Antal spelare: 2-4, Speltid: 60-90 min, Ålder: 12+
Warcrow Adventures is a fantasy co-op dungeon crawler for 4 players. Throughout the match, you'll become the protagonist of a unique tactical and narrative story. Join your teammates and venture into Hawthorn Point to try and overcome its challenges.
Antal spelare: 2-6, Speltid: 90-120 min, Ålder: 12+
You are a king in the Dark Ages who is about to embark upon a journey that changes history. Choose your country and forge its destiny.
Antal spelare: 1-4, Speltid: 90-180 min, Ålder: 14+
Beyond the Horizon is an expansion for Waste Knights: Second Edition, a postapocalyptic game of adventure and survival. Now is the time to leave the continent and sail out to places you only know from legends and myths
Antal spelare: 2, Speltid: 60-0 min, Ålder: 12+
In Watergate, one player assumes the role of a Journalist, while the other embodies the Nixon Administration—each with a unique set of cards. To win, the Nixon Administration must build up enough momentum to make it to the end of the presidential term, whereas the Journalist must gather enough evidence to connect two informants directly to the President.
Antal spelare: 1-5, Speltid: 90-120 min, Ålder: 14+
Arbeta tillsammans för att bekämpa tiden och illvilliga monster i en magisk, ständigt skiftande herrgård!
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Get ready to step into the limelight and become the next big thing in Wild Gardens with the community pack! The content inside was voted on by our fans as the most requested ingredients and recipes. The Community Expansion Pack includes 8 new guests, tantalizing recipes, a new location, and a new solo adventure
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Prepare for an electrifying cast of characters packed into this expansion! 8 beloved personalities from the tabletop world have arrived in Wild Gardens, each bringing their own unique abilities to the table. With 18 brand new cards, including new guests, tantalizing recipes, a new location, and a new solo adventure, the Media Expansion pack is bursting with exciting new content.
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Hold onto your sun hats, because the team behind Wild Gardens is here and ready to shake things up! Get ready to unlock new combos and tantalize your taste buds with delectable recipes as you discover more about the people who helped bring Wild Gardens to life. With 18 brand new cards, including new guests, tantalizing recipes, a new location, and a new solo adventure, this pack is bursting with exciting new content.
Antal spelare: 2, Speltid: 45-75 min, Ålder: 12+
Wine & Cheese – ett strategiskt möte mellan vin, ost och timing
Mitt i vackra Bourgogne driver du och din motspelare varsin traditionsrik gård med fokus på både vin och ost. Här gäller det att planera klokt, använda sina arbetare på rätt sätt och hitta den perfekta balansen mellan produktion, lagring och försäljning.
Antal spelare: 2-5, Speltid: 45 min, Ålder: 10+
Will you dominate The City’s temp agency scene, or join the ranks of the underemployed?
Antal spelare: 2-8, Speltid: 60 min, Ålder: 10+
Big money jobs are up for grabs, and now with the Worker Placement expansion pack up to 6-8 players can battle for temp agency supremacy in The City! In addition to the extra game cubes, player tokens, and new rules included in this expansion, you'll also find over 100 new game cards including three new card types:
Antal spelare: 2-4, Speltid: 120-180 min, Ålder: 14+
The year is 2010, and the global balance of power is shifting…
Antal spelare: 2-4, Speltid: 120-180 min, Ålder: 14+
World Order: Diplomacy & Dominance – Nya stormakter, nya utmaningar
Antal spelare: 2-4, Speltid: 120-180 min, Ålder: 14+
An expansion for World Order that adds to the game actual events that took place since 2010, allowing the players to not only see their effect on global relations, but also get the chance to prevent them and change the course of history.
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
An alien mothership has arrived at an uncharted planet brimming with mystery and discovery.
Antal spelare: 2-4, Speltid: 90 min, Ålder: 12+
In YOKOHAMA, each player is a merchant in the Meiji period, trying to gain fame from a successful business, and to do so they need to build a store, broaden their sales channels, learn a variety of techniques, and (of course) respond to trade orders from abroad.
Antal spelare: 2, Speltid: 45 min, Ålder: 12+
You and your opponent are merchants in Yokohama, trying to succeed in your business ventures and gain prestige to win the game.
Antal spelare: 2, Speltid: 10 min, Ålder: 8+
Zensū is the new strategy game that’s simple to learn but hard to master! The aim is to cross your opponent’s border before they can cross into yours but, with pieces moving in four directions you have to keep your wits about you! Get it wrong and your opponent’s pieces will take you down! With Zensū you’ll never play the same game twice!
Antal spelare: 1-4, Speltid: 60-120 min, Ålder: 14+
Antal spelare: 2-4, Speltid: 45 min, Ålder: 8+
Samarbeta i ett spännande, familjevänligt legacy-äventyr!
Antal spelare: ?, Speltid: ?, Ålder: 0+
As the sun sets on another day of defending the Burbs, you can’t help but ask yourself, “Is this all there is? Are we truly doomed to live out our days in this suburban purgatory?”
Antal spelare: 1-4, Speltid: ?, Ålder: ?
The game comes with 2 types of dice: Blue and Red. Red is used for attacking and blue is used for ammo checks. The red die has a Z in place of 6 bullet hole pips, to denote a possible zombie bite, while the blue die has a ‘click’ symbol in place of the the one’s spot to denote your weapon is out of ammo. Very useful for 4-person games, or for your own custom homebrew games.
Antal spelare: 2-4, Speltid: 90-100 min, Ålder: 14+
Once places of healing and refuge, the hospitals and FEMA
camps were possibly hit the worst. People with injuries and
illnesses were unable to defend themselves from either the
virus or the biters. They became a sea of undead almost
instantly. These locations are red zones, off limits to everyone
except the most desperate and the most adventurous. Those
who dare to navigate them will find medicine and equipment.
But will the zombies stay dormant? Or will your Squad awaken
their fury?