Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 12+
Kommer dina geniala konstruktioner att pryda Visdomens hus, eller är de ämnade för damm och förfall?
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 13+
ISS Vanguard kommer att ta spelarna rakt in i ett episkt Sci-Fi-äventyr, där de spelar som 4 olika grupper (säkerhet, spaning, vetenskap, teknik) ombord på det första mänskliga skeppet med möjlighet att nå yttre rymden.
Antal spelare: 2-5, Speltid: 90-0 min, Ålder: 10+
Istanbul: Big Box is the All-in-1 package for Istanbul, including the base game as well as both expansions, Mocha & Baksheesh and Letters & Seals. This combination also gives players the option to play on a big 5 x 5 tiles bazaar.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 10+
As the experienced merchant you are, you now enter into the coffee business! There are 4 new, additional places at which you can trade the tasty bean. For a baksheesh, the guests at the tavern are willing to assist you. Also, at the guild hall, you will find the valuable help you need.
Antal spelare: 2-4, Speltid: 45 min, Ålder: 14+
With the Queen's Jubilee only a few weeks away, King Sedgwickson III and his lovely wife, Queen Gertrude, have compiled a list of possible gifts for this year's Fealty Ceremony and posted it in the castle's plaza.
Antal spelare: 2-5, Speltid: 90-120 min, Ålder: 14+
The realm of Kingsburg is under attack!
Monstrous invaders are gathering at the borders, aiming to invade and plunder the realm! Your king has chosen you to take charge of a province on the border. It has to thrive and rise above all the other provinces.
Antal spelare: 2-4, Speltid: 30-45 min, Ålder: 8+
Welcome to "Kyoto No Neko," a charming adventure where you embody a curious and playful kitten exploring the enchanted city of Kyoto in Japan. Your goal is to grow and develop your skills, learning from your experiences, and earn medals by accomplishing various objectives.
Antal spelare: 1-2, Speltid: 120-180 min, Ålder: 13+
Labyrinth takes 1 or 2 players inside the Islamist jihad and the global war on terror. With broad scope, ease of play, and a never-ending variety of card combinations similar to GMT Games' Twilight Struggle, Labyrinth portrays both the effort to counter extremist terrorism and the wider ideological struggle - guerilla warfare, regime change, democratization, and more.
Antal spelare: 2-6, Speltid: 60-90 min, Ålder: 12+
As the living nightmare of the Zombie attack continues, the bitter struggle for survival grows increasingly deadly. Desperate for flesh, Zombies swarm over the town of Woodinvale, leaving a gruesome wake of death and destruction in their path.
Antal spelare: 1-4, Speltid: 90-180 min, Ålder: 14+
Lead your party of heroes in the search of gold and legendary treasure!
Antal spelare: 1-5, Speltid: 180 min, Ålder: 14+
The horrors of Arkham continue to haunt you in Beyond the Threshold, the first expansion to Mansions of Madness Second Edition.
Antal spelare: 1-5, Speltid: 180-0 min, Ålder: 14+
Horrific Journeys is a expansion for Mansions of Madness which unlocks three thrilling scenarios that take four new investigators far from Arkham, solving mysteries aboard a bustling transatlantic airship, a luxury ocean liner, and a scenic countryside train.
Antal spelare: 1-5, Speltid: 180 min, Ålder: 14+
Streets of Arkham is an expansion for Mansions of Madness: Second Edition in which investigators must confront the horrific secrets behind Arkham's failing facade of normalcy. From the campus of Miskatonic University to the gang-run speakeasies and storefronts, investigators face threats on both the supernatural and worldly fronts.
Antal spelare: 1-6, Speltid: 180-0 min, Ålder: 12+
Fields of Eternia is an adventure-driven tactics and strategy game that features epic campaigns that can be played solo or with friends and family. Your objective is to rally and recruit troops, complete exciting quests while collecting ancient and powerful artifacts and building vehicles in order to emerge as the victor who conquers Eternia.
Andra expansionen till Memoir 44.
Antal spelare: 2, Speltid: 60 min, Ålder: ?
On the day war broke out, few nations imagined they would soon be forced to conduct land warfare outside of Europe. As a result, when the war reached North Africa, both men and machines were ill-prepared for the harsh demands of a desert campaign.
Den första expansionen till Memoir 44.
A new double-sided Battlefield board for Memoir'44. Featuring frozen expanses on one side, desert ones on the other. Also includes a simple set of Campaign rules to link scenarios together and Blitz rules for Early War conflict.
Antal spelare: 1-4, Speltid: 60-90 min, Ålder: 7+
Mice & Mystics är ett fantastiskt äventyr för såväl de yngre som äldre! Kungen har fallit under en förtrollning av en vacker kvinna utifrån slottet som försöker bli drottning för maktens skull. När spelarna är på väg att avslöja hennes verkliga avsikter blir de förpassade till fängelsehålan, och låter sig då förvandlas till möss för att kunna rymma! Men hur ska man nu i denna ringa storlek lyckas rädda kungadömet??
A New Storybook for Mice and Mystics
The Heart of Glorm storybook picks up right after the events of Sorrow and Remembrance, the Mice and Mystics base game, letting you and your friends continue the story of Prince Collin, Maginos, Tilda, Nez, Filch, and Lily.
Antal spelare: 1, Speltid: 600-0 min, Ålder: ?
Mr. President is a solitaire game about governing as the President of the United States. It's not an election game. It begins after you've been elected. It's about sitting in The Chair and trying to advance your agenda while navigating ongoing crises, political enemies, public opinion, your relations with Congress and the press, and keeping your country secure in a world of rival nations and agendas that just seems to keep blowing up around you.
Antal spelare: 1-5, Speltid: 180-0 min, Ålder: 12+
Become an unlikely survivor, locked in an underground base with something terrifying. Turn up your paranoia, as you try to guess what other players are up to, or what the contingency plan is. Work to learn the weaknesses of your nemesis – or run like hell. Switch off the lights in someone’s lab section. Take a dangerous trek to the outside bunker. And whatever you do, be ready for unexpected!
Antal spelare: 1-4, Speltid: 30 min, Ålder: 8+
Railroad Ink Challenge™ has everything you love from the original Railroad Ink games and a lot more, with an all-new focus on player interaction. Roll the dice and draw the routes to connect the exits around your board. Expand your network with railways, highways and stations to collect points, but you will be penalised for any open connections, so plan carefully!
Antal spelare: 1-4, Speltid: 30 min, Ålder: 8+
Railroad Ink Challenge™ has everything you love from the original Railroad Ink games and a lot more, with an all-new focus on player interaction. Roll the dice and draw the routes to connect the exits around your board. Expand your network with railways, highways and stations to collect points, but you will be penalised for any open connections, so plan carefully!
Antal spelare: 1-4, Speltid: 15-30 min, Ålder: 8+
Build Street Lamps and power them with Generators to light your board and score a lot of points with the Street Lamp Expansion, or connect your Exits to the central Accumulator and charge it with electricity with the Power Grid Expansion!
Antal spelare: 2-5, Speltid: 60-0 min, Ålder: 14+
Rivalry is the second expansion for Roll for the Galaxy.
But, actually, Rivalry is three expansions in one.
Antal spelare: 1-4, Speltid: 60 min, Ålder: 14+
Det är 1920-talet, och din karriär som huvudentreprenör kommer snart ta fart på riktigt.
Antal spelare: 2-4, Speltid: 20-40 min, Ålder: 10+
Time is Sengoku - You become a warlord and challengethe decisive battle for castles all over Japan.
Antal spelare: 2-4, Speltid: 30-45 min, Ålder: 14+
Återvänd till Sagrada Familia katedralen i den tredje och sista expansionen i "The Great Facades".
Antal spelare: 2-4, Speltid: 30-45 min, Ålder: 10+
Sagrada: Passion introduces new challenges to test your artisanal abilities. Gain individual player powers through inspiration cards, use rare glass dice to complete new private objectives, and be rewarded for carefully meeting new symmetry and balance public objectives.