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Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
In the shadowy, decrepit seaport of Innsmouth, a tangled scheme begins to unravel. A government agent goes missing. Strange creatures are sighted by the reef along the coastline. Celestial bodies align. And, caught in the center of it all, several outsiders awaken in a deadly pit with no memories of how they got there or how to escape.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Under the waves, an ancient civilization thrives, and a conspiracy brews. Only those outsiders who have heard the whispers of the deep can brave the maelstrom and discover the secrets of the abyss.
Antal spelare: ?, Speltid: ?, Ålder: ?
Imprisoned in an imaginary city among the stars, the Lord of Carcosa works to spread madness and misery among the unwitting. However, there are those who would sacrifice their very sanity to close the pathways to his nightmarish realm.
Antal spelare: 1-4, Speltid: 90 min, Ålder: 14+
Myriad dimensions exist layered over our own. Sometimes, when the barrier between these layers is thin, things creep in from the vast beyond. It is up to those with accursed knowledge to stop such entities from tearing our dimension apart.
Antal spelare: 1-4, Speltid: 120 min, Ålder: 14+
The Unspeakable Oath is the second Mythos Pack in The Path to Carcosa cycle for Arkham Horror: The Card Game, and it carries you deep into the belly of Arkham’s asylum. You’ll find yourself behind locked doors, wracked buy Doubt, and surrounded by Lunatics. And, still, you’ll catch hints of deeper and darker secrets.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Threads of Fate is the first Mythos Pack in The Forgotten Age cycle.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
In War of the Outer Gods, a new scenario pack for Arkham Horror: The Card Game, Arkham is caught in the midst of a world-shattering conflict between three rival cults, raging across all of North America.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Each Investigator Starter Deck includes a fully pre-built and ready-to-play 34-card investigator deck, as well as 26 additional cards that can be used to upgrade your deck as you play through a campaign.
Antal spelare: 3-6, Speltid: 60 min, Ålder: 12+
Utforska en gammal herrgård och ta reda på vilka hemligheter och skatter som det gömmer! Men se upp, för en av er kommer att bli galen av de märkligheter som försiggår här inne och därmed vända sig mot de andra spelarna! Vem eller vilka tar sig levande ur denna äventyrliga upptäcktsfärd i ett ständigt förändrande hus med hela 50 olika utfall?
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
Cainhurst Castle. This forsaken edifice has long stood. Now, the Hunters are being called in. Monsters roam the dark, dusty hallways. Will the Hunters be able to put an end to the terror that haunts its twisting passages and grand galleries? There’s only one way to find out.
Antal spelare: ?, Speltid: ?, Ålder: ?
Skräcken i Cthulhu Mythos är mycket värre än döden...
Antal spelare: 1-5, Speltid: 120-0 min, Ålder: 14+
The Black Goat of the Woods is an expansion for Cthulhu: Death May Die. This box brings an entire new Elder One for you to use in combination with any Episode, creating a whole new gaming experience as you try to fight through the swarm of Dark Young to eventually put an end to the Black Goat itself!
Antal spelare: 1-5, Speltid: ?, Ålder: 0+
The Elder Box: Yog Sothoth introduces a new Elder One to games of Cthulhu: Death May Die. Players can combine it with any Episode from the core box or expansions. Yog Sothoth enhances the experience by adding extra gates to the board that mirror normal gates increasing, the power of the next enemy summons.
Antal spelare: 1-8, Speltid: 180 min, Ålder: 14+
Ancient secrets, sandblasted ruins, and unprecedented horrors await in Under the Pyramids!This side board expansion opens up six new locations throught Egypt, including bustling Cairo, ancient Tel El-Amarna, and the shining, snaking, Nile River.
Antal spelare: 1-4, Speltid: 300-0 min, Ålder: 12+
Escape Tales: The Awakening is a story driven escape room in card game form, with immersive exploration, no time limits when solving puzzles, and a collection of tough choices that will captivate and immerse you deeply.
Antal spelare: 1, Speltid: 60 min, Ålder: 14+
'Ratchet Lady' är på dåligt humör. Hon använder en egen form av terapi på hennes offer för att forma dem till blodtörstiga dårar...
Antal spelare: 1, Speltid: 20-60 min, Ålder: 14+
Vedergällningen är nära. Gudarnas vrede kanaliseras genom Inkanyamba och om ingen stoppar honom kommer han och blodet av hans offer vara det enda kvar...
Antal spelare: 2-6, Speltid: ?, Ålder: 15+
Den inbundna Gamemaster sourcebook Beyond Darkness and Madness för KULT: Divinity Lost, 296 sidor.
Antal spelare: 4-30, Speltid: 45-0 min, Ålder: 8+
Lady Werewolf's Revenge is an expansion for Lupus in Tabula, dV Giochi's version of the popular party game Werewolf, that adds new roles and other elements to the base game.
Antal spelare: 1-5, Speltid: 180 min, Ålder: 14+
The horrors of Arkham continue to haunt you in Beyond the Threshold, the first expansion to Mansions of Madness Second Edition.
Antal spelare: 1-5, Speltid: 180-0 min, Ålder: 14+
Path of the Serpent is an expansion for Mansions of Madness that sends investigators into the unexplored wilderness of the Amazon jungle.
Antal spelare: 1-5, Speltid: 180-0 min, Ålder: 14+
Sanctum of Twilight is an expansion for Mansions of Madness Second Edition that unites two new investigators against the Order of the Silver Twilight in two thrilling scenarios.
Antal spelare: ?, Speltid: ?, Ålder: ?
Players are members of a vampire clan slowly regaining their former power. With the help of their minions, they will fight against the agents of the Inquisition, cast fear into the hearts of the people with their hunts, and shape dread sigils in different city districts, all in preparation for the grand Blood Moon ritual that will confirm their grasp on the city and its fate.
Antal spelare: 3-6, Speltid: 60 min, Ålder: ?
Be vampires... and werewolves... and snotty fairie changelings. Any similarity to an angsty roleplaying game is strictly conicidental ... and any roleplaying is strictly accidental. You're here to KILL things.
Antal spelare: 1-5, Speltid: ?, Ålder: 12+
Nemesis Lockdown - Stretch Goals innehåller allt material från Kickstarter kampanjen för expansionen (förutom Hacker och Xenobiologist som finns med i Lockdown).
Antal spelare: 3-7, Speltid: 60-0 min, Ålder: 8+
One Week Ultimate Werewolf takes the exciting gameplay of One Night Ultimate Werewolf and twists it up in a knot, with ever-increasing tension as you venture into the special rooms of Ludwig Castle.
Antal spelare: 1-5, Speltid: 30-0 min, Ålder: 10+
Players take on the role of Scooby-Doo, Fred, Velma, Daphne or Shaggy, and ride the Mystery Machine around town, building traps to catch the villains before they frighten all the citizens away — but just like in our favorite episodes, even the best plans can go awry as the monster, which is controlled by the game itself, may make a move the players never expected!
Antal spelare: 2-4, Speltid: 60 min, Ålder: 14+
You’ve done it this time …
We asked for your help and this is what you get — Dragons, Mythic Greeks, Superheroes, and Sharks!
Antal spelare: ?, Speltid: ?, Ålder: ?
The town of Hawkins is under siege from the Upside Down!
Antal spelare: 2-6, Speltid: 60 min, Ålder: 13+
Become a player and take on the role of a survivor in what may be the last place left on earth to rebuild your lives. With only two companions at the start of the game, each player must struggle to gather resources, secure the prison, and eventually earn enough leadership points to lead the other survivors to safety.
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