Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 12+
De gigantiska företagen som kämpar för att terraforma Mars ges nu möjlighet att starta processen och göra de första valen som är avgörande för planetens framtid.
Terraforming Mars: Prelude Skapar upptakten till dina största företag!
Antal spelare: 2-6, Speltid: 240-0 min, Ålder: 14+
The Ketchup Mechanism & Other Ideas is an expansion to our game Food Chain Magnate. It cannot be played stand-alone!
The game consists of several modules which each add something new and different to the game. They can be played individually or together.
Antal spelare: 1-2, Speltid: 45-0 min, Ålder: 12+
Skies Above Britain is a solitaire game depicting a Royal Air Force squadron of Hurricanes or Spitfires waging a desperate effort to disrupt and destroy German daylight bombing raids over southeast England in the summer of 1940.
Antal spelare: 1-5, Speltid: 150 min, Ålder: 14+
Återvänd till Mage Knights värld med en helt ny expansion!
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
Conflict spreads across the Imperium in Dune: Imperium – Rise of Ix, the first expansion to the award-winning board game.
Antal spelare: 1-8, Speltid: 2200-0 min, Ålder: 12+
The Third World War, Designer Signature Edition, marks one of the largest and ambitious game undertakings to date covering not one but FOUR true wargaming classics by Frank Chadwick, faithfully remastered and updated with this all-new, deluxe edition.
Antal spelare: 2-5, Speltid: 20-90 min, Ålder: 10+
In Ticket to Ride Legacy: Legends of the West, players embark on twelve journeys across North America as 19th century pioneers.
Antal spelare: ?, Speltid: ?, Ålder: ?
Enemy Action: Kharkov is the second game in John Butterfield’s acclaimed Enemy Action series of card-driven games simulating pivotal battles in World War II, playable by two players or one player controlling either side in the conflict.
Antal spelare: 2-6, Speltid: 60 min, Ålder: 13+
Ge dig ut på ett storslaget äventyr till Erebor, det ensamma berget, och
träffa dess ståndaktige härskare, kung Dain Ironfoot.
Antal spelare: 2-5, Speltid: 30-120 min, Ålder: 14+
The dramatic story of treachery and unrest in the elven kingdom continues in this HeroQuest Rise of the Dread Moon expansion!
Antal spelare: 2, Speltid: 45-60 min, Ålder: 14+
The horsemen of Winterfell are well known for their expert riding skills. Though Stark Outriders eschew the heavier armor of many other mounted units, what they lose in durability they more than make up for in maneuverability and speed.
Antal spelare: 2, Speltid: 240-0 min, Ålder: ?
Action Pack #16: From The Land Down Under features a new map (15a/b) and 15 new scenarios designed and playtested by the Australian ASL community. Spearheaded by Andrew Rogers (Hatten In Flames), the scenarios of Action Pack #16 feature actions and combatants from all around the globe.
Antal spelare: 1-5, Speltid: 200-0 min, Ålder: 14+
Diverse factions, each with unique characteristics, populate this world of varying terrain. Here, you compete to construct buildings and merge them into grand cities. Age of Innovation allows you to create new combinations of Factions, Homelands, and Abilities so that each game plays out in different ways.
Antal spelare: ?, Speltid: ?, Ålder: ?
Imprisoned in an imaginary city among the stars, the Lord of Carcosa works to spread madness and misery among the unwitting. However, there are those who would sacrifice their very sanity to close the pathways to his nightmarish realm.
Antal spelare: 1-4, Speltid: 160-0 min, Ålder: 14+
Mäktiga motståndare står grupperade mot er. Ert folk står redo.
Antal spelare: 2, Speltid: 6000-0 min, Ålder: 16+
Pacific War is a Strategic wargame that takes you from the attack on Pearl Harbor to the climatic summer of 1945… from Australia to China… from Burma to Hawaii… from the defense of Wake Island through the invasion of Guadalcanal culminating in the desperate battles to defend the Japanese Home Islands.
Antal spelare: 1-6, Speltid: 60-120 min, Ålder: 13+
Länge leve kämparna!
Antal spelare: ?, Speltid: ?, Ålder: ?
Vem är helt ute och cyklar?
Antal spelare: 1-4, Speltid: 60-90 min, Ålder: 14+
Something sinister lurks in the shadows, a looming threat only a few are even aware of. A diabolical plot slowly takes form, its goal something you can only guess at, but one thing is for certain: at the center of it all is a young, headstrong mutant, Hope Summers. For some reason, the villains’ plans hinge on Hope, and she may be in over her head…
Antal spelare: 2, Speltid: 120-0 min, Ålder: 12+
ASL Winter Offensive Bonus Pack #9 (2018) features five new scenario designs and four new Deluxe boards (i/j/k/l);
Antal spelare: 1-4, Speltid: 30-120 min, Ålder: 12+
Follow a trail to learn the fate of Professor Kutil and other missing explorers in Lost Ruins of Arnak: The Missing Expedition.
Antal spelare: 1-2, Speltid: 480-0 min, Ålder: 14+
ASL Journal 13 is a 52-page magazine for Advanced Squad Leader and features articles, the latest errata and scenario updates in the Debriefing, 33 new scenarios printed on cardstock (including four “pocket” scenarios, with the map board included on the card), ASL board 77, and overlay X20 (to replace the version that came in the ASL Overlay Bundle).
Antal spelare: 1-2, Speltid: 120 min, Ålder: 14+
Return to the very first cycle of content for Arkham Horror LCG with The Dunwich Legacy Investigator Expansion.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The Children of Malkav are called the lunatics of Kindred society, but just as often they are its oracles. They see the unseen and speak the unspoken truths that will haunt your mind. Make no mistake: they might seem eccentric, but the vampires of Clan Malkavian are serious players in The Eternal Struggle.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The Children of Haqim were once a reclusive sect of vampiric warriors, sorcerers and assassins. In modern nights, they are torn between that heritage and an obsession for moral codes and swift justice. In vampire society, their role is often to enforce the law. Someone is always guilty, and the guilty must be punished.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Brujah are troublemakers, always questioning authority. They tend to Embrace anyone with a strong cause and a loud voice to their ranks, be it teen punks, gang members or any kind of activists. While many Brujah are skilled with words, they are also quick to rage – difficult debates are often best solved with a blur of fists!
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Gangrel are outsiders, roaming wilderness and suburbs, straying from politics and intrigue. They keep in tune with nature and with their Inner Beast, and they value their freedom and are prepared to fight for it. The clan has now joined the Anarch Movement – they will not be pushed around, and their claws run deep.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The clan of faith, the clan of lies – the most light-fearing vampires are known by many names, currently preferring “The Ministry”. They revel in sin and seek to cross all boundaries, the holier the better. They want everyone to join in, using their powers of deception to lure innocent victims into misery.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
The vampires of Clan Toreador are the creatives and divas of Kindred society, always seeking pleasure and adoration in unlife. They are obsessed with beauty and sensation, weaving their political plots into works of art. While every bit as bloodthirsty as any other kindred, they engage in The Eternal Struggle in style.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: ?
Clan Tremere was once the most secretive clan among vampires, jealously guarding their powers of Blood Sorcery. Now the clan is shattered by internal conflicts, but make no mistake: the Warlocks are still more than active in The Eternal Struggle, and nothing will stand in their way of gaining more power.
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