Antal spelare: 2-5, Speltid: 45-0 min, Ålder: 10+
The Quacks of Quedlinburg: The Alchemists introduces nightmares, obsession, and hysteria to The Quacks of Quedlinburg base game, with players working in new laboratories to distill essences that can free the citizens of Quedlinburg from these afflictions.
The Alchemists can be played with only the base game or combined with The Herb Witches expansion.
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
Kingdom Rush: Elemental Uprising is a fully co-operative standalone board game for 1 to 4 players that offers the ultimate tower-defense experience for the tabletop.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 13+
The Red Dragon Inn 7 is a new, 2-4 player standalone expansion to The Red Dragon Inn series of games. In this game, you and up to three of your friends will play as the staff of our beloved tavern, enjoying the night after all the adventuring patrons have passed out in their rooms (or stables).
Antal spelare: 1-4, Speltid: 80-0 min, Ålder: 13+
Pearlbrook introduces a new side board, the river board, where you'll send your frog ambassador to gather a new resource: pearls. You'll also encounter new aquatic critters and constructions!
Antal spelare: 2-6, Speltid: 30 min, Ålder: 14+
This is the 11th expansion to Dominion. It has 500 cards, with 33 new Kingdom cards. There are Night cards, which are played after the Buy phase; Heirlooms that replace starting Coppers; Fate and Doom cards that give out Boons and Hexes; and a variety of extra cards that other cards can provide.
Antal spelare: 2, Speltid: 60-120 min, Ålder: 10+
Basic Training: Issue One is a 48-page magazine dedicated to ASL Starter Kit players. In addition to the nine articles, Basic Training: Issue One contains 12 scenarios, three player aid cards, and a half sheet of new counters.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 13+
This standalone game is fully compatible with all other Red Dragon Inn expansions.
Antal spelare: 1-4, Speltid: 60-100 min, Ålder: 14+
In Tiletum, you and fellow players take on the roles of rich merchants traveling throughout Europe, from Flanders to Venice, during the Golden Age of the Renaissance.
Antal spelare: 3-6, Speltid: 30 min, Ålder: 8+
Dixit: Memories is a set of 84 new cards that add value to existing Dixit releases.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 0+
Raised in the Soviet brainwashing program known as the Red Room, Nadia van Dyne spent the first years of her life in training as a deadly elite assassin.
Antal spelare: ?, Speltid: 120 min, Ålder: 14+
Agricola Game Expansion: Purple is both an upgrade kit for the revised edition of Agricola as well as an expansion. This item contains five pre-painted miniatures with colored accents that can replace one set of wooden player pieces from the base game. In addition, it contains twenty new cards for Agricola, including some that are exclusive to this expansion.
Antal spelare: 1, Speltid: 20-60 min, Ålder: 14+
Ett mörkt moln kastar skugga över dig och andra ovetande offer. Du inser snabbt att det inte är ett moln som hänger över er och känner paniken växa när en fågel leder resten ner mot folkmassorna...
Antal spelare: 1-5, Speltid: 30 min, Ålder: 12+
Det är redan mörkt när du kommer fram till en övergiven by. Ni är trötta och en dimma kryper sakta in, så det är nog bäst att avvakta till gryning innan ni påbörjar er utredning. Men plötsligt drar något in dig... Gör er redo, Äventyrare. Ni har funnit den försvunna byn!
Antal spelare: 2, Speltid: 45-0 min, Ålder: 14+
As a boy, Matt Murdock was blinded in an accident involving radioactive chemicals. Though he could no longer see, the chemicals heightened Murdock’s other senses and imbued him with an incredible 360-degree radar sense.
A psychopathic assassin, Bullseye is one of the deadliest men in the world. Beyond his superb skills in hand-to-hand combat, Bullseye was born with the innate ability to throw any projectile with lethal force and accuracy.
Antal spelare: 1-4, Speltid: 40-80 min, Ålder: 10+
Farshore will send you on an epic seafaring adventure to explore and build in the rugged country north of Everdell Valley. Study the winds to sail your ship in search of valuable riches, compete for lucrative island locations before high tide rises, and be the first to claim valuable maps that will lead you to troves of treasures.
Antal spelare: 1-4, Speltid: 60-90 min, Ålder: 8+
In Creature Caravan, players build a card tableau of creatures while traveling through a magnificent and dangerous land. Players take turns simultaneously, placing dice on actions on their cards, moving their caravan on the map, and playing new creature cards.
Antal spelare: 1-6, Speltid: 90 min, Ålder: 0+
You play cooperatively with your friends against the system to complete WWII combat missions. At the start of each mission, you each select a soldiers, equip them with skills, weapons, and combat gear within the mission's Resource limit. You then fight your way through enemy territory, engaging hostiles, as you attempt to reach and complete your mission objective.
Antal spelare: 1-4, Speltid: 25-50 min, Ålder: 10+
The dreadful Onibi has never been more dangerous… He has set foot in the Circle of Spirits and is ferociously attacking the Sacred Tree, while his flames threaten all living things in the forest. But the Spirits of Nature aren’t fighting alone: Sanki has sent small beings of light, the Kodama, to help them face this growing threat.
Antal spelare: 3-6, Speltid: 240-0 min, Ålder: 0+
1848: Australia is a semi-historical railroad game for 3 to 6 people. It is based on the game 1829 by Francis Tresham. Historical constraints have, as far as is possible, been taken into account. In other areas, history will be written anew.
Antal spelare: 2-5, Speltid: 20-30 min, Ålder: 12+
Beasts is a tense, cooperative card game where players must raise a shared 3-digit number by carefully choosing suits and playing all cards of that suit. But when the Beast cards appear, they add chaos by blocking card types and forcing the team to adapt fast.
Antal spelare: 2, Speltid: 120-0 min, Ålder: 14+
Imperial armies get a terrifying new addition with this expansion for Star Wars: Legion! Elite combat droids programmed for maximum destruction, Dark Troopers are not deterred by fear, danger, or concern for their own survival.
Antal spelare: 2, Speltid: 120-0 min, Ålder: 14+
The cunning Moff Gideon enters the battles of Star Wars: Legion in this new Commander Expansion!
Antal spelare: 1-6, Speltid: 30 min, Ålder: 0+
The United Kingdom Expansion gives you all the UK Soldiers, Non-Player Soldiers, Squad Soldiers, and UK Weapons you need to field a squad of the United Kingdom's finest warriors!
Antal spelare: 1-4, Speltid: 45-150 min, Ålder: 14+
Players take the role of wealthy citizens who are competing to build various projects.
Antal spelare: 1-6, Speltid: 30 min, Ålder: 0+
The Speedball Expansion gives you more Weapons and Equipment, and new Weapons and Equipment to add to your Warfighter game!
A New Storybook for Mice and Mystics
The Heart of Glorm storybook picks up right after the events of Sorrow and Remembrance, the Mice and Mystics base game, letting you and your friends continue the story of Prince Collin, Maginos, Tilda, Nez, Filch, and Lily.
Antal spelare: 2-4, Speltid: 30-60 min, Ålder: 14+
*This expansion requires a copy of Joyride: Survival of the Fastest or Joyride Duel: Next Gen to play.
Expand your races with four new modules that can be added to any Joyride set.
Antal spelare: 1-4, Speltid: 45-90 min, Ålder: 14+
Generationerna före dig har förlitat sig på havets skördar. Men när 1800-talet går mot sitt slut når förändring och möjligheter din fiskeby i norra Norge.
Antal spelare: 1-12, Speltid: 120-0 min, Ålder: 14+
With this unique, 80-card standalone scenario for Arkham Horror: The Card Game, you become the prisoner of a mysterious mastermind, forced to take part in his cruel experiments. To escape, you and your fellow investigators will need to work together.
Antal spelare: 2-4, Speltid: 90 min, Ålder: 13+
Som olika stammar av Mayafolket, försöker spelarna i Tzolk’in få just sin egen stam att frodas allra mest – genom att placera ut sina arbetare och dra nytta av de olika civilisationerna i Mayariket! Men för varje spelrunda så går dagarna i Mayakalendern framåt och detta förändrar såväl spelplanen som spelarnas alternativ.