Antal spelare: 2-4, Speltid: 90 min, Ålder: 14+
Nyrekryterad och redo för kamp, utöka dina taktiska alternativ i spelet "Heavy Steam" med tjugofyra sprillans nya pilotkort!
Detta är en expansion och du behöver grundspelet Heavy Steam för att spela expansionen.
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system.
Antal spelare: 2-6, Speltid: 30-240 min, Ålder: 14+
Expand your High Frontier 4 All experience with Module 3 a deep and strategic add-on. This module transforms High Frontier into a comprehensive wargame while preserving its core focus on mercantile strategy. Explore the complex motivations behind conflict, where soldiers are driven by ideological and economic forces rather than just resources or territory. Experience a unique twist on space warfare that blends personal, political, and human gains in a rich narrative. Requires the High Frontier 4 All base game to play.
Antal spelare: 1-4, Speltid: ?, Ålder: 14+
Rise against the odds together and unravel the new, untold mysteries of the Forbidden West.
Inspired by the award-winning video game, this fully cooperative board game will take players to the Forbidden West before Aloy’s arrival.
Antal spelare: 1-5, Speltid: 90-120 min, Ålder: 14+
Lead a team of archaeologists digging through the ice in search of powerful artifacts
Antal spelare: 1-6, Speltid: 60-240 min, Ålder: 14+
Ombord på rymdskeppet Exodus styr spelarna sju rymdfarande hybrider mellan människa och maskin som ger sig ut på en episk pilgrimsfärd till stjärnorna.
Antal spelare: 2-5, Speltid: 45-60 min, Ålder: 10+
Into the machine is a tactical relay race for 2 to 5 players, where your goal is to upgrade your bots and be the first team to race through the machine and onto the leaderboard.
Antal spelare: 2, Speltid: 20 min, Ålder: 8+
King of Tokyo Duel växer! Nya kaijuer dyker upp ur Tokyobukten för att delta i den ultimata striden!
Antal spelare: 2-6, Speltid: 30 min, Ålder: 8+
The struggle to become the King of Tokyo just leveled up! The monsters are evolving and now benefit from new powers! Now each one has a deck of Evolution cards that they can gain and use during the game. What's more, a new challenger has arrived in the city who will surely show his expertise in the art of the smash: the terrible Pandakaï!
Antal spelare: 2-4, Speltid: 45 min, Ålder: 10+
In Mars Needs Mechanics, players represent engineers and tinkerers from all over the Empire who have come to compete for this prodigious opportunity. Starting the game with only 30 cogs (currency), players will utilize unique game mechanisms that emphasize timing to collect sets of components and build steampunk mechanisms aimed at earning even more cogs.
Antal spelare: 2-6, Speltid: 180-0 min, Ålder: 12+
i martian Rails handlar det om att bygga järnvägsnät på mars.
Antal spelare: 2, Speltid: 30 min, Ålder: 12+
In MERCS: Conflict each player takes the helm of a mega-corporation in the not too distant future. Players attack and manipulate their opponents through political prowess, cunning espionage, economic acumen, and military might.
Antal spelare: 1-5, Speltid: 75-0 min, Ålder: 13+
Ett intensivt deduktionsspel med dolda handlingar och paranormala krafter.
Antal spelare: 1-5, Speltid: 60-120 min, Ålder: 12+
Ge dig ut på en hårresande färd djupt ut i rymden...
Antal spelare: 1-5, Speltid: 180-0 min, Ålder: 12+
Become an unlikely survivor, locked in an underground base with something terrifying. Turn up your paranoia, as you try to guess what other players are up to, or what the contingency plan is. Work to learn the weaknesses of your nemesis – or run like hell. Switch off the lights in someone’s lab section. Take a dangerous trek to the outside bunker. And whatever you do, be ready for unexpected!
Antal spelare: 1-5, Speltid: 90-180 min, Ålder: 14+
The Nemesis Retaliation: Sangrevores Expansion introduces a brand-new enemy race to test your team’s limits.
Antal spelare: 1-5, Speltid: 90-180 min, Ålder: 14+
The Nemesis Retaliation: Xyrians Expansion introduces a cunning new enemy race to intensify your sci-fi horror experience.
Antal spelare: ?, Speltid: ?, Ålder: 10+
Babel 13, expanded NY military base, loses it’s contact with HQ. Lonely defenders must face the enemy they have never seen before: the forces of mutated nature, the Neojungle. The battle for survival begins.
Antal spelare: 2-4, Speltid: 30-0 min, Ålder: 10+
Neuroshima Hex: Iron Gang introduces a new army pack to Neuroshima Hex!, and both the HQ and certain units feature a new "chain" ability.
Antal spelare: 2-4, Speltid: 30 min, Ålder: 8+
New York didn’t collapse. Destroyed by atomic bombs, transformed into a fortress among the ruins, it still fights in the defense of the ideals of Free America.
Antal spelare: 2-4, Speltid: 30 min, Ålder: 10+
Steel Police is a wandering brigade of law and order fanatics, claded in the pre-war, experimental power armor. Chemicals applied by the armor and cybernetic enhancements increase the organism’s abilities at the expense of the psyche – Steel Police officers will automatically respond to anything the program identifies as threat or crime. They appear out of nowhere and pacify the area amid the roar of explosions and gunfire.
Antal spelare: 2-5, Speltid: 75-0 min, Ålder: 14+
Build space empires in the Race for the Galaxy universe.
Antal spelare: 2-4, Speltid: 45-90 min, Ålder: 12+
In the distant future, a potent and rare energy resource known as rubium controls the interstellar economy. Several galactic corporations compete for control over this resource in hopes of securing riches for themselves. When their military forces arrive to harvest rubium found on a foreign moon, they are greeted by the many indigenous life forms.
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
Nucleum är ett tungt euro-brädspel där spelarna tar rollen som industrialister som försöker lyckas under den ekonomiska och tekniska boomen i 1800-talets Sachsen, som drivs av uppfinningen och spridningen av Nucleum (en kärnreaktor).
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
The expansion takes players to a brand new setting. Along come also new Urban Buildings, Contracts and Technologies. Connect to Gibraltar to fulfill Military Contracts to access exclusive military technologies in addition to the eight standard technologies from the Experiment board.
Antal spelare: 4-6, Speltid: 30-60 min, Ålder: 12+
Obscurians is a game of intrigue, deception and deduction.
Antal spelare: 1-4, Speltid: 30-90 min, Ålder: 10+
Antal spelare: 1-4, Speltid: 45-180 min, Ålder: 14+
Phantom Epoch is a fully cooperative tactical combat roleplaying board game with a persistent, choice-driven, 40+ mission campaign that blends sci-fi and fantasy themes.
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 10+
In Planet Defenders, players pay batteries to control the three planet defenders, moving them among the planets and collecting energies. Players can enhance their actions by spending energies or batteries to upgrade their technology. They earn research points (RP) by catching derelict robots and collecting technology cards.