Antal spelare: 2, Speltid: 20-0 min, Ålder: 12+
This pack features several new ships and bases with the Double Ally mechanic!
Antal spelare: 2, Speltid: ?, Ålder: 12+
This pack features new ships and bases that cost less to acquire for each card of their faction you have played with Star Realms Deckbuilding Game.
Antal spelare: 2, Speltid: 20-0 min, Ålder: 12+
This pack features the new Tech card type, which goes straight into play when acquired and gives you a permanent ability that you can activate once per turn using trade!
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 13+
Craft your hero. Cast the runes. Claim your destiny! Call to Adventure: Epic Origins is the next edition of the award-winning Call To Adventure game series. The hero-building card game reaches new heights with classic fantasy races, classes, and challenges.
Antal spelare: 1-3, Speltid: ?, Ålder: 14+
Sorcerer: Endbringer is a cooperative expansion that lets 1 to 3 players battle an ancient demigod seeking to return through powerful monoliths.
Antal spelare: 2, Speltid: 40-60 min, Ålder: 10+
Det asymmetriska brädspelet för 2 spelare: Shark vs. Octopus. Välj att vara haj eller bläckfisk och ge dig ut i en intensiv kamp för överlevnad i en kelpskog under vattnet.
Ta rollen som bläckfisken och navigera skickligt på brädet med kort och dolda drag, eller bli hajen och patrullera ditt territorium, slå tärningar och släpp loss unika förmågor för att spåra den svårfångade bläckfisken.
Antal spelare: 1-4, Speltid: 30 min, Ålder: 12+
Shared between all players is an 80-card Market Deck. The game begins with five cards from that deck revealed, creating the Market Row. As you play, you use gold to buy champion cards and action cards from the Market. These champions and actions can generate large amounts of gold, combat, or other powerful effects. You use combat to attack your opponent and their champions. When you reduce your opponent’s score (called health) to zero, you win!
Antal spelare: 2-4, Speltid: 30-90 min, Ålder: 14+
Sorcerer is a dark fantasy game that blends strategy card play with tactical board game combat.
Antal spelare: 1-5, Speltid: 90-0 min, Ålder: 12+
Gather your friends. Choose your characters. Fight together against deadly foes. This Ruin of Thandar Campaign Deck transforms Hero Realms into a cooperative, adventuring deckbuilding game.
Antal spelare: 1-5, Speltid: 45 min, Ålder: 8+
The Marvel Legendary Fear Itself Small Box is the first expansion to the highly successful Legendary Villains deck building game! You can play through the storyline with 6 new allies, 1 new adversary group, 1 new commander and 3 new plots. Players can work both with and against other players to defeat The Mighty while laying waste to planet Earth. Use The Mighty to defeat Iron Man in his Uru Enchanted Armor as he leads the forces of The Mighty to defend Earth.
Antal spelare: 2-5, Speltid: 45 min, Ålder: 15+
In the DC Comics Deck-building Game: Heroes Unite, each player takes on the role of a Super Hero such as Shazam! or Hawkman. Your Super Hero has an ability that will guide your strategy throughout the game.
Antal spelare: 2-4, Speltid: 30 min, Ålder: 15+
Super-Villains in comic books are constantly teaming up to try to defeat those pesky Super Heroes. And almost as often, the Super Heroes team up to take on these unholy alliances.
Antal spelare: 1-4, Speltid: 45 min, Ålder: 9+
Varje spelare börjar med samma uppsättning kort i Mycelia och förbättrar sin kortlek med bättre kort under spelets gång medan de tävlar om att först rensa sin spelplan från daggdroppar.
Antal spelare: 1, Speltid: 40-0 min, Ålder: 10+
Resist! is a fast-playing, card-driven solitaire game in which you take on the role of the Spanish Maquis, fighting against the Francoist regime.
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
Aquatica is a deep, but easy to learn family engine builder about underwater kingdoms.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 10+
Upplev den episka berättelsen om Avatar: The Last Airbender i detta lättlärda Deck-Building Game. Spelarna tar på sig hjälterollen som Aang och hans allierade och spelar kooperativt för att besegra motståndare, slutföra mål och ta sig igenom de fyra nationerna för att återställa balansen i världen och uppfylla Aangs öde som Avatar.
Antal spelare: 2-4, Speltid: 60 min, Ålder: 11+
Play as your favorite characters and defend the wizarding world from evil forces. Enhance your abilities as you build your deck with over 140 cards. Seven successive game adventures offer increasing difficulty as you battle Villains and unlock new abilities, secrets and challenges.
Antal spelare: 1-4, Speltid: 30-0 min, Ålder: 13+
The cast of Fantasy Strike has acquired magical gems which give power, but at what price? Those who hold too many gems are cursed forever. What’s worse, the ultimate gem to rule them all has been forged into a single, mighty scepter. Whoever holds it wields even more power at an even greater price.
Antal spelare: 1-4, Speltid: 15-30 min, Ålder: 10+
FlipToons is a fast-playing, small box deck-building game. Easy to learn and quick to play, this card game packs a nostalgic punch with equal parts luck and strategy.
Antal spelare: 1-3, Speltid: 90 min, Ålder: 10+
After the Virus is a cooperative deckbuildning game where ever increasing numbers of zombies are added to your deck while you work to complete mission goals.
Gear up! Save survivors! Mow down hordes of zombies!
Antal spelare: 2, Speltid: 20 min, Ålder: 12+
Missions are an all-new card type that give players an alternate win condition. Each player is dealt three face-down. When a player fulfills the objective, they reveal the card and score the reward. A player may only complete a Mission once per turn, but when they score their third and final mission, they win the game!
Antal spelare: 2-5, Speltid: 90-0 min, Ålder: 12+
The Big Book of Madness: the Vth Element is an expansion for The Big Book of Madness base game. Your goal remains the same: you must close the book before succumbing to madness. But will you be able to handle the new Dark Matter and Phobias?
Antal spelare: 2-5, Speltid: 60 min, Ålder: 13+
King's Forge: Apprentices is a modular expansion for King's Forge!
Antal spelare: 1-5, Speltid: 60 min, Ålder: 13+
Extra, Extra adds 50 new hero, villain, and quirk cards that expand, expound, and explore the multitudinous possibilities of powers, diabolical masterminds, and fun within the world of Heroes Wanted.X
Antal spelare: 2-4, Speltid: 90 min, Ålder: 10+
It’s a Kind of Magic Expansion introduces original core concepts through new Buildings, Units and a new type of card: Spells!
It focuses on deck manipulation and will transform your experience of Vikings Gone Wild in a very interesting, magical, way!
Antal spelare: 2-4, Speltid: 45-0 min, Ålder: 14+
In Kodachi, you seek to steal treasures by facing guards in one of two ways. With strength, which requires you to play cards with higher numbers than the guards, or stealth, playing cards with lower numbers than the guards. Successfully acquired treasures can be used to generate rumors, bribe envoys, and strengthen your skills.
Antal spelare: 2-5, Speltid: 30 min, Ålder: 15+
Teen Titans Go! You’ve played with the old guard. Now play as the youthful up-and-comers. Play as Raven, Beast Boy, Wonder Girl, Red Robin and more.
Antal spelare: 2-4, Speltid: 90 min, Ålder: 10+
The Guild War Expansion introduces new core concepts through new Buildings, Units and Defenses!
A brand new 2 vs 2 mode is at the heart of this expansion, but most cards can be used in a regular game.
Antal spelare: 2-0, Speltid: 20 min, Ålder: 12+
The game changes in powerful ways with a new type of card — the Gambit. There are nine of them, and each player is given two of them at random to begin the game. When do you use your Gambits? When do you make your move? The war continues, and now the stakes are even higher!
Antal spelare: 3-5, Speltid: 40 min, Ålder: 14+
In Fishing, you try to catch as many tricks as possible in 8 rounds, as each card you catch counts 1 point. You use your caught cards for the next round. If you did not catch enough tricks to do so, you can fill up your hand of cards with fresh cards from the ocean stack. You win Fishing with the most points, but how many fresh cards do you need to succeed?