Antal spelare: 2-4, Speltid: ?, Ålder: 10+
Överlev tillsammans för att upptäcka en forntida stads dolda hemligheter...
Antal spelare: 2-6, Speltid: 60 min, Ålder: 12+
Frag is about blowing stuff up. This expansion brings you new things to blow up, new weapons to blow them up with, and new places to do it.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 12+
In Futuropia, Friedemann Friese's big utopian economic game for 1-4 optimizers, players live in a future Utopian society that possesses desirable lifestyle qualities for all of its citizens. Too bad this is not today's reality...
Antal spelare: 1-4, Speltid: 150 min, Ålder: 12+
Gaia Project
Explore the galaxy and lead your faction to victory in this thrilling follow-up to Terra Mystica!
Antal spelare: 1-4, Speltid: 150 min, Ålder: 12+
The Lost Fleet expansion gives you more options and variants for your Gaia Project game.
Huge, deserted spaceships have been discovered in the galaxy, providing evidence of highly-evolved civilizations that have been forgotten through the mists of time. Your job is to explore and discover the secrets of these forgotten spacecraft!
Antal spelare: 1-4, Speltid: 90-150 min, Ålder: 14+
Imponera på styrelsen. Bli nästa VD.
Antal spelare: 2-5, Speltid: 90 min, Ålder: 13+
This expansion offers new ship classes for trans-galactic trucking. To play, you will need the basic Galaxy Trucker game. The new ships are fully compatible with all elements of the first two big expansions.
Denna expansion hör till den gamla versionen av Galaxy Trucker.
Antal spelare: 2-4, Speltid: 40-80 min, Ålder: 14+
Antal spelare: 3-4, Speltid: 90-0 min, Ålder: 14+
For six generations everything has gone as planned.
Now, just as a new command team takes control of the ship, a terrible mystery emerges that will threaten the entire mission. The commanders of Gen7 are about to discover that everything is not as it seems, and the fate of the human species will hang on the choices they make.
Antal spelare: 3-6, Speltid: 45-0 min, Ålder: 14+
An expansion for Gen7: A Crossroads Game that includes more story content, a competitive play mode and more barracks, allowing games of up to 6 players.
Antal spelare: 2-5, Speltid: 60-90 min, Ålder: 10+
The Space Race was a lie.
Look, it's not that the moon landing was faked. It happened. Neil hates the conspiracy theories. The lie is that we ever wanted to go to the moon. We needed a spectacle to show the people. To justify the massive budgets. The agencies.
Antal spelare: 2-4, Speltid: 90 min, Ålder: 14+
Med Armament vapenpack kan du skräddarsy dina miniatyr steam-titaner efter ditt hjärtas önskemål och uppgradera ditt "Heavy Steam" grundspel. Ett vapenpaket med 2 par av varje vapen (variant av höger och vänster arm) som matchar vapenkorten i grundspelet.
Dessutom ingår ett nytt vapen – den speciella järnvägspistolen och matchande vapenkort! Totalt ger det 20 miniatyrarmar.
Du behöver grundspelet Heavy Steam för att använda detta uppgraderingspaket.
Antal spelare: 2-4, Speltid: 90 min, Ålder: 14+
Nyrekryterad och redo för kamp, utöka dina taktiska alternativ i spelet "Heavy Steam" med tjugofyra sprillans nya pilotkort!
Detta är en expansion och du behöver grundspelet Heavy Steam för att spela expansionen.
Antal spelare: 1-5, Speltid: 60-240 min, Ålder: 14+
Var strategisk och sikta mot stjärnorna för att vinna den lönsamma höga marken i den kommande exoglobaliseringen!
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This terawatt module introduces two new patent decks: Freighters (1B) and GW Thrusters (1C). Freighters are a new type of patent card allowing the transport of valuable factory goods back to LEO. GW thrusters are more powerful and efficient versions of the MW thrusters of the core game
Antal spelare: 1-5, Speltid: 240-0 min, Ålder: 14+
This colonization module introduces orbital space colonies called Bernals (2B) and space pioneers called Colonists (2C). These two types of cards extend the core game to go beyond industrializing and exploiting the resources of the solar system to colonizing and settling the solar system.
Antal spelare: 2-6, Speltid: 30-240 min, Ålder: 14+
Expand your High Frontier 4 All experience with Module 3 a deep and strategic add-on. This module transforms High Frontier into a comprehensive wargame while preserving its core focus on mercantile strategy. Explore the complex motivations behind conflict, where soldiers are driven by ideological and economic forces rather than just resources or territory. Experience a unique twist on space warfare that blends personal, political, and human gains in a rich narrative. Requires the High Frontier 4 All base game to play.
Antal spelare: 1-6, Speltid: 30-240 min, Ålder: 14+
Exodus modulen funkar som en brygga mellan High Frontier och nästa spel i serien; Interstellar.
Antal spelare: 2-6, Speltid: 60-300 min, Ålder: 14+
I Modul 5 kan spelare köpa och sälja aktier i flyg- och rymdföretag för att öka företagens kapital och aktievärden.
Antal spelare: 2-5, Speltid: 180-0 min, Ålder: 12+
High Frontier Colonization, an expansion to both the first and second editions of High Frontier, includes all the elements of the first edition expansion, but adds maps, cards, and playing pieces. The thriving space infrastructure has hundreds of specialists working in space colonies orbiting Earth.
Antal spelare: 1-5, Speltid: 90-120 min, Ålder: 14+
Lead a team of archaeologists digging through the ice in search of powerful artifacts
Antal spelare: 1-6, Speltid: 60-240 min, Ålder: 14+
Ombord på rymdskeppet Exodus styr spelarna sju rymdfarande hybrider mellan människa och maskin som ger sig ut på en episk pilgrimsfärd till stjärnorna.
Antal spelare: 2-5, Speltid: 45-60 min, Ålder: 10+
Into the machine is a tactical relay race for 2 to 5 players, where your goal is to upgrade your bots and be the first team to race through the machine and onto the leaderboard.
Antal spelare: 2-6, Speltid: 40 min, Ålder: 10+
Antal spelare: 2-6, Speltid: 30 min, Ålder: 8+
I Tokyo härjar stora monster och robotar vilka tar till alla slags medel när de slåss för att stå som den ensamme kungen över staden
Antal spelare: 2, Speltid: 20 min, Ålder: 8+
King of Tokyo Duel växer! Nya kaijuer dyker upp ur Tokyobukten för att delta i den ultimata striden!
Antal spelare: 2-6, Speltid: 30 min, Ålder: 8+
The struggle to become the King of Tokyo just leveled up! The monsters are evolving and now benefit from new powers! Now each one has a deck of Evolution cards that they can gain and use during the game. What's more, a new challenger has arrived in the city who will surely show his expertise in the art of the smash: the terrible Pandakaï!
Antal spelare: 2-6, Speltid: 30-0 min, Ålder: 8+
The Anubis Monster Pack introduces a new game component, in the form of the die of Fate! You can use the die of Fate in your games even if you play without Evolution cards or are not playing with Anubis.
Antal spelare: 2-6, Speltid: 30 min, Ålder: 8+
Like other such expansion, King of Tokyo/New York: Monster Pack – Luchador consists of multiple elements that can be added to your games individually or together.
Antal spelare: 2-4, Speltid: 45 min, Ålder: 10+
In Mars Needs Mechanics, players represent engineers and tinkerers from all over the Empire who have come to compete for this prodigious opportunity. Starting the game with only 30 cogs (currency), players will utilize unique game mechanisms that emphasize timing to collect sets of components and build steampunk mechanisms aimed at earning even more cogs.