Antal spelare: 1-4, Speltid: ?, Ålder: 14+
Lights, camera, action!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Heart of the Elders is the third Mythos Pack in The Forgotten Age Cycle.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit with Horror in High Gear, the third Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
In the Clutches of Chaos is the fifth Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Continue to dive beneath the surface and investigate the twisted and strange happenings in the small fishing hamlet of Innsmouth!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
There Has Been a Distortion in Time...
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaterscycle to form a larger four-part or eight-part campaign. Following the events of A Thousand Shapes of Horror, you have finally reached the Dreamlands, but it is not as you expected. No wondrous lands or fabulous cities greet you; merely the dark, barren realm of the Underworld. Perhaps those who brought stories of the Dreamlands to Arkham had never ventured this far underground, or perhaps this place can only be found by those who force their way in. Either way, you are now hopelessly alone in a realm you have never heard of, and the only way out is through.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Boundary Beyond is the second Mythos Pack in The Forgotten Age cycle.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 14+
This is not a standalone product. A copy of the Arkham Horror: The Card Game Core Set is required to play.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Innsmouth Conspiracy, the sixth deluxe expansion for Arkham Horror: The Card Game, invites you to take your first steps in a twisting, time-jumping tale, starting with the campaign’s first two scenarios included in this expansion.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Search for Kadath is Scenario 2–A of The Dream-Quest. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream-Eaters cycle to form a larger four-part or eight-part campaign.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Secret Name is the first Mythos Pack in The Circle Undone cycle.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Wages of Sin is the second Mythos Pack in The Circle Undone cycle for Arkham Horror: The Card Game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Weaver of the Cosmos is Scenario 4–B of The Web of Dreams campaign for Arkham Horror: The Card Game. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Point of No Return, you have finally reached the perilous nightmarescape that you have been led to since the very beginning. Everything has led to this— Virgil’s writings, your companions’ unending sleep, the black cat, all of it. This transdimensional space is home to a spider creature that would obliterate your world and replace it with a new reality. If you cannot stop it, there will be no Earth left to return to, no escape from this hellish dream, and the Dreamlands will be lost as well. You have no choice but to fight.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Where the Gods Dwell is Scenario 4–A of The Dream-Quest campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of Dark Side of the Moon, you have finally made your way to lost Kadath, where Nyarlathotep is waiting for a battle that will force you to face deceit, lies, and shifting reality. If you can somehow draw him out, expose him, you may stand a chance, but how do you fight an enemy you cannot understand?
Antal spelare: 2-4, Speltid: 240 min, Ålder: 12+
In Arkwright, players act as entrepreneurs, producing and selling goods like cloth, cutlery, lamps, and bread across various markets. They manage up to four factories, balancing workers and machines, while navigating opportunities and challenges presented by events at the end of each decade.
Antal spelare: 2-5, Speltid: 20 min, Ålder: 8+
Be the player with the most points after four rounds. But don’t forget to collect Alibis, otherwise the police will catch you!
Antal spelare: 2-4, Speltid: 60-90 min, Ålder: 14+
The last survivors of the human race have fled to a new galaxy in fear of annihilation at the hands of an unstoppable enemy.
Antal spelare: 1-2, Speltid: ?, Ålder: 0+
Designed for the aficionado, Action Pack #13: ASL Oktoberfest XXXII is not a complete product and assumes the buyer owns the core Advanced Squad Leader game system.
Antal spelare: 2, Speltid: ?, Ålder: 0+
Following on the success of the two previous ASL Oktoberfest packs, ASLOK XXXIV takes a deep dive into the battles in France throughout Normandy and Brittany in the late spring and summer of 1944.
Antal spelare: 2, Speltid: 240-0 min, Ålder: 0+
Action Pack #16: From The Land Down Under features a new map (15a/b) and 15 new scenarios designed and playtested by the Australian ASL community. Spearheaded by Andrew Rogers (Hatten In Flames), the scenarios of Action Pack #16 feature actions and combatants from all around the globe.
Antal spelare: 2, Speltid: 60-120 min, Ålder: 0+
Roads to Rangoon är det 19:e ”actionpaketet” för Advanced Squad Leader.
Antal spelare: 1-2, Speltid: 120-480 min, Ålder: 14+
ASL Arnhem 2024 is a scenario pack that features four new scenarios covering actions between British and German forces around Arnhem during Operation MARKET GARDEN in September 1944. ASL Arnhem 2024 will be released at the Arnhem ASL Tournament held September 12-15, 2024.
Antal spelare: 1-2, Speltid: ?, Ålder: 0+
ASL Roma 2020 is a map and scenario pack for Advanced Squad Leader produced by MMP and the joint efforts of Federazione Italiana Wargame and ASL Italia for the Rome Wargame Gathering in Rome, Italy, October 2020.
Antal spelare: 2-0, Speltid: 120-0 min, Ålder: 16+
This year's (2013) March Madness pack theme is Commissars. This unique SMC can be used by the Russian player as per rule A25.22. The use of Commissars by the Soviets goes back to the very beginning of the Red Army in 1918 during the Russian Civil War.
Antal spelare: 1-2, Speltid: 360-0 min, Ålder: 8+
We have 10 scenarios designed by 8 different players for the pack this time. Many of the designers are making their first attempt at scenario design. The Kansas City ASL Club held a ASL scenario design contest and these are the scenarios we developed.
Antal spelare: 2-6, Speltid: 30 min, Ålder: 8+
Augustus anammar en bekant spelmekanik från vanligt Bingospel i ett roligt spel för hela familjen. Bygg ditt eget Romerska rike med senatorer och provinser.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 10+
Off the east coast of Australia is an underwater superhighway, a warm stretch of ocean called the East Australian Current. Here, your sea turtles swim amidst beautiful flora and fauna. Each round you choose dice which offer various advantages in this diverse ecosystem: select food cubes to feed ever-growing schools of fish, settle corals onto reefs, swim further down the current with your sea turtles or choose to be the first player to pick dice in the next round.