Antal spelare: 1-5, Speltid: 90 min, Ålder: 12+
The latest Orléans expansion is called “Trade & Intrigue”. It comes with 4 modules for the base game and 3 new place tiles. “New Events” spice things up with a wide variety of new challenges, benefits, and constraints.
Antal spelare: 2, Speltid: 60 min, Ålder: 12+
Mind Games: Whether you are looking to have your opponent second-guessing their every move or to add some extra spice to your convoluted schemes, these cards are sure to bring an abundance of new opportunities and challenges to Pagan: Fate of Roanoke.
Antal spelare: 2-5, Speltid: 75-0 min, Ålder: 10+
You are the top manager at one of the big oil companies, tasked with leading your enterprise into a future without oil. With peak oil looming ahead, you try to squeeze the last drops from oil fields around the world to gather the resources to invest into various oil replacement technologies.
Antal spelare: 2, Speltid: 6-30 min, Ålder: 8+
Pentago är ett helt nytt brädspel i klassisk anda. Det är ett snabbt och roligt strategispel, lika enkelt som raffinerat.
Antal spelare: 1-6, Speltid: 80-0 min, Ålder: 10+
Bygg bästa planeten inom 70 minuter och rädda mänskligheten!
Antal spelare: 1-4, Speltid: 15-60 min, Ålder: 10+
Uppfyll dina kunders förfrågningar och hjälp tryckeriet att nå berömmelse!
Antal spelare: 1-4, Speltid: 30 min, Ålder: 8+
The core of the game lies in using your pieces to complete puzzles. Starting with just two basic pieces, you use three actions every turn to develop a powerful engine. With more pieces of various types, you can efficiently complete even the most difficult puzzles. The puzzles you complete award you points or new pieces to further fuel your engine.
Can you outsmart your opponents?
Antal spelare: 1, Speltid: 10 min, Ålder: 10+
Can you pierce the secrets of the R.A.V.E.L. (Rare Artefact Vertiginous Enigmatic Logical)?
Antal spelare: 1-4, Speltid: 30 min, Ålder: 8+
Railroad Ink Challenge™ has everything you love from the original Railroad Ink games and a lot more, with an all-new focus on player interaction. Roll the dice and draw the routes to connect the exits around your board. Expand your network with railways, highways and stations to collect points, but you will be penalised for any open connections, so plan carefully!
Antal spelare: 1-4, Speltid: 30-0 min, Ålder: 8+
The Underground Expansion Pack contains 4 dice that you can use in two ways. With the Standalone mode, you use them instead of the normal Route dice, to build underground networks of Subway Routes and Water Pipes to score points in a whole new way. With the Expansion mode, you use them together with the normal Route dice, but without mixing them! You need two boards for each player, one for the Surface and one for the Underground. The basic Route dice are used on the Surface board (following the normal rules), while the Underground dice (and rules) are used on the Underground board!
Antal spelare: 1-4, Speltid: 90 min, Ålder: 14+
Recall is a deep strategy game from the designers of Revive that focuses on engine building and exploration.
Antal spelare: 1-4, Speltid: 100-120 min, Ålder: 10+
A “sequel” to the 1981 grail game, Return to Dark Tower is a game for 1-4 players who take the role of heroes. Together, they gather resources, cleanse buildings, defeat monsters, and undertake quests to build up their strength and discern what foe ultimately awaits them. When the heroes face the tower, the game shifts into its dramatic second act, where the players have one chance to defeat the enemy once and for all.
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 14+
From the Spine of the World Mountains to the bustling fishing villages of Earthquake Fish Bay flows a river where fortunes can be made and lowly traders can brush shoulders with Rokugan's elite. Will your clan become the dominant force along this River of Gold?
Antal spelare: 1-4, Speltid: 120-180 min, Ålder: 14+
Ett kooperativt äventyr satt i S.T.A.L.K.E.R-seriens universum.
Antal spelare: 2-4, Speltid: 45-60 min, Ålder: 13+
Craft stained glass windows of increasing beauty and complexity over a campaign spanning generations!
Antal spelare: 2-4, Speltid: 30-45 min, Ålder: 14+
Återvänd till Sagrada Familia katedralen i den tredje och sista expansionen i "The Great Facades".
Antal spelare: 2-4, Speltid: 30-45 min, Ålder: 10+
Sagrada: Passion introduces new challenges to test your artisanal abilities. Gain individual player powers through inspiration cards, use rare glass dice to complete new private objectives, and be rewarded for carefully meeting new symmetry and balance public objectives.
Antal spelare: 1-4, Speltid: 150-180 min, Ålder: 14+
Kan du navigera i den akademiska tävlingens korridorer och ge ryktbarhet åt Mansa Musas värdefulla universitet?
Antal spelare: 1-4, Speltid: 100-0 min, Ålder: 12+
Septima is a competitive, highly interactive strategy game of witchcraft. As the leader of your coven, you must prove your worth in the town of Noctenburg to become the successor of Septima, the High Witch. Practice your craft and gain Wisdom by collecting herbs, brewing potions, healing the townsfolk, mastering charms and rescuing your fellow brothers and sisters from the trials. But beware: magic, even if used for good, invokes suspicion in the townsfolk...
Antal spelare: 2-4, Speltid: 30-90 min, Ålder: 14+
Borgmästaren har värvat några av mänsklighetens största visionärer för att hjälpa till att bygga Skyrise: en magnifik stad i skyn, tillägnad konst, vetenskap och skönhet. Men bara en hantverkare kan bli ihågkommen som den störste!
Antal spelare: 2-4, Speltid: 60-1200 min, Ålder: 13+
Explore a massive, open world with an over 20 h long campaign in a game atlas of connecting maps. Featuring a flexible and easy to save drop in/out co-op system, you and your friends will fight ferocious beasts and uncover the secrets and mysteries of this vast world.
Antal spelare: 1-6, Speltid: ?, Ålder: 0+
Since time untold, Spirits have existed on the Island. There are Spirits whose names are known by the local Dahan people — Spirits of growth and fire, of strength and river. But these are not the only Spirits… Legends whispered on the rarest of days tell stories of Spirits from the deepest, furthest reaches of the land. Powerful forces of nature that have not been witnessed in ages.
Antal spelare: 1, Speltid: 90-360 min, Ålder: 10+
Storm Weavers is a unique combination of a classic gamebook with an element of tactical combat taking place on the board.
Antal spelare: 1-4, Speltid: 90-120 min, Ålder: 14+
Tainted Grail: Kings of Ruin is a new stand-alone game built upon 3.5 years of experience we gained in developing Tainted Grail adventures. As always, it will take you neck-deep into an amazing story, designed and written by Krzysztof Piskorski (Tainted Grail, ISS Vanguard) while offering the most polished gameplay so far in the Tainted Grail saga.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 14+
Tainted Grail is an unforgettable, solo or cooperative adventure experience for 1-4 players. Blending Arthurian legends and Celtic mythology with a unique vision, it allows you to impact the game world in deep and meaningful ways.
Antal spelare: 1-6, Speltid: 30 min, Ålder: 8+
Take It Easy is a true multi-player solitaire in which each player individually completes a hexagon-shaped board with spots for 19 hexagon tiles.
Antal spelare: 1-2, Speltid: ?, Ålder: 14+
Automa Solo Box är en expansion för att kunna spela Terra Mystica på egen hand. Det går även att lägga till både Fire & Ice och Merchants of the Seas expansionerna. Expansionen har också en variant för de som vill lägga till en extra neutral spelare när man spelar två.
Antal spelare: 2-5, Speltid: 150-0 min, Ålder: 12+
The Big Box contains the following:
Terra Mystica: Base Game
Terra Mystica: Fire & Ice expansion
Terra Mystica: Merchants of the Seas expansion
Solo mode by Automa Factory
Antal spelare: 2-4, Speltid: 100 min, Ålder: 12+
Introduce new contenders in the claim for new lands.
Antal spelare: 2-4, Speltid: 75 min, Ålder: 12+
The Forgotten Planet is a tile-laying management game in which tiles represent safe areas on a planetary surface on which robots walk and take other actions. These tiles also accumulate energy from the sun, then conduct it to robots, giving them (and the player) more actions if they absorb enough energy – so building and maintaining ownership of these tiles is fundamental in the game strategy.