Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system.
Antal spelare: 2-6, Speltid: 30-240 min, Ålder: 14+
Expand your High Frontier 4 All experience with Module 3 a deep and strategic add-on. This module transforms High Frontier into a comprehensive wargame while preserving its core focus on mercantile strategy. Explore the complex motivations behind conflict, where soldiers are driven by ideological and economic forces rather than just resources or territory. Experience a unique twist on space warfare that blends personal, political, and human gains in a rich narrative. Requires the High Frontier 4 All base game to play.
Antal spelare: 2-5, Speltid: 60-0 min, Ålder: 14+
Homebrewers is an engine-building and dice-trading game. Your dice represent the actions you can take, such as buying ingredients, participating in monthly events, adding flavors to your recipes, and of course, brewing beer!
Antal spelare: 3-5, Speltid: 60-0 min, Ålder: 14+
I Iberian Railways tävlar 3 till 5 spelare om att bygga järnvägar för att skapa förbindelser mellan många viktiga städerna i Spanien och Portugal.
Antal spelare: 2-6, Speltid: 120-180 min, Ålder: 12+
Imperial 2030 is for 2 to 6 players, and it combines economic calculus and military skills in a unique strategy game without any luck of cards or dice.
Antal spelare: 2-4, Speltid: 120-0 min, Ålder: 12+
The Industrial Age is starting to boom. You are in need of more
workers for your factories, and you also need more workers to
build railroad tracks to expand your railway network. This, in
turn, will enable you to deliver the goods from your factories to
cities with high demand. But do not forget to earmark goods for
fulfilling profitable public contracts, because when the connection
to Trieste is made, your net worth is all that matters.
Antal spelare: 2-6, Speltid: 90-120 min, Ålder: 13+
In Keyflower: The Farmers, players develop the agricultural side of their economy by acquiring new farm buildings, growing wheat, and collecting and breeding farm animals (cows, pigs, and sheep). Points can now be scored through the acquisition and breeding of the animals, by harvesting wheat, and from the layout of the fields.
Antal spelare: 2-4, Speltid: 75-0 min, Ålder: 14+
Khôra är ett utvecklingsspel utan en lugn stund, minsta felsteg kan mycket väl äventyra din maktposition i den pågående kampen mot andra stadsstater i det antika Grekland. Låt maktkampen börja!
Antal spelare: 1, Speltid: ?, Ålder: 14+
This is an expansion for Kingdom Legacy. It offers 5 rounds of play, and 30 new cards to explore.
Antal spelare: 1, Speltid: 360-480 min, Ålder: 14+
Du har erövrat landet. Nu börjar arbetet. Kingdom Legacy är en stämningsfull solokampanj där ditt rike växer – och förändras – med varje beslut du fattar.
Antal spelare: 1, Speltid: 360-480 min, Ålder: 14+
This is an expansion for Kingdom Legacy.
Antal spelare: 2-4, Speltid: 75-90 min, Ålder: 13+
In Kraftwagen: Age of Engineering, you will push the development of new engines and bodies with which to launch the best possible range of vehicles on the market, and you will have the opportunity to demonstrate the power of your engines in the first Grand Prix that were held in American territory.
Antal spelare: 2-4, Speltid: 60-120 min, Ålder: 13+
Kutná Hora: The City of Silver is a historical city-building Eurogame for 2-4 players that features a real-life supply and demand experience in which every action you take has an impact on the game's dynamic economic systems.
Antal spelare: 1-5, Speltid: 100-200 min, Ålder: 12+
The overall gameplay of Le Havre is simple. A players turn consits of two parts: first you resupply the resource fields and afterwards carry out one action. Available actions are e. g. taking all resources of the same kind from one field or using the abillity of a already build building.
Antal spelare: 1-5, Speltid: 60-120 min, Ålder: 10+
Embark on a journey to become a real estate tycoon in Magnate: The First City, a captivating strategy game.
Antal spelare: 1-5, Speltid: 60-120 min, Ålder: 14+
A new edition of a modern classic! Manhattan Project: Energy Empire includes all the gameplay of the original edition, as well as the 'Cold War' expansion, the new 'UN Envoys expansion', and more!
Antal spelare: 3-5, Speltid: 120-0 min, Ålder: 14+
Introducing Mare Nostrum - Empires! Play as one of five leaders of the Ancient World: Caesar of Rome, Hammurabi of Babylon, Cleopatra of Egypt, Pericles of Greece, and Hannibal of Carthage as you strive for Cultural, Military, or Commercial dominance of the Ancient World. Recruit Heroes and create Wonders, expand trade caravans, build cities to collect taxes, construct temples, and build the Pyramids to display your stature in this world and the next!
Antal spelare: 2-4, Speltid: 45 min, Ålder: 10+
In Mars Needs Mechanics, players represent engineers and tinkerers from all over the Empire who have come to compete for this prodigious opportunity. Starting the game with only 30 cogs (currency), players will utilize unique game mechanisms that emphasize timing to collect sets of components and build steampunk mechanisms aimed at earning even more cogs.
Antal spelare: 2-6, Speltid: 180-0 min, Ålder: 12+
i martian Rails handlar det om att bygga järnvägsnät på mars.
Antal spelare: 1-4, Speltid: 90-150 min, Ålder: 14+
Step into the sacred rituals of ancient Crete with Minos: Dawn of Faith, the official expansion to Minos: Dawn of the Bronze Age.
Antal spelare: 1-4, Speltid: 90-150 min, Ålder: 14+
I det forntida riket Kreta, bland de soldränkta stränderna och labyrintiska korridorerna i Knossos, är den Minoiska civilisationens öde ännu inte avgjort.
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
Nucleum är ett tungt euro-brädspel där spelarna tar rollen som industrialister som försöker lyckas under den ekonomiska och tekniska boomen i 1800-talets Sachsen, som drivs av uppfinningen och spridningen av Nucleum (en kärnreaktor).
Antal spelare: 1-4, Speltid: 60-150 min, Ålder: 14+
The expansion takes players to a brand new setting. Along come also new Urban Buildings, Contracts and Technologies. Connect to Gibraltar to fulfill Military Contracts to access exclusive military technologies in addition to the eight standard technologies from the Experiment board.
Antal spelare: 1-5, Speltid: 20-100 min, Ålder: 12+
Lägg till nya byggnader till Nusfjord med Plaice och Salmon-leken.
Antal spelare: 1-4, Speltid: 120-180 min, Ålder: 13+
The current version is a reworked reprint of the original game which includes higher quality game boards.
Antal spelare: 2-4, Speltid: 60-90 min, Ålder: 14+
In Pacific Rails Inc. a strategic worker placement game, you take on the role of a railroad company competing to build the fastest rail link across the United States. Using the worker placement mechanic, you’ll hire specialized workers, develop an economic engine, and carefully manage resources to complete your railway connections before your rivals.
Antal spelare: 1-5, Speltid: 60-150 min, Ålder: 14+
Ett asymmetriskt spel med sjöslag och förräderi, där framtiden för Spanska Västindien avgörs av dina val.
Antal spelare: 1-6, Speltid: 60-90 min, Ålder: 12+
Pax Viking is a strategic, historical board game about the lesser know Vikings that traveled eastwards. These adventurers and explorers primarily came from Sweden and were for most parts merchants and skillful opportunists when it came to the use of both shining silver and sharpened steel.
Antal spelare: 2-5, Speltid: 75-0 min, Ålder: 10+
You are the top manager at one of the big oil companies, tasked with leading your enterprise into a future without oil. With peak oil looming ahead, you try to squeeze the last drops from oil fields around the world to gather the resources to invest into various oil replacement technologies.