Antal spelare: 1-5, Speltid: 90 min, Ålder: 16+
No Sign of Life är det första avsnittet i den berättelsedrivna escape game-trilogin Sunshine Island.
Antal spelare: 2, Speltid: 30-60 min, Ålder: ?
cassette, size 355 x 230 x 50 mm,
alder, mahagony stained, inboard printed,
stoneholder, with playing pieces and dice
Antal spelare: 2-4, Speltid: 60-120 min, Ålder: 12+
In Caral all players take on the role of master builders, creating pyramids in a rhythmic cycle of years while influencing the duration of each cycle. The unique progress rhythm allows players to put pressure on each other. Will you master the well-interlocked mechanics in order to win?
Antal spelare: 1-4, Speltid: 30 min, Ålder: 10+
Slåss om kontrollen över galaxerna!
Antal spelare: 2, Speltid: 30-0 min, Ålder: 11+
Gravity Chess is played without dice and is a purely strategic board game.
The only and best piece of advice will be: Think.
Antal spelare: 2-5, Speltid: 60-0 min, Ålder: 10+
As a player in Warband: Against the Darkness, you control the warband armies of one of the great fantasy races of the Five Realms. Although the great races are currently working together in mutual defense, old habits and rivalries are hard to break and this isn't in any way a co-operative game.
Antal spelare: 4-6, Speltid: 20-30 min, Ålder: 11+
Stop the Train is a semi-cooperative, social deduction board game. Players have two missions: Mission 1: Stop the Train! Mission 2: A character-specific objective To win, players need to complete both missions.
Antal spelare: 1-4, Speltid: 45 min, Ålder: 14+
Poker meets worker-placement
Antal spelare: 1-6, Speltid: 30 min, Ålder: 8+
Take It Easy is a true multi-player solitaire in which each player individually completes a hexagon-shaped board with spots for 19 hexagon tiles.
Antal spelare: 1-2, Speltid: 10-30 min, Ålder: 10+
Micro Dojo is a 20 min tactical euro game for two players, intended to fit comfortably in a pocket or purse. In Micro Dojo, players take control of the Ninja, Samurai, Sumo and Geisha meeples to generate resources, unlock building abilities, and score objectives.
Antal spelare: 1-4, Speltid: 75-90 min, Ålder: 14+
Dice Theme Park is a dice manipulation board game, all about creating and running your own park of fairground attractions.
In Dice Theme Park, you are the park managers, trying to create the most successful theme park in the area, by getting your customers on the most rides possible! The dice in the game represent the customers, with hex tiles representing the rides in your park. Employing a unique “Dice-cascade” mechanic once a customer has enjoyed a ride, their dice value is reduced, but they can still continue to enjoy more rides in the theme park until their value drops to 0 where they exit.
Antal spelare: 2-5, Speltid: 90-0 min, Ålder: 12+
As a head of a powerful family, each player will breed mighty dragons, make use of their special abilities, gather resources and try to make their house the most powerful by gathering the most Power Points.
Antal spelare: 2-4, Speltid: 45-0 min, Ålder: 10+
In Fuji, you play as a group of adventurers on their way to Japan‘s most famous volcano, Mount Fuji. But just before you arrive at your destination, the earth begins to shake and the volcano erupts! Now your group must escape the deadly lava flows as quickly as possible to reach the safe village.
Antal spelare: 2-4, Speltid: 30-45 min, Ålder: 8+
Welcome to "Kyoto No Neko," a charming adventure where you embody a curious and playful kitten exploring the enchanted city of Kyoto in Japan. Your goal is to grow and develop your skills, learning from your experiences, and earn medals by accomplishing various objectives.
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 13+
Small Railroad Empires is a pickup and deliver, track-laying and set-collection board game for 2-4 players, where players build railroad tracks, send trains with goods from industries to cities, and complete achievements to earn prestige!
Antal spelare: 1-4, Speltid: 120-150 min, Ålder: 14+
The Last Spell - the board game immerses players in a fantastical cooperative gaming experience, where they must harness their heroic skills to protect three distinct towns from an onslaught of enemy hordes throughout a lengthy campaign.
Antal spelare: 1-4, Speltid: 120-150 min, Ålder: 14+
The Last Spell - the board game immerses players in a fantastical cooperative gaming experience, where they must harness their heroic skills to protect three distinct towns from an onslaught of enemy hordes throughout a lengthy campaign.
Antal spelare: 2-5, Speltid: 45 min, Ålder: 10+
Be the greatest pirate on the Caribbean Sea – if your sailors let you win, that is...
Antal spelare: 2, Speltid: 30 min, Ålder: 8+
Beware the battle between luck and skill in this classic Backgammon set from Ridley's Games Room!
Features dynamic new packaging and colours from Ridley's Games Room
Full instructions included
Antal spelare: 2-4, Speltid: 60 min, Ålder: 10+
Sunrise City is a role selection, tile-laying, city-building board game where you assemble a team of advisors who are looking to create a stunning, sky-scraping metropolis.
Antal spelare: 1-8, Speltid: 60 min, Ålder: 13+
Two new and growing kingdoms have recently been discovered in the land of the Fables, and now with Upon a Fable: New Kingdoms up to 7-8 players can explore the fairy tale Realms in a single game of Upon a Fable.
Antal spelare: 2, Speltid: 10 min, Ålder: 8+
Zensū is the new strategy game that’s simple to learn but hard to master! The aim is to cross your opponent’s border before they can cross into yours but, with pieces moving in four directions you have to keep your wits about you! Get it wrong and your opponent’s pieces will take you down! With Zensū you’ll never play the same game twice!
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 10+
In Planet Defenders, players pay batteries to control the three planet defenders, moving them among the planets and collecting energies. Players can enhance their actions by spending energies or batteries to upgrade their technology. They earn research points (RP) by catching derelict robots and collecting technology cards.
Antal spelare: 2-5, Speltid: 75 min, Ålder: 12+
In Praetor you will take the role of a Roman engineer and you will work together with the other players to build a magnificent city. You will manage your limited resources wisely and look for new ones, you will recruit new Workers while your old experienced ones will retire,
Antal spelare: 2-4, Speltid: 30-0 min, Ålder: 8+
A long time ago, the gods decided to pass Earth down to Mankind and retreated to live in the Heavens. They erected the Cloud Temple, a symbolic border between the two worlds and home to the Stone of Balance.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 14+
Fearsome Wilderness is a cooperative game in which 1-4 players roll dice and draw cards to ensure their folk heroes survive the horrors of the wilderness.
Antal spelare: 2, Speltid: 40-0 min, Ålder: 14+
Collect powerful magical items and build friendships to build your reputation at the School of Sorcery. School of Sorcery is a two-player dice and area control game in which players use dice rolls to place crystals" onto different cards in an attempt to win those cards. Once won, cards offer either special powers or victory points or both.
Antal spelare: 1-5, Speltid: 90 min, Ålder: 12+
Progress: Evolution of Technology is a card game about researching technologies and building a civilization. Each player guides his nation from the earliest signs of human development and learn various technologies, moving progressively to the Middle Ages and the Renaissance until the fist sparks of the Industrial Revolution.
Antal spelare: 1-5, Speltid: 90 min, Ålder: 16+
The Last Journey är det tredje avsnittet i den berättelsedrivna escape game-trilogin Sunshine Island.
Antal spelare: 2-4, Speltid: 90-100 min, Ålder: 14+
Once places of healing and refuge, the hospitals and FEMA
camps were possibly hit the worst. People with injuries and
illnesses were unable to defend themselves from either the
virus or the biters. They became a sea of undead almost
instantly. These locations are red zones, off limits to everyone
except the most desperate and the most adventurous. Those
who dare to navigate them will find medicine and equipment.
But will the zombies stay dormant? Or will your Squad awaken
their fury?