Antal spelare: 1-6, Speltid: 60-120 min, Ålder: 14+
Vendel to Viking transports you to a time of upheaval and opportunity, as the mighty Roman Empire has fallen and Europe’s future is being forged.
Antal spelare: 1-5, Speltid: 60-150 min, Ålder: 13+
Our once great Empire was struck by a devastating plague… will you answer the call to save it?
Antal spelare: 2-5, Speltid: 60-150 min, Ålder: 14+
Skapa de bästa förutsättningarna för att utveckla en mäktig stad under den italienska renässansen!
Antal spelare: 2-4, Speltid: 90-120 min, Ålder: 10+
Each player is the director of an expedition intent on exploring Tikal in search of the secret paths that lead to the temples and precious treasures that have remained hidden for over 1000 years.
Antal spelare: 2-4, Speltid: 60-0 min, Ålder: 14+
A War of Whispers is a competitive board game where five mighty empires are at war for the world, but you are no mighty ruler. Instead, you play a secret society that is betting on the results of this war while pulling strings to rig the results and ensure their bets pay off.
Antal spelare: 1-5, Speltid: 90 min, Ålder: 13+
Sharpen your blades, brothers and sisters! Raise your hammers! If we trolls must fall, we'll fall fighting like kings!
Antal spelare: 2-5, Speltid: 180-0 min, Ålder: 12+
FREE MARKET: NYC is a competitive and strategic board game based on the principles of a free market economy, presented from a humorous and ironic perspective of life.
Antal spelare: 1-4, Speltid: 45-60 min, Ålder: 12+
Explorers of the North Sea is set in the latter years of the Viking Age. As ambitious sea captains, players seek out new lands to settle and control.
Antal spelare: 1-4, Speltid: 120-0 min, Ålder: 14+
Set in ancient Mesopotamia, a cradle of civilization, at a time when the location of Ur was a coastal region, players work to build the Great City of Ur, expand its districts, and establish themselves as powerful builders.
Antal spelare: 2-4, Speltid: 45-75 min, Ålder: 14+
Ett spel om sjöfart och smugglande för 2-4 spelare.
Antal spelare: 2-4, Speltid: 120 min, Ålder: 0+
Rule the world and build an empire to withstand the test of time in Sid Meier’s Civilization: A New Dawn! This new tabletop game based on the groundbreaking video game series lets players become some of history’s greatest leaders as they try to advance their people through the ages, from ancient history to the modern era. Trade, battle, build, and pursue your agendas to become the premier world power!
Antal spelare: 2-4, Speltid: 45-90 min, Ålder: 12+
In the distant future, a potent and rare energy resource known as rubium controls the interstellar economy. Several galactic corporations compete for control over this resource in hopes of securing riches for themselves. When their military forces arrive to harvest rubium found on a foreign moon, they are greeted by the many indigenous life forms.
Antal spelare: 2-4, Speltid: 60-90 min, Ålder: 13+
I Cryo är två till fyra spelare ledare för separata, fientliga fraktioner som tävlar om att överleva och ta kontroll över de underjordiska grottorna på en avlägsen isplanet.
Antal spelare: 2-5, Speltid: 60-120 min, Ålder: 8+
Small World, the fun, zany, light-hearted civilization board game!In Small World, players vie for conquest and control of a world that is simply too small to accommodate them all.'
OBS! Spelet finns även tillgängligt på svenska: Small World (SVE)
Antal spelare: 2-5, Speltid: 40-80 min, Ålder: 8+
Styr olika fantasy-raser med varierande specialkrafter och använd dessa för att kontrollera så många områden som möjligt, i jakten på flest poäng innan spelet är slut.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 10+
You are a member of a noble family vying for supremacy of Europe. Place those who are most trusted to you into positions of influence while eliminating your opponents. It is time to show your power, after all, you and your family are Royals!
In Sentient, players are tasked with choosing from available robots to program in their factory. Each robot that is added modifies your board and attracts the interest of investors for your company. Program your bots efficiently and collect the support of your patrons to build the most formidable operation.
Antal spelare: 2-6, Speltid: 60 min, Ålder: 13+
In Euphoria, you lead a team of workers (dice) and recruits (cards) to claim ownership of the dystopian world. You will generate commodities, dig tunnels to infiltrate opposing areas, construct markets, collect artifacts, strengthen allegiances, and fulfill secret agendas.
Antal spelare: 2-4, Speltid: 45 min, Ålder: 14+
Med denna miniexpansion till spelet Bunny Kingdom kan du skörda ännu fler gyllene morötter! Bygg järnväg genom dina städer och upptäck den nya världens rikedomar.
Antal spelare: 2-4, Speltid: 75-0 min, Ålder: 10+
Murano spelet utspelar sig i Murano, en liten grupp av sju öar nära Venedig som är välkänd bland turister för sin glastillverkning. Liksom i Venedig är öarna Murano åtskilda av kanaler, så gondoler och transport är kärnan i detta spel.
Antal spelare: 2-4, Speltid: 90-120 min, Ålder: 14+
Mezo is an innovative game of area control for 2-4 players inspired by Mayan mythology. You will control a powerful god and it’s tribe of followers. These tribes will clash for dominance, build step pyramids, and make sacrifices all in the name of their god.
Antal spelare: 2-4, Speltid: 90-0 min, Ålder: 12+
In Okiya, a.k.a. Niya,, each player tries to arrange her tokens to gain the favor of the emperor. Alternatively, you can prevent your rival from placing a token in the Imperial garden, showing that you have more control than your opponent.
Antal spelare: 1-4, Speltid: 60-75 min, Ålder: 12+
In a game of Zapotec, you build temples, cornfields and villages in the three valleys surrounding the capital to generate resources needed for building pyramids, making sacrifices to the gods, and performing rituals.
Antal spelare: 2-5, Speltid: 90 min, Ålder: 13+
På 1100-talet reste Henrik den 6:e runt i Europa och samlade regioner under Staufer-familjens säte, och med sig hade han adelsmän och kvinnor som satte sig själv som ämbete i dessa regioner. Det sistnämnda är precis vad spelarna i The Staufer Dynasty ämnar göra: placera sina familjemedlemmar som ämbeten och samla poäng i de regioner som spelrundan kretsar kring. Varje spelrunda fokuserar nämligen på nya regioner, men det hindrar förstås inte spelarna från att samtidigt också tänka framåt och se vart kungen är på väg härnäst!
Antal spelare: 4-5, Speltid: 180-0 min, Ålder: 14+
Crescent Moon is an player area control game for four or five players. Take on the role of one of five radically asymmetric characters, each with their own objectives to fulfil, unique actions to utilise, and game-changing special powers to employ.
Antal spelare: 1-6, Speltid: 60-90 min, Ålder: 12+
Pax Viking is a strategic, historical board game about the lesser know Vikings that traveled eastwards. These adventurers and explorers primarily came from Sweden and were for most parts merchants and skillful opportunists when it came to the use of both shining silver and sharpened steel.
Antal spelare: 1-4, Speltid: 90-0 min, Ålder: 10+
Humanity has exhausted Earth's energy reserves. To become an interstellar civilization, they must harness the power of an entire solar system by building a Solar Sphere.
Antal spelare: 1-5, Speltid: ?, Ålder: 0+
This is the solo/co-op mode for In the Hall of the Mountain King. You must have the base game to play using this module.
Antal spelare: 2-5, Speltid: 60 min, Ålder: 12+
The Great Expanse is an expansion for Exoplanets that brings the wonders and mystery of Gravity, strange Stars, Deep Space – with 16 new Space Tiles – and even bits to add a 5th explorer to your games. Feel free to add any or all of these modules to your travels and expand your horizons!
Antal spelare: 2-4, Speltid: 45-0 min, Ålder: 14+
In Gates of Delirium, players will have a hand of split action cards: one side sane, and the other insane. Every round, one player will decide if it is a sane or insane round, and all players must play that side of their cards. During sane rounds, players will be searching for maps and lost pages to a secret tome, while assigning investigators to help them in their cause. During insane rounds, players collect ancient runes and work to build Gates to release the monstrosities that their sane selves have been trying so hard to understand and prevent.