Antal spelare: 2-4, Speltid: 90-0 min, Ålder: 12+
Nocturnal Creatures adds a new set of creature cards (Banshees) to the game, and a new mechanic for Wisps.
Antal spelare: 2-5, Speltid: 30-45 min, Ålder: 8+
Survive is a game of survival between strategy and cunning. Deploy your Tribe pawns, embark on boats or swim away, and beware of the underwater creatures that your opponents may send after you! This new version of Survive features refined rules, all-new artwork to transport you to the lagoons at the end of the world, Dolphin pawns to help you on your journey, and allows up to 5 players on board. Set sail for an island full of trickery and laughter
Antal spelare: 2-4, Speltid: 60-90 min, Ålder: 12+
Warcrow Adventures is a fantasy co-op dungeon crawler for 4 players. Throughout the match, you'll become the protagonist of a unique tactical and narrative story. Join your teammates and venture into Hawthorn Point to try and overcome its challenges.
Antal spelare: 2-6, Speltid: ?, Ålder: 12+
Det populära äventyrsspelets femte upplaga!
Antal spelare: 2-4, Speltid: 60 min, Ålder: 10+
Upplev den episka berättelsen om Avatar: The Last Airbender i detta lättlärda Deck-Building Game. Spelarna tar på sig hjälterollen som Aang och hans allierade och spelar kooperativt för att besegra motståndare, slutföra mål och ta sig igenom de fyra nationerna för att återställa balansen i världen och uppfylla Aangs öde som Avatar.
Antal spelare: 3-4, Speltid: 30-45 min, Ålder: 10+
Sticktagningsspel för 3 till 4 spelare om att fånga Yokai, andar och demoner från japansk mytologi.
Antal spelare: 1-5, Speltid: 60 min, Ålder: 10+
In Flamecraft, 2-5 players take on the role of Flamekeepers, gathering items, placing dragons and casting enchantments to enhance the shops of the town. Dragons are specialized (bread, meat, iron, crystal, plant and potion) and the Flamekeepers know which shops are the best home for each.
Antal spelare: 2, Speltid: 120 min, Ålder: 14+
Antal spelare: 2-4, Speltid: 45-0 min, Ålder: 14+
After 10 years, Smash Up is still going strong! This special 10th Anniversary celebration set comes full of new fun for your base-smashing outings.
New factions, brand new Titans, a 10 year retrospective art book, an alternate format Big Base, and more!The Smash Up 10th Anniversary set includes the new factions: Mermaids, Skeletons, and the World Champs, as well as brand-new Titans, and a reprint of the Sheep faction for those who may have missed out the first time.
Antal spelare: 2-4, Speltid: 90-120 min, Ålder: 13+
The game consists of several rounds in which players use unusual worker placement mechanisms (players simultaneously prepare different sized groups of imps in order to play sooner than others). To become the leader of imp family that has just started a new business, they will have to prepare themselves for the uneasy task of raising creature cubs and pleasing their different needs represented by cards in order to sell them as grown scary creatures to Dungeon Lords. In the meantime they also attend various contests in which they show off their pets, scoring additional points.
Antal spelare: 2, Speltid: 120 min, Ålder: 14+
Antal spelare: 1-5, Speltid: 45-60 min, Ålder: 14+
World of Warcraft®: Wrath of the Lich King - A Pandemic System Board Game
Team up as legendary heroes to combat the evil of the Lich King in a brand new Pandemic System game set in the realm of World of Warcraft®.
Antal spelare: 1-5, Speltid: 45-90 min, Ålder: 14+
The Witcher: Path of Destiny är ett kortspel för 1-5 spelare där du blir en av de karaktärer som medverkar i de mest legendariska berättelserna från Witcher-universumet.
Antal spelare: 1-4, Speltid: 100-0 min, Ålder: 12+
Septima is a competitive, highly interactive strategy game of witchcraft. As the leader of your coven, you must prove your worth in the town of Noctenburg to become the successor of Septima, the High Witch. Practice your craft and gain Wisdom by collecting herbs, brewing potions, healing the townsfolk, mastering charms and rescuing your fellow brothers and sisters from the trials. But beware: magic, even if used for good, invokes suspicion in the townsfolk...
Antal spelare: 2-4, Speltid: 45 min, Ålder: 8+
Samarbeta i ett spännande, familjevänligt legacy-äventyr!
Antal spelare: 2-6, Speltid: 30-0 min, Ålder: 8+
In Wandering Towers you want to bring all of your wizards home to the raven castle before anyone else.
Antal spelare: 1-6, Speltid: 45-0 min, Ålder: 8+
The Isle of Cats Explore & Draw features gameplay like The Isle of Cats, but with players now choosing a set of cards each round instead of drafting, and then drawing their discoveries onto their boat.
Antal spelare: 2-5, Speltid: 60-90 min, Ålder: 13+
Ett kooperativt rollspelsäventyr för hela familjen!
Antal spelare: 1-6, Speltid: 45-60 min, Ålder: 14+
Every player starts Sorcerer City with a set of tiles, and in each round you have two minutes to build your city as optimally as you can. In between rounds you buy new tiles to add to your pool and gain other rewards.
Antal spelare: 2-4, Speltid: 40 min, Ålder: 8+
Fairy Ring: en gnutta förtrollning, en nypa strategi och massor av svamp!
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
Aquatica is a deep, but easy to learn family engine builder about underwater kingdoms.
Antal spelare: 1-4, Speltid: 30-0 min, Ålder: 13+
The cast of Fantasy Strike has acquired magical gems which give power, but at what price? Those who hold too many gems are cursed forever. What’s worse, the ultimate gem to rule them all has been forged into a single, mighty scepter. Whoever holds it wields even more power at an even greater price.
Antal spelare: 2, Speltid: 60-0 min, Ålder: 14+
Behold the all-consuming fury of Fire Clan. This new clan for Crystal Clans burns brightly, but players must make careful sacrifices to stoke their flames or risk them burning out.
Antal spelare: 2-5, Speltid: 120 min, Ålder: 10+
A new, slick and updated version of the classic HeroQuest expansion, "Return of the Witch Lord"!
Mentor’s head hung low as he entered the room. There was a sadness in his voice when he spoke.
“Worthy companions, we must act fast. The Witch Lord is not dead! He has managed to find refuge in the fallen city of Kalos. Long ago, the city was destroyed by Morcar and given to the Witch Lord to rule. Beneath the ruins, the Witch Lord built for himself a great stronghold, for the light of day was too pure for his foul creatures to endure. Once the Witch Lord’s strength has fully returned, he will gather his army of the undead and attack the Empire. Only Heroes of great courage, or those with powerful magic, dare stand against him.”
A new Quest Book containing 10 new adventures that must be played in sequence!
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 12+
Den mörka säsongen är här. Det är ont om pengar, men finns möjligheter runt varje hörn. Vägarna må kosta men belöningarna är stora! För dessa äventyrliga köpmän är tiden nu, rikedomar och berömmelse väntar inte på någon...
Antal spelare: 2-4, Speltid: 120 min, Ålder: 14+
A dark lord has filled a nearby hill with tunnels, traps, treasure, and trolls. And so the next morning (or the next afternoon if too many ales were quaffed) the heroes set out to fight for Right, conquer the dungeon, and punish the wicked lord (by taking all his treasure, of course). It’s a classic scenario, and any veteran dungeon crawler will tell you that’s the way things ought to be.
Antal spelare: 2-5, Speltid: 60-150 min, Ålder: 12+
Valda is a power-building board game for 2-5 players and takes place in the beautiful world of Vikings. To win you need to become god.
Antal spelare: 1-5, Speltid: 30-45 min, Ålder: 13+
Förtjäna din plats i den keltiska andevärlden.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 14+
Assuming the role of one of the greatest sorcerers of the time, you will be participating in the legendary tournament of the 12 Seasons.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
AuZtralia is an adventure/exploration game for 1-4 players set in an alternate reality 1930s. The theme is inspired by Martin Wallace’s A Study in Emerald. Following the Restorationist war, the northern hemisphere lands lay poisoned and starvation was the norm. Intrepid adventurers set out to explore and settle new lands. Little did they know, after the war, the surviving Old Ones and their remaining loyal human armies made their way to the outback of Australia to lick their wounds.