal Early’s campaign during the summer of 1864. From June into July, Old Jube swept out of the Shenandoah Valley and across the Potomac River to advance on Washington DC.
Antal spelare: 1-4, Speltid: 30-120 min, Ålder: 12+
Med varsitt spelbräde och en hel hop av olika handlingar att utföra försöker spelarna i A Feast for Odin att anskaffa varor genom plundring, handel, jakt och smide! Dessa varor används därefter till att täcka upp så mycket av det egna spelbrädet som möjligt, så att man dels kan få en allt högre inkomst av silvermynt och dels slippa alla minuspoäng som man börjar spelet med! Lyckas någon av er ta sig upp till en positiv poängsumma och vem får i så fall flest poäng när de 6 till 7 spelrundorna är över?
Hunting...Trapping...in the dream dimension, people are stalked by fear. Nightmare, an ageless demon who rules this realm is collecting dream energy from humans and placing the entire world under extradimensional threats from him and his villains.
Antal spelare: 2-5, Speltid: ?, Ålder: 14+
Ny spin på versionen från 1991!
Antal spelare: 1-4, Speltid: 45-60 min, Ålder: 14+
Undaunted: Reinforcements is a modular expansion that introduces a range of new rules, scenarios, and units.
Antal spelare: 2-5, Speltid: 120-0 min, Ålder: 13+
Concordia: Balearica features the balearic islands of MAIORICA (Mallorca), MINORICA (Menorca), EBUSUS (Ibiza), and FRUMENTARIA (Formentera).
As an extra, Concordia: Balearica comes with a fishmarket. The fishmarket may be combined not only with the new BALEARICA map, but also used as a variant together with the base game or any other CONCORDIA map.
Antal spelare: 2, Speltid: 45-0 min, Ålder: 14+
Mystique is a peerless shapeshifter, able to alter her physical appearance and voice to match another person’s as a perfect mimic.
Dr. Hank McCoy is a founding member of the X-Men who possesses enhanced agility and genius-level intellect.
Antal spelare: 1-4, Speltid: ?, Ålder: 12+
Nightmare-expansionen tar dig till den kusliga sidan av sinnet, med Nightmare Dreams, Metamorphoses Grief Layers, Uncanny Clients och mycket mer.
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 13+
Ezra and Nehemiah is a thematic strategy game for 1-4 players, set in ancient Jerusalem. Players will be building the temple and city walls, and teaching the Torah to returning exiles. Players may also seek to develop their land, travel to settlements outside the city walls, or stoke the altar's fire to keep it burning day and night. The prophets, Haggai and Zechariah will be doing their part to keep the people focused on what is most important.
A new, slick and updated version of the classic HeroQuest expansion, "Frozen Horror"!
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 14+
Not all battles are fought on the open field. In many cases defenders hide behind the thick walls of mighty castles. Now is the time to prepare for Siege!
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 12+
Increase Your Skills in Diplomacy and Rally Support!
In Paladins of the West Kingdom: City of Crowns, noble allies have responded to the recent attacks against our borders. Only through careful negotiation and diplomacy will these dukes, barons, counts and margraves offer the aid we so desperately need.
Antal spelare: 1-5, Speltid: 90 min, Ålder: 14+
In Rubble & Ruin something Is amiss among the Freedom Five. Your gear is rusty, your Intel is lacking, and your coffee is weak. Ominous whispers fill the streets as evil stirs beneath the city surface.
Antal spelare: 2-8, Speltid: 300-0 min, Ålder: 12+
1862: Railway Mania in the Eastern Counties is set in this cauldron of railway construction. Players will vie to start railway companies, invest money in railway shares, and attempt to run the railways they control for personal gain, trying to keep them afloat in changeable economic times.