Antal spelare: 1-6, Speltid: 90-300 min, Ålder: 14+
In this expansion, we zoom in on a lot of new Realms that we didn't have room to feature in the core game.
Antal spelare: 1-6, Speltid: 90-300 min, Ålder: 14+
Fate of Empires is a 5-6 player expansion (w/ Eastern Europe map + Age IV Events) for the Standard Edition of Europa Universalis: The Price of Power
Antal spelare: 3-8, Speltid: 240-480 min, Ålder: 14+
The galaxy stands on the edge of a blade. A great struggle is coming, and only the greatest among them all will triumph.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
Conflict spreads across the Imperium in Dune: Imperium – Rise of Ix, the first expansion to the award-winning board game.
Antal spelare: 1-6, Speltid: 60-120 min, Ålder: 13+
Länge leve kämparna!
Antal spelare: 1-6, Speltid: 30-240 min, Ålder: 14+
Exodus modulen funkar som en brygga mellan High Frontier och nästa spel i serien; Interstellar.
Antal spelare: 3-6, Speltid: 480 min, Ålder: 14+
For two decades, Twilight Imperium has thrilled gamers with its grand storytelling and tactical strategy. Now players can explore the next step in the Twilight Imperium Legacy with Twilight Imperium Fourth Edition, an epic game of galactic conquest for three to six players.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
När de stora husen för krig, främjar Bene Tleilax sin egen agenda genom att handla med genetiska innovationer.
Antal spelare: 1-6, Speltid: 45-150 min, Ålder: 10+
Återvänd till Oaths värld med expansionen New Foundations.
Antal spelare: 2-4, Speltid: 120-180 min, Ålder: 14+
World Order: Diplomacy & Dominance – Nya stormakter, nya utmaningar
Antal spelare: 1, Speltid: 600-0 min, Ålder: ?
Mr. President is a solitaire game about governing as the President of the United States. It's not an election game. It begins after you've been elected. It's about sitting in The Chair and trying to advance your agenda while navigating ongoing crises, political enemies, public opinion, your relations with Congress and the press, and keeping your country secure in a world of rival nations and agendas that just seems to keep blowing up around you.
Antal spelare: 2-4, Speltid: 120-180 min, Ålder: 14+
An expansion for World Order that adds to the game actual events that took place since 2010, allowing the players to not only see their effect on global relations, but also get the chance to prevent them and change the course of history.
Antal spelare: 2-4, Speltid: 90-180 min, Ålder: 14+
Ett asymmetriskt politiskt-ekonomiskt kortdrivet brädspel för 2-4 spelare som sätter dig i rollen som en av de socioekonomiska grupperna i en fiktiv stat: arbetarklassen, medelklassen, kapitalistklassen eller staten själv.
Antal spelare: 3-6, Speltid: 60-90 min, Ålder: 14+
The Queen’s Dilemma bygger vidare på arvet från The King’s Dilemma och tar den narrativa legacy-upplevelsen i en ny, mörkare och ännu mer personlig riktning.
Antal spelare: 1-6, Speltid: 90-240 min, Ålder: 13+
John Company is a game about state-sponsored trade monopoly.
Antal spelare: 2-4, Speltid: 120-180 min, Ålder: 14+
The year is 2010, and the global balance of power is shifting…
Antal spelare: 1-4, Speltid: 90-360 min, Ålder: 12+
Congress of Vienna is a diplomatic Strategy CDG for one to four players.
Antal spelare: 1-5, Speltid: 45-120 min, Ålder: 13+
From the award-winning game designer of Root and Oath, Cole Wehrle brings you into an interactive history lesson about life on the edge of empire.
Antal spelare: 2-6, Speltid: 420 min, Ålder: 12+
Note on 2nd Printing: This is identical to the 1st Printing, except that any known errata has been corrected.
Virgin Queen is the sequel to Here I Stand, another card-driven game of grand strategy that covered the previous forty years (from Martin Luther’s posting of his 95 Theses in 1517 through the abdication of Charles V in 1556). Players familiar with Here I Stand will find much that is familiar in Virgin Queen: over half of the rulebook remains unchanged. New game systems have been put in place to emphasize the changing nature of the conflicts here in the late 16th Century.
Antal spelare: 2-6, Speltid: 30-240 min, Ålder: 14+
Expand your High Frontier 4 All experience with Module 3 a deep and strategic add-on. This module transforms High Frontier into a comprehensive wargame while preserving its core focus on mercantile strategy. Explore the complex motivations behind conflict, where soldiers are driven by ideological and economic forces rather than just resources or territory. Experience a unique twist on space warfare that blends personal, political, and human gains in a rich narrative. Requires the High Frontier 4 All base game to play.
Antal spelare: 1, Speltid: ?, Ålder: ?
Explore a brand-new and fully-featured solo mode that adapts to you as you play it. Face a wide range of adversaries that will follow you from generation to generation as you attempt to guide the course of history
Antal spelare: 2-5, Speltid: 90-120 min, Ålder: 12+
Will you win the battle for Spain and become El Grande?
Antal spelare: 2-4, Speltid: 90 min, Ålder: 13+
Trajan är ett klurigt poängplockarspel där spelarna försöker plocka så mycket inflytande som möjligt, i ett blomstrande romarrike år 110 f.kr. Det blir en hel del räknande när spelarna försöker beräkna hur de ska göra för att utföra sina handlingar så optimalt som möjligt.
Antal spelare: 2, Speltid: 120-180 min, Ålder: 12+
1989 is an exciting, fast paced game simulating the end of the Cold War in 1989. During this amazing year, a series of democratic revolutions ended the 40 year Soviet empire in Eastern Europe. 1989 simulates the political, social and economic aspects of these revolutions using a card driven system similar to Twilight Struggle.
Antal spelare: 2-6, Speltid: 90-120 min, Ålder: 14+
I Kinfire Council tävlar spelarna om inflytande och prestige samtidigt som de måste se till att civilisationens sista hopp inte faller i mörka krafters händer.
Antal spelare: 1-6, Speltid: 45-150 min, Ålder: 10+
I Oath kämpar ni om makten i ett rike där varje beslut får konsekvenser, allianser kan vända över en natt och era handlingar formar världens framtid - långt efter första spelsessionen.
Antal spelare: 2, Speltid: 60-0 min, Ålder: 12+
In Watergate, one player assumes the role of a Journalist, while the other embodies the Nixon Administration—each with a unique set of cards. To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President.
Antal spelare: 2-6, Speltid: 120-180 min, Ålder: 12+
Imperial 2030 is for 2 to 6 players, and it combines economic calculus and military skills in a unique strategy game without any luck of cards or dice.
Antal spelare: 2-6, Speltid: 120-180 min, Ålder: 12+
Europe in the age of imperialism.
Internationally operating investors aim for the highest political influence in Europe. By giving credits they gain influence over the six imperial nations Great Britain, Germany, Russia, Austria-Hungary, Italy and France.
Antal spelare: 1-2, Speltid: 120-180 min, Ålder: 13+
Labyrinth takes 1 or 2 players inside the Islamist jihad and the global war on terror. With broad scope, ease of play, and a never-ending variety of card combinations similar to GMT Games' Twilight Struggle, Labyrinth portrays both the effort to counter extremist terrorism and the wider ideological struggle - guerilla warfare, regime change, democratization, and more.