Antal spelare: 1-2, Speltid: 120-180 min, Ålder: 14+
• Capping the end of an era, this issue of C3i features three games, 68 pages of in depth strategy and design articles, and tributes to RBM's legacy
Antal spelare: 1-2, Speltid: 20-0 min, Ålder: 14+
The Roman Republic is coming to an end, but not before a power struggle between Caesar and Pompey. Players will command their legions, strategically deploying them to key battlegrounds to try and seize control of the provinces and become ruler of the republic.
Antal spelare: 1, Speltid: ?, Ålder: 0+
The CDG Solo System is a revised GMT Edition of Stuka Joe's CDG solo method, which streamlines two-handed solitaire gameplay by decreasing turn to turn overhead and maintenance. This method of play increases narrative immersion as the great battles of history unfold on your tabletop. The GMT edition of the CDG Solo System includes professionally printed components, a custom screen-printed die, an official ruleset, and Playsheets for seven of GMT’s most popular Card Driven Games.
Antal spelare: 2-6, Speltid: ?, Ålder: 10+
Charioteer is a new game from Sekigahara author Matt Calkins. Like Matt's previous games, Charioteer features simple rules, quick play, and novel mechanisms.
Antal spelare: 1-4, Speltid: 150-200 min, Ålder: 12+
China's War: 1937-1941 is Volume XIII in the COIN series of games that use similar rules to cover modern and historical insurgencies. Included are rules for a standard four-player game, as well as rules to handle non-player Factions, enabling solitaire, two-player, or three-player games.
Antal spelare: 1-3, Speltid: 300 min, Ålder: 0+
Churchill is a three player game of Coop-etiion where the players must cooperate to win World War II, while at the same time achieving a superior post war position over your allies. If the players collectively fail to defeat the Axis the Allies lose, but if the Axis are defeated, there is a victor of the peace that follows. There is also a two player and solo variant.
Antal spelare: 1-2, Speltid: ?, Ålder: 12+
Clash of Giants: Civil War, takes the game system from Ted S. Raicer’s popular and critically acclaimed Clash of Giants WWI series to two of the storied battles of the American Civil War: Second Bull Run and Gettysburg.
Antal spelare: 1-2, Speltid: 60-120 min, Ålder: 14+
Coast Watchers takes you into this struggle between Allied intelligence teams and Japanese hunters.
Antal spelare: 1, Speltid: 360 min, Ålder: 14+
Comanchería – The Rise and Fall of the Comanche Empire is Joel Toppen’s second game design which tells the story of the First Nations people of North America. Like Navajo Wars, Comanchería is a SOLITAIRE game in which the player plays the role of the Numunuu, the Comanche people.
Antal spelare: 2, Speltid: 60-180 min, Ålder: 12+
Note on 5th Printing: This is a straight reprint of the previous edition, with any known errata corrected.
Combat Commander: Europe is Chad Jensen's award-winning card-driven board game immersing players in tactical infantry combat in the European Theater of World War II. One player takes the role of Germany while another player commands either America or Russia. These two players will take turns playing one or more “Fate” cards from their hands in order to activate units on the mapboard for various military functions.
Antal spelare: 2, Speltid: 60-180 min, Ålder: 12+
Note on 3rd Printing: This will be identical to the previous printing except that, as usual, we will correct any known errata.
Combat Commander: Volume II - Mediterranean (or "CC:M") is the sequel to Combat Commander: Volume I - Europe ("CC:E"). CC:M's main theme is the addition of three new "nationalities" to the Combat Commander family:
Britain & the Commonwealth
France & the Allied Minors
Italy & the Axis Minors
This second game in theCombat Commander series includes units, cards, and scenarios depicting the fighting forces of these nations.
Antal spelare: 2, Speltid: ?, Ålder: ?
Combat Commander: Resistance! (CC:R) expands upon CC:Europe and CC:Mediterranean by adding partisans and their war behind the front lines. This fourth volume of the Combat Commander series features special rules and components for fighting with Partisan forces against the Axis nations of Europe .
NOTE: Combat Commader: Resistance! is not a complete game and requires ownership of both Combat Commander: Europe and Combat Commander: Mediterranean to play.
Antal spelare: 2, Speltid: 180 min, Ålder: 12+
Combat Commander: Battle Pack #6 – Sea Lion is the sixth themed collection of scenarios for use with the Combat Commander series of games. The theme of this Battle Pack carries forward from BP #5 and presents a what if situation of a successful invasion of Great Britain.
Antal spelare: 2, Speltid: ?, Ålder: 0+
CC Tournament Battle Pack–Leader of Men features twelve scenarios (ten previously available online and two new) printed on cardstock, two new maps, four page tournament guidelines booklet, and tournament record card template printed on cardstock.
Antal spelare: 2, Speltid: 60-180 min, Ålder: 12+
Combat Commander Battle Pack #8: Minor Nations is for owners of Combat Commander: Europe and Combat Commander: Mediterranean who want the new minor nations counters and scenario pages but don't want to purchase the Combat Commander: Europe/Med. 20th Anniversary Edition.
Antal spelare: 2, Speltid: 120-180 min, Ålder: 12+
Combat Commander: Battle Pack #3: Normandy is the third themed collection of scenarios for use with the Combat Commander: Europe series of games.
Antal spelare: 2, Speltid: 180 min, Ålder: 12+
Combat Commander: Battle Pack #4 - New Guinea is the fourth themed collection of scenarios for use with the Combat Commander series of games
NOTE: CC–New Guinea is not a complete game and requires ownership of Combat Commander: Pacific to play.
Antal spelare: 2, Speltid: 60-180 min, Ålder: 12+
Combat Commander: Europe/Med. 20th Anniversary Edition includes all components of the original CC:E and CC:M plus additional minors counters and updated scenario pages where those minors appear.
Antal spelare: 1, Speltid: 120-180 min, Ålder: 12+
Combat! Eastern Front is a solitaire game of man-to-man combat on the Eastern Front in WWII. The player can command a squad of German or Soviet soldiers in various engagements. This game includes the all-new Series Rules, which have been clarified and streamlined from the original rules, and now enable players to control either nationality in this game.
Antal spelare: 2, Speltid: 90 min, Ålder: 0+
By design, Commands & Colors Tricorne - The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and the battle dice resolve combat quickly and efficiently.
Antal spelare: 2, Speltid: 120-0 min, Ålder: 12+
Commands & Colors: Medieval is based on the highly successful Commands & Colors game system and by design is not overly complex. The Medieval game introduces many new game concepts to the Commands & Colors system, which add historical depth and flavor.
Antal spelare: 2, Speltid: 60-120 min, Ålder: 14+
Medievals första expansion tar dig 500 år framåt i tid, mitt under det religiösa korstågen.
Antal spelare: 2, Speltid: ?, Ålder: 14+
The Spanish Army is the first expansion for Commands & Colors: Napoleonics.
Note on 4th Printing: This is identical to the 3rd Printing, except that any known errata will be corrected.
Antal spelare: 2, Speltid: 90 min, Ålder: 0+
The Russian Army expansion features; 220 blocks: with over 40 dark green Russian units and a few dark blue French reinforcements; Russian and French National Unit Reference Cards; Russian Infantry Square Track; 20 scenarios bumped up by GMT from 18 and a number of new terrain types.
Antal spelare: 2, Speltid: 180 min, Ålder: 14+
Generals Marshals Tacticians is the fifth expansion for GMT’s Commands & Colors Napoleonics game system. In my opinion, this expansion will impact your Commands & Colors Napoleonic gaming like no other expansion has done to date.
Antal spelare: 2-8, Speltid: 60-120 min, Ålder: 12+
Commands & Colors: Napoleonics Expansion 7: The Grand Battles is the seventh expansion for GMT’s Commands & Colors: Napoleonics game system. The expansion features as many as 10 Grand Battle scenarios, 10 EPIC engagements, and a number of standard-sized battles.
The Commands & Colors: Samurai Battles game rules allow players to portray important engagements of Japanese history. The battles, included in the scenario booklet, focus on the historical deployment of forces and important terrain features in scale with the game system. The scale of the game is flexible and varies from battle to battle. For some scenarios, an infantry unit may represent an entire clan of soldiers, while in other scenarios a unit may represent just a few brave warriors.
Antal spelare: 2-4, Speltid: 60-180 min, Ålder: 13+
Awakening the Bear! is the first game in the Conflict of Heroes series. This series is a squad level combined arms training game used by history fans, universities, and military personnel throughout the world.
Antal spelare: 1-4, Speltid: 60 min, Ålder: 12+
Dec 7, 1941 - War explodes across the Pacific when the Japanese attack the American fleet at Pearl Harbor. By May 1942, Japan has spread across the Pacific and is threatening America’s supply lines to Australia after building an airfield on the island of Guadalcanal.