Antal spelare: 1-6, Speltid: 90 min, Ålder: 0+
Antal spelare: 2-8, Speltid: 60 min, Ålder: 12+
15 Días: The Spanish Golden Age is set in this context of backstabbing, treachery and palace intrigues.
Antal spelare: 2-8, Speltid: 15-30 min, Ålder: 7+
Launch your game night with 3-2-1 Countdown! Scoring low is key. Discard singles or sets on your turn, and end by drawing. Strategize discards and draws to win a round!
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 14+
51st State: Scavengers, the first expansion for 51st State: Master Set, is inspired by old expansion called Ruins released in 2012.
Antal spelare: 1-4, Speltid: 75 min, Ålder: 14+
51st State: Ultimate Edition är allt-i-ett-paketet som innehåller grundspelet samt sex expansioner: New Era, Winter, Scavengers, Allies, Moloch och No Man's Land.
Antal spelare: 2-10, Speltid: 30 min, Ålder: 8+
Undvik den sjätte tjuren – och se upp extra noga för Baron Oxx...
Antal spelare: 2-4, Speltid: 45 min, Ålder: 14+
För att lyckas göra anspråk på kronan och utnämna sig till kungen av avgrunden, behöver spelarna i Abyss söka allierade från de fem havsfolken till att kunna rekrytera mäktiga härskare, vars förmågor kan hjälpa dem fram till en seger.
OBS: Spelet har flera olika framsidor och vi vet inte vilken av dessa som vi får från leverantören, vilket gör att vi inte kan skicka en specifik framsida utan du får en slumpvis utvald.
Antal spelare: 1-2, Speltid: 40-45 min, Ålder: 14+
Din hämndlystna väg har lett dig till Sweet Haven, Arizona. Du vet att nekromantikern som förstörde ditt liv har tagit över kyrkogården som sin bas, och nu ska du göra slut på honom till varje pris. Du står öga mot öga med Lord Overkill, en övernaturlig varelse – men din skicklighet som spelare sträcker sig långt bortom fingerfärdighet.
Antal spelare: 1-4, Speltid: 45 min, Ålder: 13+
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
An ancient Nameless has begun moving north, spreading death and decay wherever it goes. Only two of the youngest mages see it coming, a boy from the woods who speaks to the plants and a girl deeply connected with a wild beast.
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
The extinction of Gravehold wanes ever nearer as The Nameless gather their most powerful legions. Not even the dreams of those who have endured are a refuge any longer. What terrors loom in the heart of the great nothing some call The Outer Dark?
Antal spelare: 1-4, Speltid: 60-0 min, Ålder: 14+
Fristående spel i Aeon's End serien.
Antal spelare: 2-4, Speltid: 60-120 min, Ålder: 14+
In Æterna you will take the role of a Roman Gens (family) that will try to increase its prestige through three Eras: The Roman Kingdom, the Roman Republic, and the Roman Empire.
Your goal will be to increase your influence over the city by ruling over the 7 Hills, contributing to the construction of monuments and buildings, and supporting the conquest of the provinces. You must always be careful to keep the citizens happy, as unrest in the Hills under your direct control could put you in a bad light.
Antal spelare: 2, Speltid: 30-0 min, Ålder: 14+
To Victory!
Antal spelare: 1, Speltid: 15-30 min, Ålder: 10+
Aleph Null är du en magiker och målet är att framgångsrikt kalla på den demoniska prinsen Baphomet... Spelet bygger på Black Easter,en fantasyroman av den amerikanske författaren James Blish, där en klient anlitar en svart trollkarl för att släppa loss alla helvetets demoner på jorden under en enda dag.
Antal spelare: 2-5, Speltid: 25 min, Ålder: 10+
I All In: Predictions är du en begåvad siare som tävlar om att forma självaste ödet.
Antal spelare: 1-4, Speltid: 30-120 min, Ålder: 12+
Ancient Knowledge: Heritage-expansionen består av 16 kort för sololäge som låter dig spela en kampanj, och lite extra andra kort för gemensamt spel.
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
Aquatica is a deep, but easy to learn family engine builder about underwater kingdoms.
Antal spelare: 1-2, Speltid: 30-45 min, Ålder: 14+
New Aquatica in a duel format: deeper, meaner and more intense.
Antal spelare: 1-5, Speltid: ?, Ålder: 14+
The expansion Aquatica: Cold Waters consists of several modules. It includes all necessary components for the fifth player, which can be used with the basic game, but also brings new type of locations, new cards of Ocean’s creatures, and alternative mechanic, replacing the goal-track in the basic game.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
As the next chapter of your evolving story, A Light in the Fog expands your adventures in Innsmouth with Arkham Horror: The Card Game, picking up right where your frantic car chase left off at the end of Horror in High Gear, and promising new revelations as you push deeper into the heart of the tangled conspiracy that surrounds Innsmouth
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 0+
Dark Side of the Moon is Scenario 3–A of “The Dream-Quest” campaign. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaters cycle to form a larger four-part or eight-part campaign. After the events of The Search for Kadath, the investigators in the Dreamlands are drawn even further from the world of the waking than they could have ever thought when Virgil Gray is taken to the cold, distant moon and you have no choice but to follow in the hopes of rescuing him. The silence of the place is deafening. There is no wind whistling through the air, no chirping of birds, no idle sound of any kind. And around every corner, some maddening creature is keeping a close watch over their domain. You must remain even quieter in order to stay hidden long enough to find Virgil and escape without raising the alarm.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Edge of the Earth Campaign Expansion has no player cards in sight. Instead, this expansion contains over 300 scenario cards to support the entirety of the Edge of the Earth campaign, including the materials for a breathtaking new story, branching paths, and more. The best part? All you need is a core set and a copy of this expansion to jump right into this chilling tale—no other materials required!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Strap in for a breakneck race to the finish with the Esoteric Order of Dagon in hot pursuit with Horror in High Gear, the third Mythos Pack in The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Continue to dive beneath the surface and investigate the twisted and strange happenings in the small fishing hamlet of Innsmouth!
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Within the Into the Maelstrom Mythos Pack, you’ll find the final scenario of The Innsmouth Conspiracy cycle for Arkham Horror: The Card Game, inviting you and your fellow investigators to dive into the darkness beneath the waves and confront the Deep Ones in their own city—putting an end to this threat forever.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Point of No Return is Scenario 3–B of “The Web of Dreams” campaign, which follows the path of the investigators left behind to handle the horrors of the waking world in The Dream-Eaters. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream- Eaterscycle to form a larger four-part or eight-part campaign. Following the events of A Thousand Shapes of Horror, you have finally reached the Dreamlands, but it is not as you expected. No wondrous lands or fabulous cities greet you; merely the dark, barren realm of the Underworld. Perhaps those who brought stories of the Dreamlands to Arkham had never ventured this far underground, or perhaps this place can only be found by those who force their way in. Either way, you are now hopelessly alone in a realm you have never heard of, and the only way out is through.
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
Antal spelare: 1-2, Speltid: 120-0 min, Ålder: 14+
The Search for Kadath is Scenario 2–A of The Dream-Quest. This scenario can be played on its own in Standalone Mode or combined with the other expansions in The Dream-Eaters cycle to form a larger four-part or eight-part campaign.