Antal spelare: 2-4, Speltid: 25-0 min, Ålder: 8+
Zombie Teenz is a game that evolves, like its predecessor, Zombie Kidz. These two games are different and independent, but compatible.
The neighborhood has certainly gone down hill since you’ve arrived. Food is in short supply. Ammunition is running low. And let’s face it, the zombies make it really hard to get around.
Antal spelare: 3-6, Speltid: 60 min, Ålder: 13+
Game play does not change radically for this expansion. The new item cards add first aid kits, car repair kits, molotov cocktails and sniper rifles among others!
Antal spelare: 2-4, Speltid: 20-30 min, Ålder: 5+
I zoobaloo gäller det att försöka få plats med djur på en flotte.
Antal spelare: 2-5, Speltid: 45 min, Ålder: ?
Each player uses small, large, wild and exotic animals and their young to try and attract as many visitors as possible to their zoo. But be careful – the zoo must be carefully planned. Before you know it, you have too many animals and no more room for them. That brings minus points! Luckily, your zoo can expand.A zoo of a family game in which less is sometimes more …
Gorilla is a small expansion for the award-winning Zooloretto and the folow-on game Aquaretto.
Antal spelare: ?, Speltid: ?, Ålder: 0+
As the sun sets on another day of defending the Burbs, you can’t help but ask yourself, “Is this all there is? Are we truly doomed to live out our days in this suburban purgatory?”
Antal spelare: 1-4, Speltid: ?, Ålder: ?
The game comes with 2 types of dice: Blue and Red. Red is used for attacking and blue is used for ammo checks. The red die has a Z in place of 6 bullet hole pips, to denote a possible zombie bite, while the blue die has a ‘click’ symbol in place of the the one’s spot to denote your weapon is out of ammo. Very useful for 4-person games, or for your own custom homebrew games.
Antal spelare: 2-6, Speltid: ?, Ålder: ?
Ordningen i metropolen Elemin är hotad. På ytan är allt fortfarande lugnt men under gatorna, i fattigkvarterens dunkla gränder och bakom lyckta dörrar samlas mystiska sekter och övernaturliga väsen. Stadsvakten får in så många vittnesmål om märkliga, »magiska« fenomen att de inte längre kan bortses från. Urkrafternas tjänare blir allt djärvare. Det är en förändringens tid och allt det som Maharadjan och byråkraterna i det akademiska Vävargillet byggt upp riskerar att raseras.