Antal spelare: 1-2, Speltid: 45 min, Ålder: 12+
Invoke powerful deities as you wage war to take control of ancient Ireland.
Antal spelare: 2-4, Speltid: 45-90 min, Ålder: 12+
In the distant future, a potent and rare energy resource known as rubium controls the interstellar economy. Several galactic corporations compete for control over this resource in hopes of securing riches for themselves. When their military forces arrive to harvest rubium found on a foreign moon, they are greeted by the many indigenous life forms.
Antal spelare: 2, Speltid: 120 min, Ålder: 14+
5th Century BC: When Athens and the Delian League clashed with Sparta and the Peloponnesian League. In this civilization-shattering conflict, military prowess was only as important as managing a strong alliance and feeding the population… all while keeping the cultural and political engines running! In this game, you control the gate of either Athens or Sparta, expanding the power of your League, attracting other Poleis to your side (either by diplomacy or force) and keeping an eye on trade and cultural progress as you seek to gain any advantage in this unique battle for hegemony!
Antal spelare: 2-6, Speltid: 90 min, Ålder: 12+
Quartermaster General is a fast–paced game that puts you in command of the major powers of the Second World War.
In Quartermaster General, supply is crucial to keep your armies and navies fighting; destroy your enemies’ supply lines and their forces will surrender!
Antal spelare: 1-4, Speltid: 120-240 min, Ålder: 14+
Red Dust Rebellion berättar historien om revolterna på Mars på 2250-talet och den marsianska nationalismens framväxt.
Antal spelare: 3-5, Speltid: 120 min, Ålder: 13+
Rising Sun is a board game for 3 to 5 players set in legendary feudal Japan.
Antal spelare: 2-5, Speltid: ?, Ålder: 10+
Gillar du att spela risk? Då kommer du verkligen att gilla Risk 2210. Risk 2210 har allt som risk har men en massa extra som ger fler startegiska möjligheter.
Antal spelare: 1-7, Speltid: 140 min, Ålder: 14+
While empires rise and fall in Eastern Europa, the rest of the world takes notice. Two distant factions, Albion and Togawa, send emissaries to scout the land and employ their own distinct styles of conquering.
Antal spelare: 1-3, Speltid: 60-0 min, Ålder: 8+
STALINGRAD: Inferno on the Volga
"Stalingrad: Inferno on the Volga" recreates one of the most epic battles of World War 2 with a game mechanism that makes this work in FOUR different game modes, including a true solitaire (versus AI) version.
Antal spelare: 2-4, Speltid: 480-0 min, Ålder: 12+
Storm Over Asia is both a companion game to GMT’s A World at War and Gathering Storm, and is a game in its own right, with its own victory conditions.
Antal spelare: 1, Speltid: 120-240 min, Ålder: 12+
In the far future, Earth is a distant myth. When mankind gained the means to transit the vastness of space safely and quickly, a great human wave extended across the galaxy, and humans soon inhabited thousands of worlds.
Antal spelare: 1-4, Speltid: 480-0 min, Ålder: 14+
The Weimar Republic is a Card Driven Game of political struggle in interwar Germany. Four factions compete for dominance: the democratic Coalition, the Soviet-backed Communist Party, Hitler’s National Socialists, and the far-right Radical Conservatives.
The massive Prophecy of Kings expansion is packed to bursting with new content that you can add to your games of Twilight Imperium. Lumbering mechs stomp onto the battlefield as powerful new ground forces with unique special abilities for every faction. As you venture into the unknown regions of space, brand-new exploration decks seed new planets and the void of space with new discoveries, including fragments you can combine to create awe-inspiring relics.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 13+
Antal spelare: 2, Speltid: 90-120 min, Ålder: 12+
Washington’s War is the long awaited re-design of the original card driven game, We the People. Washington's War, like it's predecessor, pits the forces of a world power (England) against its rebellious American colonists as they fight for their independence.